Player Matchup

Thoth
Thoth
IHateMyBadVibes
Thoth
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,508 Elo+
Party 1
Hachiman
Hachiman
JustzFrizzy
Hachiman
Level 18
God Stats
28W - 39L
1,540 SR
Queue Stats
64W - 69L
1,456 Elo+
Solo
Tiamat
Tiamat
Ryuo_MH
Tiamat
Level 8
God Stats
18W - 17L
1,500 SR
Queue Stats
32W - 32L
1,500 Elo+
Solo
Poseidon
Poseidon
Troyonus
Poseidon
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 51L
1,495 Elo+
Solo
Terra
Terra
UwU_Tru
Terra
Level 19
God Stats
18W - 8L
1,697 SR
Queue Stats
29W - 22L
1,539 Elo+
Party 1
Team Averages
Level 14
1,547 SR
1,500 Elo+

VS

Team Averages
Level 14
1,605 SR
1,593 Elo+
Bacchus
Bacchus
Dankng
Bacchus
Level 11
God Stats
3W - 1L
1,825 SR
Queue Stats
32W - 13L
1,713 Elo+
Party 2
Susano
Susano
GunnerSteeler
Susano
Level 20
God Stats
5W - 4L
1,584 SR
Queue Stats
12W - 11L
1,542 Elo+
Solo
Chaac
Chaac
PutSpider736808
Chaac
Level 17
God Stats
11W - 8L
1,624 SR
Queue Stats
47W - 53L
1,417 Elo+
Solo
Neith
Neith
TrippyDamage007
Neith
Level 5
God Stats
6W - 3L
1,711 SR
Queue Stats
6W - 3L
1,679 Elo+
Party 2
Sol
Sol
il2
Sol
Level 18
God Stats
8W - 11L
1,280 SR
Queue Stats
411W - 268L
1,612 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 3 / 4
12,592
1,145
19,199
8,233
2,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
JustzFrizzy
Hachiman
17
3 / 4 / 11
10,561
960
11,869
13,027
5,246
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
Ryuo_MH
Tiamat
16
2 / 7 / 7
10,139
922
6,646
14,389
8,650
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Poseidon
Troyonus
Poseidon
17
0 / 2 / 8
10,157
923
14,136
6,644
2,208
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Terra
UwU_Tru
Terra
17
1 / 1 / 13
11,162
1,015
11,319
18,074
15,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

223

VS

Team 2 Tickets

169

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dankng
Bacchus
17
6 / 3 / 7
11,998
1,091
15,575
16,487
9,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
4 / 3 / 9
11,256
1,023
10,224
14,862
5,254
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 0 / 10
10,553
959
10,841
15,016
10,055
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

16
1 / 7 / 7
9,702
882
10,514
14,654
4,450
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sol
il2
Sol
15
4 / 4 / 4
10,071
916
8,997
8,368
2,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
54
17
Kills
17
17
Deaths
17
43
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Dankng
Bacchus
6
3
7
3.17
L
4
3
9
2.83
W
11
3
4
4.33
W
Hachiman
JustzFrizzy
Hachiman
3
4
11
2.13
L
2
0
10
7
W
Tiamat
Ryuo_MH
Tiamat
2
7
7
0.79
L
1
7
7
0.64
W
Poseidon
Troyonus
Poseidon
0
2
8
2
W
Terra
UwU_Tru
Terra
1
1
13
7.5
L
Sol
il2
Sol
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,169
Damage
56,151
60,367
Taken
69,387
34,677
Mitigated
31,889
11,938
Healing
8,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Dankng
Bacchus
15,575
999
0
1,474
16,487
9,187
0
13,341
2,937
27,270
0
L
10,224
861
0
0
14,862
5,254
0
10,571
4,044
0
33,589
W
19,199
2,552
0
0
8,233
2,862
0
3,207
5,026
31,413
0
W
Hachiman
JustzFrizzy
Hachiman
11,869
5,342
214
358
13,027
5,246
0
5,872
7,155
0
24,817
L
10,841
1,115
0
5,110
15,016
10,055
0
9,626
5,194
0
28,851
W
Tiamat
Ryuo_MH
Tiamat
6,646
739
369
2,271
14,389
8,650
0
7,110
7,279
17,241
0
L
10,514
7,239
0
1,401
14,654
4,450
0
10,487
3,860
0
23,861
W
Poseidon
Troyonus
Poseidon
14,136
212
479
479
6,644
2,208
0
3,004
3,640
46,318
0
W
Terra
UwU_Tru
Terra
11,319
1,701
3,482
4,286
18,074
15,711
0
5,084
12,990
25,393
0
L
Sol
il2
Sol
8,997
2,469
0
729
8,368
2,943
0
6,125
2,052
19,138
1,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,611
Gold Earned
53,580
196
Minions Killed
174
5
Camps Cleared
5
982,485
Distance Traveled
877,019
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
11,998
1,091
23
2
1
185,722
0
L
Susano
11,256
1,023
56
5
0
225,762
0
W
Thoth
12,592
1,145
37
3
0
182,879
0
W
Hachiman
10,561
960
28
3
1
210,916
0
L
Chaac
10,553
959
43
4
1
185,855
0
W
Tiamat
10,139
922
24
2
1
157,857
1
L
Neith
9,702
882
24
2
0
154,015
1
W
Poseidon
10,157
923
76
7
2
203,086
0
W
Terra
11,162
1,015
31
3
1
227,747
0
L
Sol
10,071
916
28
3
3
125,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role