Player Matchup

Ra
Ra
Hatita04
Ra
Level 62
God Stats
3W - 2L
1,639 SR
Queue Stats
39W - 17L
1,685 Elo+
Party 2
Mulan
Mulan
Unkindled_Achie
Mulan
Level 16
God Stats
2W - 0L
1,515 SR
Queue Stats
37W - 17L
1,651 Elo+
Party 2
Hou Yi
Hou Yi
swaggerboy540
Hou Yi
Level 115
God Stats
3W - 0L
1,713 SR
Queue Stats
28W - 7L
1,731 Elo+
Party 2
Team Averages
Level 64
1,622 SR
1,689 Elo+

VS

Team Averages
Level 84
1,621 SR
1,504 Elo+
Fenrir
Fenrir
AndreesRG
Fenrir
Level 29
God Stats
3W - 2L
1,866 SR
Queue Stats
116W - 100L
1,520 Elo+
Party 1
Vulcan
Vulcan
Boss_Banking
Vulcan
Level 136
God Stats
184W - 166L
1,553 SR
Queue Stats
258W - 260L
1,472 Elo+
Solo
Sun Wukong
Sun Wukong
xIIPabloo
Sun Wukong
Level 87
God Stats
1W - 3L
1,443 SR
Queue Stats
142W - 139L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 5 / 10
13,184
776
15,414
14,641
7,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
6 / 7 / 15
12,492
735
16,439
23,715
23,981
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
10 / 5 / 11
13,542
797
13,497
11,780
4,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AndreesRG
Fenrir
15
5 / 10 / 7
12,320
725
6,973
20,486
19,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vulcan
15
6 / 7 / 6
11,735
690
18,096
13,156
5,799
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
xIIPabloo
Sun Wukong
15
6 / 9 / 7
11,587
682
14,281
22,370
17,949
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
37
26
Kills
17
17
Deaths
26
36
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AndreesRG
Fenrir
5
10
7
0.85
L
Vulcan
6
7
6
1.29
W
10
5
10
3
W
6
7
15
1.93
W
10
5
11
3.1
L
Sun Wukong
xIIPabloo
Sun Wukong
6
9
7
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,350
Damage
39,350
50,136
Taken
56,012
36,237
Mitigated
42,886
16,279
Healing
8,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AndreesRG
Fenrir
6,973
1,673
624
2,484
20,486
19,138
495
6,014
14,118
0
26,601
L
Vulcan
18,096
8,852
0
2,134
13,156
5,799
386
3,159
9,817
49,540
0
W
15,414
1,205
3,586
6,125
14,641
7,499
816
5,292
9,186
53,219
0
W
16,439
2,878
0
4,835
23,715
23,981
0
7,172
16,259
0
39,399
W
13,497
5,765
0
1,733
11,780
4,757
1,578
4,975
6,595
0
59,911
L
Sun Wukong
xIIPabloo
Sun Wukong
14,281
2,921
462
2,528
22,370
17,949
69
5,455
16,663
0
55,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,218
Gold Earned
35,642
207
Minions Killed
182
0
Camps Cleared
0
860,661
Distance Traveled
887,158
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,320
725
31
2
0
306,417
2
L
Vulcan
11,735
690
87
5
0
284,931
3
W
Ra
13,184
776
89
5
0
290,723
0
W
Mulan
12,492
735
41
2
0
265,028
1
W
Hou Yi
13,542
797
77
5
0
304,910
0
L
Sun Wukong
11,587
682
64
4
0
295,810
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role