Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
MattyPoooPooo
Anubis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 7L
1,886 Elo+
Party 2
Anhur
Anhur
OZCIVAN
Anhur
Level 19
God Stats
6W - 0L
2,009 SR
Queue Stats
31W - 28L
1,524 Elo+
Solo
Ymir
Ymir
ProjectNerco
Ymir
Level 69
God Stats
4W - 3L
1,615 SR
Queue Stats
247W - 186L
1,572 Elo+
Party 2
Bakasura
Bakasura
WKeyRehab
Bakasura
Level 8
God Stats
3W - 1L
1,722 SR
Queue Stats
22W - 13L
1,799 Elo+
Party 2
Team Averages
Level 30
1,669 SR
1,656 Elo+

VS

Team Averages
Level 26
1,501 SR
1,658 Elo+
Nemesis
Nemesis
Biyxx
Nemesis
Level 17
God Stats
0W - 3L
1,236 SR
Queue Stats
28W - 28L
1,629 Elo+
Solo
Yemoja
Yemoja
Cald88
Yemoja
Level 18
God Stats
2W - 1L
1,642 SR
Queue Stats
3W - 2L
1,757 Elo+
Party 1
Anhur
Anhur
Caldoral
Anhur
Level 48
God Stats
2W - 1L
1,350 SR
Queue Stats
13W - 11L
1,612 Elo+
Party 1
Anubis
Anubis
Deit77
Anubis
Level 29
God Stats
47W - 30L
1,657 SR
Queue Stats
74W - 56L
1,635 Elo+
Solo
Odin
Odin
Tond3
Odin
Level 17
God Stats
0W - 3L
1,620 SR
Queue Stats
12W - 9L
1,656 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
17
3 / 2 / 7
10,673
593
9,313
8,293
2,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
11 / 0 / 2
13,174
732
13,269
8,499
4,861
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anhur
OZCIVAN
Anhur
15
5 / 4 / 7
9,995
555
11,184
9,596
2,697
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 2 / 7
10,306
573
3,295
13,131
9,149
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
WKeyRehab
Bakasura
18
2 / 4 / 5
11,264
626
8,553
15,565
7,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Biyxx
Nemesis
13
0 / 4 / 5
8,025
446
3,966
12,552
4,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yemoja
Cald88
Yemoja
12
1 / 4 / 4
7,463
415
5,229
9,058
5,962
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Anhur
Caldoral
Anhur
14
4 / 3 / 0
8,579
477
5,366
11,146
2,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
Deit77
Anubis
17
7 / 6 / 1
10,172
565
13,659
16,215
7,090
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
Tond3
Odin
12
0 / 6 / 0
7,014
390
1,989
11,187
6,988
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
22
23
Kills
12
12
Deaths
23
28
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
3
2
7
3.25
L
Nemesis
Biyxx
Nemesis
0
4
5
0.63
L
Yemoja
Cald88
Yemoja
1
4
4
0.75
L
Anhur
Caldoral
Anhur
4
3
0
1.33
L
Anubis
Deit77
Anubis
7
6
1
1.25
W
11
0
2
12
W
Anhur
OZCIVAN
Anhur
5
4
7
2.13
W
2
2
7
2.75
L
Odin
Tond3
Odin
0
6
0
0
W
Bakasura
WKeyRehab
Bakasura
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,614
Damage
30,209
55,084
Taken
60,158
27,227
Mitigated
27,049
16,753
Healing
20,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
9,313
1,030
0
674
8,293
2,814
710
4,179
4,114
71,230
0
L
Nemesis
Biyxx
Nemesis
3,966
1,487
0
4,376
12,552
4,147
0
4,024
8,028
0
42,334
L
Yemoja
Cald88
Yemoja
5,229
758
1,965
2,144
9,058
5,962
0
3,227
5,831
26,021
0
L
Anhur
Caldoral
Anhur
5,366
2,893
0
3,211
11,146
2,862
8
3,508
7,638
0
52,968
L
Anubis
Deit77
Anubis
13,659
1,093
0
8,224
16,215
7,090
352
7,000
8,331
87,307
0
W
13,269
804
0
7,176
8,499
4,861
2,620
1,117
7,382
99,557
0
W
Anhur
OZCIVAN
Anhur
11,184
4,925
0
730
9,596
2,697
847
2,991
6,605
0
43,842
W
3,295
406
0
3,010
13,131
9,149
117
4,371
8,760
31,607
0
L
Odin
Tond3
Odin
1,989
286
0
1,007
11,187
6,988
0
8,118
3,069
0
23,109
W
Bakasura
WKeyRehab
Bakasura
8,553
5,541
0
5,163
15,565
7,706
422
6,230
9,335
0
91,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,412
Gold Earned
41,253
617
Minions Killed
440
0
Camps Cleared
0
1,694,009
Distance Traveled
1,514,493
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,673
593
129
7
0
343,863
2
L
Nemesis
8,025
446
83
5
0
349,770
0
L
Yemoja
7,463
415
40
2
0
300,188
3
L
Anhur
8,579
477
100
6
0
296,961
2
L
Anubis
10,172
565
166
9
0
277,053
4
W
Anubis
13,174
732
190
11
0
295,901
2
W
Anhur
9,995
555
83
5
0
305,902
1
W
Ymir
10,306
573
55
3
0
371,598
9
L
Odin
7,014
390
51
3
0
290,521
5
W
Bakasura
11,264
626
160
9
0
376,745
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role