Player Matchup

Morgan Le Fay
Morgan Le Fay
DaynawithaY
Morgan Le Fay
Level 28
God Stats
5W - 4L
1,500 SR
Queue Stats
32W - 33L
1,500 Elo+
Solo
Nemesis
Nemesis
Light-Carrot
Nemesis
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 37L
1,229 Elo+
Solo
Chang'e
Chang'e
Nictendo
Chang'e
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 40L
1,378 Elo+
Solo
Da Ji
Da Ji
darksiders4441
Da Ji
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,240 Elo+
Solo
Artemis
Artemis
monstruo-todo2
Artemis
Level 8
God Stats
1W - 1L
1,163 SR
Queue Stats
20W - 20L
1,302 Elo+
Solo
Team Averages
Level 18
1,433 SR
1,330 Elo+

VS

Team Averages
Level 17
1,489 SR
1,268 Elo+
Hel
Hel
QueenSindel19
Hel
Level 29
God Stats
1W - 1L
1,504 SR
Queue Stats
24W - 21L
1,394 Elo+
Solo
Artemis
Artemis
Saratoga6997
Artemis
Level 11
God Stats
0W - 2L
1,287 SR
Queue Stats
0W - 2L
1,267 Elo+
Solo
Geb
Geb
WreckingDino
Geb
Level 7
God Stats
2W - 2L
1,726 SR
Queue Stats
6W - 15L
1,039 Elo+
Solo
Ra
Ra
alloutgunner10
Ra
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 8L
1,291 Elo+
Solo
Tiamat
Tiamat
girldragon10
Tiamat
Level 28
God Stats
40W - 47L
1,429 SR
Queue Stats
83W - 98L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DaynawithaY
Morgan Le Fay
19
7 / 6 / 17
12,667
1,152
14,403
14,749
5,741
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nemesis
Light-Carrot
Nemesis
19
16 / 5 / 10
14,082
1,280
22,935
17,714
8,408
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Nictendo
Chang'e
20
10 / 2 / 18
13,797
1,254
22,800
15,489
5,544
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
6 / 5 / 13
12,029
1,094
10,634
13,910
5,686
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heavy Mace

Heavy Mace

+30
Physical Power

18
0 / 4 / 16
10,924
993
2,972
9,149
3,288
Team 1 Tickets

223

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 12 / 8
10,153
923
5,087
13,533
4,731
Artemis
Saratoga6997
Artemis
16
3 / 7 / 8
10,640
967
6,170
8,508
4,859
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
2 / 6 / 6
10,898
991
7,507
17,902
18,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
7 / 9 / 9
13,105
1,191
20,725
19,667
8,710
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tiamat
18
8 / 6 / 8
13,055
1,187
22,930
21,241
14,201
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
61
39
Kills
22
22
Deaths
40
74
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
DaynawithaY
Morgan Le Fay
7
6
17
2.58
W
Nemesis
Light-Carrot
Nemesis
16
5
10
4.2
W
Chang'e
Nictendo
Chang'e
10
2
18
9.5
L
2
12
8
0.5
L
Artemis
Saratoga6997
Artemis
3
7
8
1
L
2
6
6
0.83
L
7
9
9
1.28
W
6
5
13
2.5
L
Tiamat
8
6
8
2
W
0
4
16
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,744
Damage
62,419
71,011
Taken
80,851
28,667
Mitigated
51,186
22,932
Healing
6,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
DaynawithaY
Morgan Le Fay
14,403
3,972
0
1,125
14,749
5,741
0
11,824
2,925
30,118
0
W
Nemesis
Light-Carrot
Nemesis
22,935
15,803
0
2,028
17,714
8,408
0
13,028
4,686
0
34,763
W
Chang'e
Nictendo
Chang'e
22,800
2,880
9,842
9,069
15,489
5,544
0
12,536
2,953
57,599
0
L
5,087
1,505
135
264
13,533
4,731
0
5,597
7,936
13,109
0
L
Artemis
Saratoga6997
Artemis
6,170
4,210
0
8
8,508
4,859
0
4,043
4,465
0
12,606
L
7,507
591
0
453
17,902
18,685
0
9,488
8,414
20,441
0
L
20,725
5,486
686
1,046
19,667
8,710
0
7,939
11,728
48,124
0
W
10,634
3,839
0
868
13,910
5,686
0
11,143
2,767
0
16,327
L
Tiamat
22,930
3,579
435
3,315
21,241
14,201
0
10,136
11,105
37,957
0
W
2,972
716
0
0
9,149
3,288
0
7,718
1,431
0
14,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,499
Gold Earned
57,851
176
Minions Killed
131
2
Camps Cleared
4
973,059
Distance Traveled
801,541
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
12,667
1,152
35
3
0
183,578
0
W
Nemesis
14,082
1,280
17
2
0
213,290
2
W
Chang'e
13,797
1,254
80
7
2
224,281
0
L
Hel
10,153
923
19
2
0
116,142
0
L
Artemis
10,640
967
11
1
0
87,678
1
L
Geb
10,898
991
20
2
3
218,299
0
L
Ra
13,105
1,191
54
5
0
175,641
0
W
Da Ji
12,029
1,094
13
1
0
189,956
3
L
Tiamat
13,055
1,187
27
2
1
203,781
0
W
Artemis
10,924
993
31
3
0
161,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role