Player Matchup

Bakasura
Bakasura
EveyDeevy
Bakasura
Level 12
God Stats
2W - 4L
1,140 SR
Queue Stats
30W - 19L
1,231 Elo+
Solo
Khepri
Khepri
NexusDragon8831
Khepri
Level 7
God Stats
0W - 3L
1,191 SR
Queue Stats
7W - 10L
1,445 Elo+
Solo
Persephone
Persephone
Pattycake624
Persephone
Level 15
God Stats
36W - 24L
1,643 SR
Queue Stats
43W - 40L
1,479 Elo+
Solo
Bastet
Bastet
PawlaBearzy
Bastet
Level 14
God Stats
5W - 17L
1,263 SR
Queue Stats
17W - 33L
1,346 Elo+
Solo
Neith
Neith
Toni1105
Neith
Level 15
God Stats
7W - 6L
1,707 SR
Queue Stats
192W - 193L
1,451 Elo+
Solo
Team Averages
Level 13
1,389 SR
1,390 Elo+

VS

Team Averages
Level 19
1,554 SR
1,396 Elo+
Arachne
Arachne
AmosMoses666
Arachne
Level 18
God Stats
3W - 3L
1,418 SR
Queue Stats
76W - 89L
1,400 Elo+
Solo
Tsukuyomi
Tsukuyomi
BaBzOo_92
Tsukuyomi
Level 15
God Stats
4W - 1L
1,739 SR
Queue Stats
7W - 10L
1,324 Elo+
Solo
Merlin
Merlin
IRhaastI
Merlin
Level 24
God Stats
13W - 5L
1,664 SR
Queue Stats
66W - 61L
1,357 Elo+
Solo
Hera
Hera
VanDal BEAN
Hera
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 35L
1,427 Elo+
Solo
Izanami
Izanami
hotcup69
Izanami
Level 21
God Stats
17W - 20L
1,450 SR
Queue Stats
40W - 46L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
EveyDeevy
Bakasura
18
7 / 10 / 8
12,253
1,114
11,448
20,457
9,254
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
1 / 4 / 13
10,642
967
6,400
13,351
12,377
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Persephone
Pattycake624
Persephone
18
3 / 5 / 11
11,773
1,070
11,816
12,147
5,545
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
16
2 / 5 / 6
10,802
982
8,117
11,739
4,286
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
Toni1105
Neith
18
6 / 4 / 8
12,655
1,150
11,154
12,009
4,922
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

111

VS

Team 2 Tickets

185

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AmosMoses666
Arachne
17
8 / 4 / 9
12,283
1,117
10,197
10,854
4,330
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Tsukuyomi
BaBzOo_92
Tsukuyomi
17
7 / 4 / 12
11,526
1,048
11,546
12,427
4,949
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
IRhaastI
Merlin
18
6 / 3 / 15
12,864
1,169
21,357
8,808
3,312
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 7 / 14
11,107
1,010
11,721
11,764
4,423
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
hotcup69
Izanami
18
4 / 1 / 13
11,980
1,089
8,200
8,140
2,732
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
91
19
Kills
28
28
Deaths
19
46
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Arachne
AmosMoses666
Arachne
8
4
9
3.13
W
Tsukuyomi
BaBzOo_92
Tsukuyomi
7
4
12
3.25
L
Bakasura
EveyDeevy
Bakasura
7
10
8
1.1
W
Merlin
IRhaastI
Merlin
6
3
15
4.5
L
1
4
13
1.88
L
Persephone
Pattycake624
Persephone
3
5
11
1.7
L
Bastet
2
5
6
1
L
Neith
Toni1105
Neith
6
4
8
2.5
W
3
7
14
1.43
W
Izanami
hotcup69
Izanami
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,935
Damage
63,021
69,703
Taken
51,993
36,384
Mitigated
19,746
5,641
Healing
2,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AmosMoses666
Arachne
10,197
7,922
0
1,633
10,854
4,330
0
2,230
8,123
0
13,321
W
Tsukuyomi
BaBzOo_92
Tsukuyomi
11,546
3,484
0
48
12,427
4,949
0
4,435
7,787
0
21,179
L
Bakasura
EveyDeevy
Bakasura
11,448
8,809
0
2,309
20,457
9,254
0
7,290
13,167
0
22,659
W
Merlin
IRhaastI
Merlin
21,357
541
0
315
8,808
3,312
0
4,850
3,507
53,010
0
L
6,400
287
0
0
13,351
12,377
0
8,393
4,958
17,200
0
L
Persephone
Pattycake624
Persephone
11,816
961
0
2,086
12,147
5,545
0
6,069
6,073
36,388
0
L
Bastet
8,117
715
0
0
11,739
4,286
0
4,149
7,590
0
14,903
L
Neith
Toni1105
Neith
11,154
4,047
0
1,246
12,009
4,922
0
7,176
4,833
0
53,993
W
11,721
4,091
0
445
11,764
4,423
0
3,803
7,551
29,490
0
W
Izanami
hotcup69
Izanami
8,200
7,330
0
189
8,140
2,732
0
2,898
5,102
0
38,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,125
Gold Earned
59,760
226
Minions Killed
221
5
Camps Cleared
5
1,056,000
Distance Traveled
973,055
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,283
1,117
5
0
2
195,928
0
W
Tsukuyomi
11,526
1,048
30
3
1
208,455
0
L
Bakasura
12,253
1,114
37
3
3
256,030
0
W
Merlin
12,864
1,169
79
7
0
200,999
0
L
Khepri
10,642
967
19
2
0
201,703
0
L
Persephone
11,773
1,070
62
6
0
182,787
0
L
Bastet
10,802
982
11
1
1
213,558
0
L
Neith
12,655
1,150
97
9
1
201,922
0
W
Hera
11,107
1,010
26
2
0
164,719
0
W
Izanami
11,980
1,089
81
7
2
202,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role