Player Matchup

Nemesis
Nemesis
G1OV4NN1-536_
Nemesis
Level 28
God Stats
10W - 7L
1,591 SR
Queue Stats
157W - 167L
1,519 Elo+
Solo
Yemoja
Yemoja
GPNinfet
Yemoja
Level 8
God Stats
2W - 3L
1,458 SR
Queue Stats
7W - 10L
1,539 Elo+
Party 2
Neith
Neith
Jhony157
Neith
Level 7
God Stats
3W - 3L
1,672 SR
Queue Stats
7W - 10L
1,539 Elo+
Party 2
The Morrigan
The Morrigan
TDG Dyballa
The Morrigan
Level 24
God Stats
4W - 3L
1,849 SR
Queue Stats
263W - 251L
1,529 Elo+
Solo
Anubis
Anubis
luisbertucci
Anubis
Level 28
God Stats
13W - 8L
1,769 SR
Queue Stats
289W - 275L
1,510 Elo+
Solo
Team Averages
Level 19
1,668 SR
1,527 Elo+

VS

Team Averages
Level 13
1,426 SR
1,476 Elo+
Cthulhu
Cthulhu
HemlockJNR
Cthulhu
Level 8
God Stats
8W - 16L
1,492 SR
Queue Stats
12W - 17L
1,474 Elo+
Solo
Mercury
Mercury
Sahvra
Mercury
Level 10
God Stats
5W - 6L
1,500 SR
Queue Stats
114W - 112L
1,507 Elo+
Solo
Ullr
Ullr
Z3zinh0DaN3t
Ullr
Level 17
God Stats
7W - 6L
1,413 SR
Queue Stats
32W - 25L
1,555 Elo+
Solo
Mulan
Mulan
bayeta-tapiado1
Mulan
Level 16
God Stats
1W - 6L
1,196 SR
Queue Stats
20W - 19L
1,423 Elo+
Party 1
Hera
Hera
estebanboca_aae
Hera
Level 16
God Stats
3W - 2L
1,528 SR
Queue Stats
27W - 27L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
16
7 / 1 / 2
9,470
592
6,950
10,335
4,439
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yemoja
GPNinfet
Yemoja
12
1 / 2 / 5
7,343
459
6,260
7,764
3,489
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Neith
Jhony157
Neith
10
1 / 9 / 2
6,604
413
6,468
11,698
3,275
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
TDG Dyballa
The Morrigan
15
6 / 2 / 2
9,364
585
5,524
8,152
3,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
16
5 / 1 / 4
9,625
602
10,140
8,741
4,949
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HemlockJNR
Cthulhu
10
0 / 4 / 0
6,365
398
1,819
8,807
3,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mercury
Sahvra
Mercury
12
1 / 4 / 4
7,647
478
2,362
13,463
3,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
5 / 3 / 2
7,467
467
7,983
10,735
3,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
6 / 3 / 5
8,711
544
11,019
12,722
8,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
3 / 6 / 4
7,126
445
7,859
7,919
2,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
30
20
Kills
15
15
Deaths
20
15
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Nemesis
7
1
2
8
W
Yemoja
GPNinfet
Yemoja
1
2
5
1.75
L
Cthulhu
HemlockJNR
Cthulhu
0
4
0
0
W
Neith
Jhony157
Neith
1
9
2
0.22
L
Mercury
Sahvra
Mercury
1
4
4
0.75
W
The Morrigan
TDG Dyballa
The Morrigan
6
2
2
3.5
L
5
3
2
2
L
6
3
5
2.83
L
3
6
4
0.83
W
Anubis
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,342
Damage
31,042
46,690
Taken
53,646
19,337
Mitigated
21,509
14,611
Healing
15,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
6,950
3,055
0
1,160
10,335
4,439
0
2,509
7,586
0
66,608
W
Yemoja
GPNinfet
Yemoja
6,260
1,811
1,916
2,496
7,764
3,489
340
602
7,012
21,533
0
L
Cthulhu
HemlockJNR
Cthulhu
1,819
225
72
1,518
8,807
3,683
0
5,430
3,377
26,240
0
W
Neith
Jhony157
Neith
6,468
4,126
0
787
11,698
3,275
836
943
10,485
0
22,382
L
Mercury
Sahvra
Mercury
2,362
1,388
0
5,554
13,463
3,866
0
2,058
11,405
0
38,022
W
The Morrigan
TDG Dyballa
The Morrigan
5,524
723
390
2,098
8,152
3,185
1,305
2,449
5,613
57,503
991
L
7,983
4,180
0
2,905
10,735
3,083
326
4,347
6,388
0
33,165
L
11,019
1,342
0
4,318
12,722
8,761
32
6,012
6,710
0
26,061
L
7,859
1,713
0
732
7,919
2,116
0
3,810
4,109
27,449
0
W
Anubis
10,140
1,013
0
5,764
8,741
4,949
720
2,905
5,476
64,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,406
Gold Earned
37,316
415
Minions Killed
256
0
Camps Cleared
0
1,465,953
Distance Traveled
1,365,619
6
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,470
592
127
8
0
357,701
0
W
Yemoja
7,343
459
35
2
0
264,023
1
L
Cthulhu
6,365
398
66
4
0
231,718
4
W
Neith
6,604
413
26
2
0
297,466
2
L
Mercury
7,647
478
84
5
0
325,579
4
W
The Morrigan
9,364
585
92
6
0
291,708
0
L
Ullr
7,467
467
53
3
0
191,424
3
L
Mulan
8,711
544
25
2
0
311,240
5
L
Hera
7,126
445
28
2
0
305,658
4
W
Anubis
9,625
602
135
8
0
255,055
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role