Player Matchup

Mercury
Mercury
FACX_Whisper
Mercury
Level 87
God Stats
4W - 2L
1,721 SR
Queue Stats
44W - 52L
1,396 Elo+
Solo
Bacchus
Bacchus
LvL 42 Knight
Bacchus
Level 83
God Stats
14W - 4L
1,558 SR
Queue Stats
393W - 343L
1,483 Elo+
Solo
Scylla
Scylla
Mathieubenji
Scylla
Level 87
God Stats
14W - 10L
1,443 SR
Queue Stats
189W - 176L
1,435 Elo+
Solo
Mulan
Mulan
The Ragegasm
Mulan
Level 109
God Stats
2W - 0L
1,714 SR
Queue Stats
42W - 49L
1,424 Elo+
Solo
Danzaburou
Danzaburou
XxStormHD
Danzaburou
Level 104
God Stats
30W - 30L
1,478 SR
Queue Stats
501W - 518L
1,446 Elo+
Solo
Team Averages
Level 94
1,583 SR
1,437 Elo+

VS

Team Averages
Level 88
1,446 SR
1,380 Elo+
Rama
Rama
ArchAngel_1097
Rama
Level 134
God Stats
30W - 37L
1,320 SR
Queue Stats
810W - 744L
1,468 Elo+
Solo
Loki
Loki
Buddax420
Loki
Level 74
God Stats
0W - 1L
1,438 SR
Queue Stats
12W - 22L
1,225 Elo+
Party 1
Gilgamesh
Gilgamesh
RogueMarsh
Gilgamesh
Level 62
God Stats
1W - 5L
1,554 SR
Queue Stats
122W - 136L
1,255 Elo+
Party 1
Sylvanus
Sylvanus
Sudsy2016
Sylvanus
Level 65
God Stats
4W - 4L
1,702 SR
Queue Stats
163W - 147L
1,472 Elo+
Solo
Ra
Ra
captinshadow01
Ra
Level 103
God Stats
6W - 5L
1,218 SR
Queue Stats
118W - 117L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
FACX_Whisper
Mercury
9
2 / 0 / 1
5,202
650
705
3,369
927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
7
1 / 0 / 3
4,665
583
1,380
2,483
1,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
8
0 / 0 / 2
4,399
550
1,656
2,325
615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

9
4 / 2 / 1
5,472
684
3,165
5,271
2,744
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
XxStormHD
Danzaburou
8
2 / 1 / 1
4,809
601
2,590
4,503
1,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 0
4,382
548
1,282
5,146
1,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Loki
6
0 / 2 / 0
4,037
505
944
4,030
830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
RogueMarsh
Gilgamesh
7
2 / 5 / 0
4,542
568
4,179
5,780
1,857
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sylvanus
Sudsy2016
Sylvanus
1
0 / 0 / 0
1,506
188
0
0
0
8
0 / 1 / 0
4,761
595
2,412
3,039
886
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
9
Kills
3
3
Deaths
10
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
Loki
0
2
0
0
W
Mercury
FACX_Whisper
Mercury
2
0
1
2.5
W
Bacchus
1
0
3
2.5
W
Scylla
0
0
2
1
L
Gilgamesh
RogueMarsh
Gilgamesh
2
5
0
0.4
L
Sylvanus
Sudsy2016
Sylvanus
0
0
0
0
W
4
2
1
2.25
W
Danzaburou
XxStormHD
Danzaburou
2
1
1
2.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,496
Damage
8,817
17,951
Taken
17,995
6,592
Mitigated
4,793
7,108
Healing
4,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,282
708
0
2,326
5,146
1,220
0
1,055
4,091
0
18,161
L
Loki
944
176
0
1,351
4,030
830
0
507
3,500
0
14,649
W
Mercury
FACX_Whisper
Mercury
705
179
0
1,760
3,369
927
280
32
3,319
0
24,316
W
Bacchus
1,380
155
0
1,453
2,483
1,277
175
660
1,782
7,865
0
W
Scylla
1,656
309
0
487
2,325
615
0
1,224
959
18,339
0
L
Gilgamesh
RogueMarsh
Gilgamesh
4,179
1,111
0
350
5,780
1,857
0
0
5,780
0
17,686
L
Sylvanus
Sudsy2016
Sylvanus
0
0
0
0
0
0
0
0
0
0
0
W
3,165
1,049
0
1,726
5,271
2,744
0
0
5,271
0
20,738
W
Danzaburou
XxStormHD
Danzaburou
2,590
1,096
0
1,682
4,503
1,029
495
289
4,208
0
20,282
L
2,412
306
24
941
3,039
886
0
1,305
1,588
24,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,547
Gold Earned
19,228
215
Minions Killed
155
0
Camps Cleared
0
810,857
Distance Traveled
611,762
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
4,382
548
35
4
0
139,682
2
L
Loki
4,037
505
38
5
0
163,632
2
W
Mercury
5,202
650
66
8
0
196,033
1
W
Bacchus
4,665
583
15
2
0
162,531
1
W
Scylla
4,399
550
41
5
0
157,818
2
L
Gilgamesh
4,542
568
29
4
0
162,003
1
L
Sylvanus
1,506
188
0
0
0
0
0
W
Mulan
5,472
684
45
6
0
154,719
3
W
Danzaburou
4,809
601
48
6
0
139,756
1
L
Ra
4,761
595
53
7
0
146,445
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role