Player Matchup

Sol
Sol
GalacticLuv
Sol
Level 23
God Stats
12W - 23L
1,357 SR
Queue Stats
70W - 75L
1,426 Elo+
Solo
Set
Set
KarateKidddd05
Set
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,373 Elo+
Solo
Da Ji
Da Ji
ToLazyTo
Da Ji
Level 18
God Stats
3W - 4L
1,500 SR
Queue Stats
438W - 491L
1,537 Elo+
Solo
Chang'e
Chang'e
XuxeteHollyday
Chang'e
Level 28
God Stats
57W - 40L
1,652 SR
Queue Stats
77W - 57L
1,560 Elo+
Solo
Chiron
Chiron
mdXC20
Chiron
Level 6
God Stats
1W - 1L
1,689 SR
Queue Stats
1W - 1L
1,667 Elo+
Solo
Team Averages
Level 16
1,540 SR
1,512 Elo+

VS

Team Averages
Level 20
1,589 SR
1,477 Elo+
Vulcan
Vulcan
GlMPALICIOUS
Vulcan
Level 20
God Stats
48W - 43L
1,482 SR
Queue Stats
63W - 63L
1,374 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
PoolahTV
Ah Muzen Cab
Level 28
God Stats
4W - 1L
1,610 SR
Queue Stats
238W - 136L
1,703 Elo+
Solo
Merlin
Merlin
SoH Jokerr
Merlin
Level 29
God Stats
10W - 1L
1,851 SR
Queue Stats
51W - 42L
1,751 Elo+
Solo
Jormungandr
Jormungandr
TACK2014
Jormungandr
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 17L
1,055 Elo+
Solo
Thor
Thor
ungagga
Thor
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 2 / 14
12,290
1,024
10,752
16,286
8,711
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 19 / 12
11,447
954
7,147
28,769
11,450
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Da Ji
ToLazyTo
Da Ji
18
10 / 7 / 11
13,563
1,130
14,626
18,425
7,388
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
13 / 1 / 12
14,442
1,204
24,309
18,561
6,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
mdXC20
Chiron
18
0 / 6 / 16
10,778
898
3,769
16,648
5,995
Team 1 Tickets

0

VS

Team 2 Tickets

126

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
20
3 / 5 / 19
12,590
1,049
17,373
7,715
2,847
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ah Muzen Cab
PoolahTV
Ah Muzen Cab
20
15 / 4 / 12
14,896
1,241
32,623
11,901
4,722
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
SoH Jokerr
Merlin
20
9 / 5 / 20
13,795
1,150
30,025
15,217
5,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
TACK2014
Jormungandr
19
4 / 5 / 20
12,172
1,014
6,928
16,343
16,269
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Shoes

Shoes

+6%
Movement Speed

Thor
ungagga
Thor
18
4 / 10 / 12
11,267
939
7,107
13,994
9,465
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
118
29
Kills
35
35
Deaths
29
65
Assists
83
Player
Kills
Deaths
Assists
KDA
L
3
2
14
5
W
Vulcan
3
5
19
2.5
L
3
19
12
0.47
W
Ah Muzen Cab
PoolahTV
Ah Muzen Cab
15
4
12
5.25
W
Merlin
SoH Jokerr
Merlin
9
5
20
3.8
W
Jormungandr
TACK2014
Jormungandr
4
5
20
2.8
L
Da Ji
ToLazyTo
Da Ji
10
7
11
2.21
L
13
1
12
19
L
Chiron
mdXC20
Chiron
0
6
16
1.33
W
Thor
ungagga
Thor
4
10
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,603
Damage
94,056
98,689
Taken
65,170
39,853
Mitigated
39,252
19,264
Healing
7,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,752
2,121
183
1,947
16,286
8,711
0
9,264
6,810
44,293
0
W
Vulcan
17,373
10,047
789
634
7,715
2,847
0
5,260
2,455
43,455
0
L
7,147
3,591
0
654
28,769
11,450
0
16,376
11,943
0
16,493
W
Ah Muzen Cab
PoolahTV
Ah Muzen Cab
32,623
17,424
0
3,131
11,901
4,722
0
5,394
6,507
0
54,514
W
Merlin
SoH Jokerr
Merlin
30,025
2,634
148
2,630
15,217
5,949
0
7,995
7,222
61,845
0
W
Jormungandr
TACK2014
Jormungandr
6,928
2,422
0
0
16,343
16,269
0
8,071
8,272
19,383
0
L
Da Ji
ToLazyTo
Da Ji
14,626
3,947
0
293
18,425
7,388
0
9,641
8,568
0
23,551
L
24,309
2,891
5,259
8,161
18,561
6,309
0
8,931
9,352
56,818
0
L
Chiron
mdXC20
Chiron
3,769
1,857
1,059
1,708
16,648
5,995
0
8,794
7,687
0
8,869
W
Thor
ungagga
Thor
7,107
1,724
0
0
13,994
9,465
0
8,341
5,653
0
18,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,520
Gold Earned
64,720
226
Minions Killed
229
3
Camps Cleared
8
974,229
Distance Traveled
941,369
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
12,290
1,024
82
7
1
206,276
0
W
Vulcan
12,590
1,049
62
5
2
215,566
1
L
Set
11,447
954
19
2
0
182,684
1
W
Ah Muzen Cab
14,896
1,241
41
3
5
190,152
2
W
Merlin
13,795
1,150
78
7
1
201,131
3
W
Jormungandr
12,172
1,014
24
2
0
175,130
2
L
Da Ji
13,563
1,130
11
1
0
219,840
0
L
Chang'e
14,442
1,204
100
8
1
204,340
0
L
Chiron
10,778
898
14
1
1
161,089
2
W
Thor
11,267
939
24
2
0
159,390
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role