Player Matchup

Nike
Nike
Just9DoIt8
Nike
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,347 Elo+
Solo
Nu Wa
Nu Wa
KaRiN_RlTTeR88
Nu Wa
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 121L
1,510 Elo+
Party 2
Loki
Loki
MightyMythos
Loki
Level 88
God Stats
4W - 3L
1,586 SR
Queue Stats
134W - 118L
1,523 Elo+
Party 2
Neith
Neith
gL_cHeaTaa47
Neith
Level 150
God Stats
2W - 4L
1,713 SR
Queue Stats
172W - 182L
1,616 Elo+
Party 2
Yemoja
Yemoja
x_SportZigarette
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 2
Team Averages
Level 65
1,560 SR
1,499 Elo+

VS

Team Averages
Level 74
1,570 SR
1,492 Elo+
Ymir
Ymir
Antique_Mayox
Ymir
Level 28
God Stats
21W - 14L
1,595 SR
Queue Stats
83W - 74L
1,486 Elo+
Party 3
Eset
Eset
Furious-_DeMenzZ
Eset
Level 127
God Stats
1W - 0L
1,878 SR
Queue Stats
144W - 91L
1,543 Elo+
Party 3
Chiron
Chiron
Monke grape
Chiron
Level 27
God Stats
3W - 4L
1,442 SR
Queue Stats
231W - 258L
1,377 Elo+
Party 1
Horus
Horus
MrGhox
Horus
Level 68
God Stats
7W - 7L
1,437 SR
Queue Stats
537W - 606L
1,381 Elo+
Party 1
Hun Batz
Hun Batz
Sephirothz_zZz
Hun Batz
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 13L
1,672 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
5,285
480
3,160
5,171
2,305
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 6 / 0
4,707
428
2,144
6,449
1,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
1 / 3 / 0
5,023
457
3,332
6,818
1,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
0 / 3 / 0
5,339
485
5,934
6,163
1,615
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 6 / 0
4,434
403
917
6,173
2,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 9
6,017
547
1,506
6,727
3,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
10 / 1 / 1
7,343
668
8,592
6,477
2,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
10
3 / 1 / 7
6,322
575
6,304
6,167
1,696
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
MrGhox
Horus
9
1 / 0 / 0
5,677
516
2,667
5,958
3,523
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hun Batz
10
3 / 0 / 6
6,196
563
2,401
6,026
1,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
42
1
Kills
19
19
Deaths
2
0
Assists
23
Player
Kills
Deaths
Assists
KDA
W
2
0
9
6.5
W
10
1
1
10.5
L
0
1
0
0
L
0
6
0
0
L
1
3
0
0.33
W
Chiron
3
1
7
6.5
W
Horus
MrGhox
Horus
1
0
0
1
W
Hun Batz
3
0
6
6
L
0
3
0
0
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,487
Damage
21,470
30,774
Taken
31,355
9,476
Mitigated
12,173
5,390
Healing
12,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,506
352
0
2,191
6,727
3,154
0
830
5,897
6,798
0
W
8,592
887
0
1,750
6,477
2,076
0
824
5,653
46,290
0
L
3,160
558
0
706
5,171
2,305
0
0
5,171
0
24,946
L
2,144
429
0
545
6,449
1,793
0
3,949
2,500
20,205
0
L
3,332
865
0
2,516
6,818
1,636
0
3,331
3,487
0
23,241
W
Chiron
6,304
2,150
361
2,369
6,167
1,696
0
768
5,399
0
35,024
W
Horus
MrGhox
Horus
2,667
1,618
37
3,418
5,958
3,523
0
168
5,790
0
20,465
W
Hun Batz
2,401
651
0
2,660
6,026
1,724
0
471
5,555
0
31,655
L
5,934
1,975
0
1,011
6,163
1,615
0
1,650
4,513
0
37,624
L
917
575
172
440
6,173
2,127
0
1,168
5,005
5,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,788
Gold Earned
31,555
225
Minions Killed
293
0
Camps Cleared
0
946,242
Distance Traveled
1,108,121
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,017
547
14
1
0
234,136
0
W
Eset
7,343
668
92
8
0
205,129
3
L
Nike
5,285
480
53
5
0
207,251
5
L
Nu Wa
4,707
428
30
3
0
176,086
2
L
Loki
5,023
457
49
4
0
200,615
1
W
Chiron
6,322
575
65
6
0
197,734
1
W
Horus
5,677
516
47
4
0
224,235
4
W
Hun Batz
6,196
563
75
7
0
246,887
1
L
Neith
5,339
485
86
8
0
181,496
1
L
Yemoja
4,434
403
7
1
0
180,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role