Player Matchup

Loki
Loki
ImTheApp4rThat
Loki
Level 39
God Stats
1W - 6L
1,337 SR
Queue Stats
25W - 39L
1,390 Elo+
Party 1
Nox
Nox
XDpinn99
Nox
Level 119
God Stats
2W - 3L
1,554 SR
Queue Stats
126W - 113L
1,592 Elo+
Party 1
Danzaburou
Danzaburou
killer-hit-em69
Danzaburou
Level 120
God Stats
3W - 1L
1,729 SR
Queue Stats
190W - 194L
1,544 Elo+
Party 1
Team Averages
Level 93
1,540 SR
1,509 Elo+

VS

Team Averages
Level 92
1,510 SR
1,458 Elo+
Ymir
Ymir
Berry1815
Ymir
Level 103
God Stats
3W - 0L
1,500 SR
Queue Stats
136W - 152L
1,467 Elo+
Party 2
Merlin
Merlin
HuIa-Hoop
Merlin
Level 65
God Stats
18W - 31L
1,315 SR
Queue Stats
131W - 127L
1,443 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
StrokeNerSlow
Ah Muzen Cab
Level 108
God Stats
16W - 8L
1,715 SR
Queue Stats
186W - 190L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 8
11,255
625
8,490
12,439
4,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
5 / 2 / 4
12,491
694
9,564
11,630
4,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
killer-hit-em69
Danzaburou
13
3 / 3 / 3
10,802
600
8,759
8,956
3,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
2 / 2 / 6
11,361
631
9,027
17,499
16,176
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
HuIa-Hoop
Merlin
16
4 / 4 / 3
12,017
668
9,594
8,033
3,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ah Muzen Cab
StrokeNerSlow
Ah Muzen Cab
16
3 / 5 / 5
11,767
654
8,218
12,363
5,217
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
23
11
Kills
9
9
Deaths
11
15
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ymir
2
2
6
2.5
W
Merlin
HuIa-Hoop
Merlin
4
4
3
1.38
L
3
4
8
1.75
W
Ah Muzen Cab
StrokeNerSlow
Ah Muzen Cab
3
5
5
1.1
L
5
2
4
3.5
L
Danzaburou
killer-hit-em69
Danzaburou
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,813
Damage
26,839
33,025
Taken
37,895
12,994
Mitigated
24,688
3,122
Healing
9,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
9,027
202
827
2,866
17,499
16,176
261
4,038
13,461
35,072
0
W
Merlin
HuIa-Hoop
Merlin
9,594
39
0
1,191
8,033
3,295
270
1,852
6,181
50,402
0
L
8,490
1,607
0
1,033
12,439
4,441
0
8,243
4,196
0
21,205
W
Ah Muzen Cab
StrokeNerSlow
Ah Muzen Cab
8,218
2,390
510
3,880
12,363
5,217
2,321
3,674
8,689
0
43,848
L
9,564
1,169
0
750
11,630
4,668
291
7,016
4,614
73,187
0
L
Danzaburou
killer-hit-em69
Danzaburou
8,759
2,751
0
1,339
8,956
3,885
1,320
3,362
5,594
0
37,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,548
Gold Earned
35,145
236
Minions Killed
207
0
Camps Cleared
0
787,706
Distance Traveled
913,712
3
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,361
631
48
3
0
314,733
5
W
Merlin
12,017
668
86
5
0
270,157
6
L
Loki
11,255
625
28
2
0
267,359
1
W
Ah Muzen Cab
11,767
654
73
4
0
328,822
7
L
Nox
12,491
694
155
9
0
313,245
2
L
Danzaburou
10,802
600
53
3
0
207,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role