Player Matchup

Vulcan
Vulcan
Dark Clamant
Vulcan
Level 17
God Stats
7W - 4L
1,631 SR
Queue Stats
13W - 28L
1,296 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ESC4NORCRU3L
Tsukuyomi
Level 18
God Stats
24W - 24L
1,443 SR
Queue Stats
92W - 117L
1,317 Elo+
Party 1
Izanami
Izanami
Elguilherme7109
Izanami
Level 19
God Stats
10W - 14L
1,564 SR
Queue Stats
43W - 86L
1,349 Elo+
Party 1
Fafnir
Fafnir
FLOURYDOORSILVA
Fafnir
Level 85
God Stats
6W - 6L
1,375 SR
Queue Stats
186W - 267L
1,382 Elo+
Party 1
Ravana
Ravana
Luffy C4pTao
Ravana
Level 23
God Stats
7W - 13L
1,329 SR
Queue Stats
109W - 151L
1,223 Elo+
Party 1
Team Averages
Level 32
1,469 SR
1,313 Elo+

VS

Team Averages
Level 25
1,491 SR
1,436 Elo+
Skadi
Skadi
AEgsjalmur
Skadi
Level 26
God Stats
2W - 1L
1,904 SR
Queue Stats
27W - 22L
1,404 Elo+
Solo
Ymir
Ymir
ItxBuck
Ymir
Level 26
God Stats
5W - 5L
1,288 SR
Queue Stats
233W - 256L
1,402 Elo+
Solo
Nu Wa
Nu Wa
KushJoao
Nu Wa
Level 18
God Stats
22W - 25L
1,531 SR
Queue Stats
41W - 37L
1,415 Elo+
Solo
Guan Yu
Guan Yu
ViniciusZ200
Guan Yu
Level 29
God Stats
1W - 2L
1,253 SR
Queue Stats
54W - 42L
1,498 Elo+
Solo
Cernunnos
Cernunnos
Zoro sola1992
Cernunnos
Level 26
God Stats
13W - 14L
1,480 SR
Queue Stats
140W - 168L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
16
2 / 11 / 3
10,660
395
16,748
20,052
8,362
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
ESC4NORCRU3L
Tsukuyomi
19
5 / 8 / 2
12,943
479
19,182
21,424
16,016
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
2 / 11 / 1
10,655
395
9,448
22,437
9,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
3 / 5 / 4
11,832
438
9,879
34,055
33,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ravana
16
3 / 6 / 5
10,932
405
4,373
17,795
6,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
20
22 / 4 / 4
16,336
605
41,506
24,168
10,094
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
ItxBuck
Ymir
18
2 / 3 / 19
14,644
542
10,301
16,532
17,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nu Wa
KushJoao
Nu Wa
18
1 / 2 / 6
13,259
491
11,529
10,110
4,074
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
ViniciusZ200
Guan Yu
20
14 / 4 / 4
17,282
640
24,955
21,889
25,637
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cernunnos
Zoro sola1992
Cernunnos
20
2 / 3 / 6
15,844
587
8,922
24,002
9,665
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
80
15
Kills
41
41
Deaths
16
15
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Skadi
22
4
4
6
L
Vulcan
2
11
3
0.32
L
Tsukuyomi
ESC4NORCRU3L
Tsukuyomi
5
8
2
0.75
L
2
11
1
0.23
L
3
5
4
1
W
Ymir
ItxBuck
Ymir
2
3
19
3.83
W
Nu Wa
KushJoao
Nu Wa
1
2
6
2
L
Ravana
3
6
5
0.92
W
Guan Yu
ViniciusZ200
Guan Yu
14
4
4
4
W
Cernunnos
Zoro sola1992
Cernunnos
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,630
Damage
97,213
115,763
Taken
96,701
73,611
Mitigated
66,622
24,767
Healing
36,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
41,506
27,005
0
11,149
24,168
10,094
5,902
7,017
17,151
0
106,981
L
Vulcan
16,748
3,228
0
2,960
20,052
8,362
288
4,839
15,213
69,173
0
L
Tsukuyomi
ESC4NORCRU3L
Tsukuyomi
19,182
4,045
789
1,850
21,424
16,016
708
3,468
17,956
0
84,918
L
9,448
5,450
0
2,022
22,437
9,175
2,900
3,428
19,009
0
63,476
L
9,879
3,391
1,612
12,942
34,055
33,072
0
6,755
27,300
39,978
0
W
Ymir
ItxBuck
Ymir
10,301
2,151
0
1,844
16,532
17,152
431
8,324
8,208
46,078
0
W
Nu Wa
KushJoao
Nu Wa
11,529
4,663
0
3,231
10,110
4,074
2,684
5,317
4,793
63,695
0
L
Ravana
4,373
921
0
2,592
17,795
6,986
0
3,340
14,455
0
38,751
W
Guan Yu
ViniciusZ200
Guan Yu
24,955
3,301
1,010
7,607
21,889
25,637
2,944
2,852
19,037
0
120,198
W
Cernunnos
Zoro sola1992
Cernunnos
8,922
4,483
270
11,598
24,002
9,665
1,753
5,432
18,570
0
191,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,022
Gold Earned
77,365
475
Minions Killed
692
0
Camps Cleared
0
2,213,680
Distance Traveled
2,194,725
2
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
16,336
605
127
5
0
422,930
3
L
Vulcan
10,660
395
116
4
0
387,539
0
L
Tsukuyomi
12,943
479
125
5
0
454,250
0
L
Izanami
10,655
395
128
5
0
425,995
1
L
Fafnir
11,832
438
40
1
0
444,353
1
W
Ymir
14,644
542
45
2
0
463,360
3
W
Nu Wa
13,259
491
101
4
0
293,790
1
L
Ravana
10,932
405
66
2
0
501,543
0
W
Guan Yu
17,282
640
208
8
0
512,043
8
W
Cernunnos
15,844
587
211
8
0
502,602
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role