Player Matchup

Khepri
Khepri
BOOM4446
Khepri
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,619 Elo+
Party 1
Sobek
Sobek
DomDom804_
Sobek
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
64W - 65L
1,472 Elo+
Party 1
Mulan
Mulan
Kamaron-11
Mulan
Level 29
God Stats
10W - 7L
1,846 SR
Queue Stats
295W - 310L
1,478 Elo+
Solo
Terra
Terra
ToLazyTo
Terra
Level 18
God Stats
2W - 3L
1,500 SR
Queue Stats
438W - 491L
1,525 Elo+
Solo
Chang'e
Chang'e
ungagga
Chang'e
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,729 Elo+
Solo
Team Averages
Level 21
1,569 SR
1,565 Elo+

VS

Team Averages
Level 22
1,595 SR
1,454 Elo+
Ymir
Ymir
Deemer93
Ymir
Level 18
God Stats
7W - 7L
1,471 SR
Queue Stats
143W - 149L
1,398 Elo+
Party 2
Gilgamesh
Gilgamesh
SofiaPotatoV1
Gilgamesh
Level 18
God Stats
2W - 0L
1,831 SR
Queue Stats
127W - 110L
1,462 Elo+
Solo
Baron Samedi
Baron Samedi
X UN4GETTABLE X
Baron Samedi
Level 27
God Stats
28W - 22L
1,535 SR
Queue Stats
164W - 175L
1,464 Elo+
Party 2
Chang'e
Chang'e
XuxeteHollyday
Chang'e
Level 28
God Stats
57W - 40L
1,640 SR
Queue Stats
77W - 57L
1,547 Elo+
Solo
Vulcan
Vulcan
afrodude1231
Vulcan
Level 19
God Stats
4W - 2L
1,500 SR
Queue Stats
128W - 138L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
BOOM4446
Khepri
14
0 / 12 / 0
8,804
880
2,191
21,261
17,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sobek
14
0 / 7 / 0
8,220
822
7,146
24,145
20,248
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

Mulan
13
0 / 1 / 0
8,036
804
954
1,893
857
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Terra
ToLazyTo
Terra
14
0 / 1 / 0
9,042
904
7,151
14,850
13,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chang'e
ungagga
Chang'e
13
0 / 10 / 0
8,151
815
6,031
17,902
10,730
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

47

VS

Team 2 Tickets

398

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
3 / 0 / 21
9,962
996
8,731
7,123
5,737
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
SofiaPotatoV1
Gilgamesh
17
9 / 0 / 16
10,975
1,098
17,183
10,906
9,544
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
X UN4GETTABLE X
Baron Samedi
17
5 / 0 / 19
10,385
1,039
10,913
2,118
1,083
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
11 / 0 / 17
10,724
1,072
22,827
8,302
3,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Vulcan
17
3 / 0 / 17
9,897
990
12,579
4,494
1,840
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
121
0
Kills
31
31
Deaths
0
0
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Khepri
BOOM4446
Khepri
0
12
0
0
W
Ymir
3
0
21
13.5
L
Sobek
0
7
0
0
L
Mulan
0
1
0
0
W
Gilgamesh
SofiaPotatoV1
Gilgamesh
9
0
16
17
L
Terra
ToLazyTo
Terra
0
1
0
0
W
Baron Samedi
X UN4GETTABLE X
Baron Samedi
5
0
19
14.5
W
11
0
17
19.5
W
Vulcan
3
0
17
11.5
L
Chang'e
ungagga
Chang'e
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,473
Damage
72,233
80,051
Taken
32,943
62,692
Mitigated
21,564
8,902
Healing
18,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
BOOM4446
Khepri
2,191
210
0
511
21,261
17,090
0
15,239
6,022
12,144
0
W
Ymir
8,731
1,062
0
60
7,123
5,737
0
5,213
1,910
24,590
0
L
Sobek
7,146
418
346
1,749
24,145
20,248
0
16,551
7,594
17,086
0
L
Mulan
954
211
0
0
1,893
857
0
1,380
513
0
7,274
W
Gilgamesh
SofiaPotatoV1
Gilgamesh
17,183
6,647
366
360
10,906
9,544
0
6,785
4,121
0
22,314
L
Terra
ToLazyTo
Terra
7,151
658
2,261
2,113
14,850
13,767
0
9,578
5,272
16,939
0
W
Baron Samedi
X UN4GETTABLE X
Baron Samedi
10,913
304
3,748
1,237
2,118
1,083
0
1,392
726
30,138
0
W
22,827
2,293
5,450
5,841
8,302
3,360
0
6,341
1,961
40,023
0
W
Vulcan
12,579
7,968
192
766
4,494
1,840
0
2,788
1,706
31,294
0
L
Chang'e
ungagga
Chang'e
6,031
964
1,008
914
17,902
10,730
0
12,302
5,600
20,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,253
Gold Earned
51,943
84
Minions Killed
186
3
Camps Cleared
8
676,203
Distance Traveled
963,603
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,804
880
7
1
0
133,901
1
W
Ymir
9,962
996
46
5
3
198,089
0
L
Sobek
8,220
822
21
2
2
175,238
0
L
Mulan
8,036
804
12
1
0
43,816
0
W
Gilgamesh
10,975
1,098
7
1
3
202,331
0
L
Terra
9,042
904
14
1
1
206,456
0
W
Baron Samedi
10,385
1,039
46
5
0
191,063
0
W
Chang'e
10,724
1,072
39
4
0
168,297
2
W
Vulcan
9,897
990
48
5
2
203,823
1
L
Chang'e
8,151
815
30
3
0
116,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role