Player Matchup

Yemoja
Yemoja
BlackZoroark
Yemoja
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,210 Elo+
Party 3
Arachne
Arachne
Ebacka
Arachne
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 65L
1,309 Elo+
Party 1
Izanami
Izanami
PlanBozhij
Izanami
Level 20
God Stats
43W - 45L
1,583 SR
Queue Stats
205W - 256L
1,359 Elo+
Solo
Anubis
Anubis
Sorrowlord47
Anubis
Level 15
God Stats
2W - 2L
1,120 SR
Queue Stats
5W - 5L
1,210 Elo+
Party 3
Medusa
Medusa
TvoiPalach
Medusa
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 46L
1,322 Elo+
Party 1
Team Averages
Level 19
1,440 SR
1,282 Elo+

VS

Team Averages
Level 15
1,507 SR
1,395 Elo+
Pele
Pele
KMasterX
Pele
Level 25
God Stats
0W - 2L
1,715 SR
Queue Stats
25W - 20L
1,784 Elo+
Solo
Tiamat
Tiamat
SIRM0TH
Tiamat
Level 13
God Stats
7W - 4L
1,625 SR
Queue Stats
11W - 13L
1,319 Elo+
Party 2
Chernobog
Chernobog
UnrealBOOST
Chernobog
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,316 Elo+
Solo
Ares
Ares
Wuizie
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,416 Elo+
Party 2
Bakasura
Bakasura
requin08
Bakasura
Level 23
God Stats
4W - 6L
1,193 SR
Queue Stats
10W - 15L
1,141 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
13
2 / 1 / 17
9,636
507
3,135
7,067
8,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
Ebacka
Arachne
15
3 / 0 / 8
10,022
527
3,613
9,898
5,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
PlanBozhij
Izanami
15
7 / 2 / 14
10,242
539
11,013
12,214
3,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
18
18 / 2 / 6
12,333
649
20,860
8,768
4,196
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
TvoiPalach
Medusa
16
10 / 5 / 10
10,797
568
12,924
12,043
5,336
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
17
7 / 9 / 2
10,949
576
15,063
19,110
9,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
SIRM0TH
Tiamat
13
1 / 5 / 1
7,911
416
6,287
11,172
3,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
UnrealBOOST
Chernobog
11
1 / 10 / 1
7,203
379
2,736
13,368
3,108
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
Wuizie
Ares
12
1 / 8 / 1
7,653
403
3,974
14,136
8,250
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bakasura
requin08
Bakasura
11
0 / 8 / 1
7,538
397
648
13,767
3,925
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
16
40
Kills
10
10
Deaths
40
55
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Yemoja
2
1
17
10.5
W
Arachne
Ebacka
Arachne
3
0
8
7
L
Pele
7
9
2
0.89
W
Izanami
PlanBozhij
Izanami
7
2
14
7
L
Tiamat
SIRM0TH
Tiamat
1
5
1
0.3
W
Anubis
18
2
6
10.5
W
Medusa
TvoiPalach
Medusa
10
5
10
3
L
Chernobog
UnrealBOOST
Chernobog
1
10
1
0.15
L
Ares
Wuizie
Ares
1
8
1
0.19
L
Bakasura
requin08
Bakasura
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,545
Damage
28,708
49,990
Taken
71,553
26,496
Mitigated
28,816
17,176
Healing
8,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
3,135
243
3,284
1,902
7,067
8,083
1,522
1,705
5,318
13,047
0
W
Arachne
Ebacka
Arachne
3,613
2,013
77
3,329
9,898
5,115
1,840
948
8,842
0
53,258
L
Pele
15,063
3,330
0
1,634
19,110
9,553
0
5,309
13,801
0
80,888
W
Izanami
PlanBozhij
Izanami
11,013
7,023
0
3,531
12,214
3,766
5,748
2,128
8,812
0
61,943
L
Tiamat
SIRM0TH
Tiamat
6,287
212
0
2,267
11,172
3,980
480
5,250
5,922
27,540
0
W
Anubis
20,860
853
0
4,933
8,768
4,196
3,709
1,862
6,740
73,799
0
W
Medusa
TvoiPalach
Medusa
12,924
5,668
0
120
12,043
5,336
1,930
2,814
8,757
0
47,231
L
Chernobog
UnrealBOOST
Chernobog
2,736
1,398
0
1,820
13,368
3,108
1,066
2,226
11,142
0
33,922
L
Ares
Wuizie
Ares
3,974
297
36
1,440
14,136
8,250
0
3,821
10,315
22,898
0
L
Bakasura
requin08
Bakasura
648
381
0
1,513
13,767
3,925
624
7,389
6,378
0
18,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,030
Gold Earned
41,254
431
Minions Killed
333
0
Camps Cleared
0
1,629,978
Distance Traveled
1,555,833
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,636
507
25
1
0
343,326
2
W
Arachne
10,022
527
112
6
0
325,852
0
L
Pele
10,949
576
124
7
0
343,921
5
W
Izanami
10,242
539
102
5
0
290,207
6
L
Tiamat
7,911
416
50
3
0
345,318
3
W
Anubis
12,333
649
116
6
0
339,171
5
W
Medusa
10,797
568
76
4
0
331,422
0
L
Chernobog
7,203
379
45
2
0
295,991
2
L
Ares
7,653
403
37
2
0
310,919
5
L
Bakasura
7,538
397
77
4
0
259,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role