Player Matchup

Merlin
Merlin
DemonicSelk
Merlin
Level 28
God Stats
7W - 7L
1,699 SR
Queue Stats
14W - 9L
1,928 Elo+
Party 2
Osiris
Osiris
Morado God
Osiris
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 57L
1,491 Elo+
Solo
Fenrir
Fenrir
skullkeeper85
Fenrir
Level 29
God Stats
0W - 1L
1,757 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Team Averages
Level 55
1,652 SR
1,640 Elo+

VS

Team Averages
Level 34
1,435 SR
1,508 Elo+
Ymir
Ymir
ItsWheelz
Ymir
Level 15
God Stats
1W - 0L
1,305 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Kingpapa16
Artemis
Level 49
God Stats
15W - 11L
1,500 SR
Queue Stats
150W - 148L
1,525 Elo+
Solo
Scylla
Scylla
Sandwich_Lies
Scylla
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
3 / 8 / 5
10,441
696
10,053
11,421
4,633
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Osiris
Morado God
Osiris
13
6 / 5 / 5
11,049
737
13,053
21,031
19,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
3 / 11 / 4
9,397
626
7,325
13,811
4,789
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
0 / 4 / 19
9,884
659
5,563
14,265
12,526
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Artemis
Kingpapa16
Artemis
15
14 / 5 / 8
12,306
820
19,201
11,408
4,939
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
10 / 3 / 10
12,026
802
13,212
12,823
5,122
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
61
12
Kills
24
24
Deaths
12
14
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Merlin
3
8
5
0.69
W
Ymir
0
4
19
2.38
W
Artemis
Kingpapa16
Artemis
14
5
8
3.6
L
Osiris
Morado God
Osiris
6
5
5
1.7
W
10
3
10
5
L
3
11
4
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,431
Damage
37,976
46,263
Taken
38,496
29,090
Mitigated
22,587
2,611
Healing
6,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
10,053
281
0
14
11,421
4,633
0
4,201
7,220
38,576
0
W
Ymir
5,563
1,571
0
1,182
14,265
12,526
42
3,844
10,016
17,216
0
W
Artemis
Kingpapa16
Artemis
19,201
8,915
0
1,100
11,408
4,939
2,122
3,023
8,085
0
45,984
L
Osiris
Morado God
Osiris
13,053
3,086
0
1,914
21,031
19,668
8
9,583
11,448
704
32,508
W
13,212
3,433
381
3,354
12,823
5,122
542
3,779
8,724
34,171
0
L
7,325
1,084
0
683
13,811
4,789
0
4,991
8,820
0
15,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,887
Gold Earned
34,216
111
Minions Killed
124
0
Camps Cleared
0
688,023
Distance Traveled
757,504
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,441
696
54
4
0
204,779
3
W
Ymir
9,884
659
18
1
0
254,385
7
W
Artemis
12,306
820
57
4
0
246,561
0
L
Osiris
11,049
737
44
3
0
260,034
2
W
Scylla
12,026
802
49
3
0
256,558
0
L
Fenrir
9,397
626
13
1
0
223,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role