Player Matchup

Izanami
Izanami
SophiaTumbling
Izanami
Level 14
God Stats
6W - 6L
1,378 SR
Queue Stats
6W - 7L
1,213 Elo+
Solo
Jormungandr
Jormungandr
Ultimateroman99
Jormungandr
Level 29
God Stats
20W - 21L
1,425 SR
Queue Stats
28W - 38L
1,231 Elo+
Solo
Vamana
Vamana
tonyamp222
Vamana
Level 27
God Stats
14W - 14L
1,441 SR
Queue Stats
64W - 75L
1,332 Elo+
Solo
Team Averages
Level 23
1,415 SR
1,258 Elo+

VS

Team Averages
Level 11
1,306 SR
1,241 Elo+
Apollo
Apollo
Andfa1702
Apollo
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
288W - 444L
1,190 Elo+
Solo
Anhur
Anhur
Danielmc939
Anhur
Level 6
God Stats
0W - 1L
1,223 SR
Queue Stats
1W - 10L
1,135 Elo+
Solo
Mercury
Mercury
heZamuro
Mercury
Level 13
God Stats
0W - 2L
1,196 SR
Queue Stats
2W - 3L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 4 / 9
13,466
709
18,342
12,744
9,320
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
Ultimateroman99
Jormungandr
16
5 / 6 / 9
12,650
666
7,767
13,673
14,463
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
tonyamp222
Vamana
19
11 / 4 / 6
14,412
759
14,349
20,312
15,393
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Andfa1702
Apollo
15
5 / 11 / 5
12,030
633
8,743
21,207
7,889
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 9 / 6
10,687
562
3,666
15,637
5,350
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mercury
heZamuro
Mercury
18
6 / 3 / 5
13,388
705
12,521
15,297
6,918
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
29
23
Kills
13
14
Deaths
23
24
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Apollo
Andfa1702
Apollo
5
11
5
0.68
L
2
9
6
0.56
W
7
4
9
2.88
W
Jormungandr
Ultimateroman99
Jormungandr
5
6
9
1.58
L
Mercury
heZamuro
Mercury
6
3
5
2.83
W
Vamana
tonyamp222
Vamana
11
4
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,458
Damage
24,930
46,729
Taken
52,141
39,176
Mitigated
20,157
5,616
Healing
404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Andfa1702
Apollo
8,743
4,998
0
404
21,207
7,889
296
2,273
18,934
0
31,853
L
3,666
2,205
0
0
15,637
5,350
0
2,538
13,099
0
19,941
W
18,342
12,760
0
269
12,744
9,320
602
0
12,744
0
62,113
W
Jormungandr
Ultimateroman99
Jormungandr
7,767
838
537
1,197
13,673
14,463
94
0
13,673
26,146
0
L
Mercury
heZamuro
Mercury
12,521
6,678
0
0
15,297
6,918
0
2,956
12,341
0
49,608
W
Vamana
tonyamp222
Vamana
14,349
8,658
0
3,613
20,312
15,393
1,116
0
20,312
0
65,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,528
Gold Earned
36,105
211
Minions Killed
126
0
Camps Cleared
0
913,022
Distance Traveled
751,411
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
12,030
633
42
2
0
236,332
0
L
Anhur
10,687
562
28
1
0
211,222
0
W
Izanami
13,466
709
102
5
0
292,573
0
W
Jormungandr
12,650
666
24
1
0
264,098
1
L
Mercury
13,388
705
56
3
0
303,857
0
W
Vamana
14,412
759
85
4
0
356,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role