Player Matchup

Chang'e
Chang'e
Skand123
Chang'e
Level 107
God Stats
6W - 0L
1,595 SR
Queue Stats
50W - 28L
1,534 Elo+
Party 2
Sobek
Sobek
Skwol
Sobek
Level 17
God Stats
7W - 1L
1,711 SR
Queue Stats
15W - 3L
1,821 Elo+
Party 1
Neith
Neith
UłożonaUkładanka
Neith
Level 17
God Stats
2W - 0L
1,635 SR
Queue Stats
50W - 23L
1,704 Elo+
Party 2
Sun Wukong
Sun Wukong
indebuurt
Sun Wukong
Level 21
God Stats
19W - 15L
1,630 SR
Queue Stats
117W - 65L
1,630 Elo+
Party 1
Jing Wei
Jing Wei
zulullul
Jing Wei
Level 17
God Stats
5W - 4L
1,708 SR
Queue Stats
44W - 20L
1,704 Elo+
Party 2
Team Averages
Level 36
1,656 SR
1,679 Elo+

VS

Team Averages
Level 17
1,623 SR
1,591 Elo+
Thanatos
Thanatos
 
Thanatos
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Biyxx
Jing Wei
Level 17
God Stats
6W - 5L
1,675 SR
Queue Stats
28W - 28L
1,640 Elo+
Solo
Vulcan
Vulcan
MagicDance1
Vulcan
Level 18
God Stats
36W - 16L
1,681 SR
Queue Stats
100W - 51L
1,626 Elo+
Solo
Geb
Geb
OZCIVAN
Geb
Level 19
God Stats
6W - 2L
1,759 SR
Queue Stats
31W - 28L
1,531 Elo+
Solo
King Arthur
King Arthur
Oxygene3005
King Arthur
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,657 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Skand123
Chang'e
10
1 / 0 / 1
5,880
588
2,123
4,198
1,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Sobek
Skwol
Sobek
8
0 / 1 / 4
5,182
518
2,049
5,469
2,593
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
3 / 1 / 4
5,969
597
7,273
5,072
1,347
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
indebuurt
Sun Wukong
11
3 / 4 / 2
6,278
628
4,231
6,785
3,133
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Jing Wei
zulullul
Jing Wei
12
6 / 0 / 2
6,672
667
5,092
5,896
1,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
8
4 / 3 / 2
5,874
587
2,872
5,816
1,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
Biyxx
Jing Wei
9
0 / 4 / 1
5,220
522
3,061
8,191
2,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Vulcan
11
2 / 0 / 1
6,178
618
3,276
2,533
791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Geb
7
0 / 4 / 1
4,883
488
1,994
8,970
3,093
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
Oxygene3005
King Arthur
8
0 / 3 / 3
4,815
482
2,818
5,568
1,906
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
14
13
Kills
6
6
Deaths
14
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
4
3
2
1.67
L
Jing Wei
Biyxx
Jing Wei
0
4
1
0.13
L
Vulcan
2
0
1
2.5
L
Geb
0
4
1
0.13
L
King Arthur
Oxygene3005
King Arthur
0
3
3
0.5
W
Chang'e
Skand123
Chang'e
1
0
1
1.5
W
Sobek
Skwol
Sobek
0
1
4
2
W
3
1
4
5
W
Sun Wukong
indebuurt
Sun Wukong
3
4
2
1
W
Jing Wei
zulullul
Jing Wei
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,768
Damage
14,021
27,420
Taken
31,078
9,893
Mitigated
9,454
9,083
Healing
11,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
2,872
365
0
4,059
5,816
1,610
0
879
4,879
0
17,967
L
Jing Wei
Biyxx
Jing Wei
3,061
2,645
0
3,480
8,191
2,054
0
594
7,597
0
38,771
L
Vulcan
3,276
937
0
896
2,533
791
0
1,126
1,321
35,785
0
L
Geb
1,994
506
0
1,678
8,970
3,093
0
1,429
7,541
6,815
0
L
King Arthur
Oxygene3005
King Arthur
2,818
759
0
1,369
5,568
1,906
0
0
5,568
77
12,714
W
Chang'e
Skand123
Chang'e
2,123
211
221
2,767
4,198
1,180
0
812
3,290
34,357
0
W
Sobek
Skwol
Sobek
2,049
354
0
1,320
5,469
2,593
84
2,033
3,406
6,886
0
W
7,273
2,369
0
1,106
5,072
1,347
0
935
4,137
0
40,839
W
Sun Wukong
indebuurt
Sun Wukong
4,231
949
0
1,509
6,785
3,133
37
441
6,270
0
32,387
W
Jing Wei
zulullul
Jing Wei
5,092
3,513
0
2,160
5,896
1,640
0
863
4,973
0
43,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,981
Gold Earned
26,970
331
Minions Killed
248
0
Camps Cleared
0
986,512
Distance Traveled
986,956
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,874
587
42
4
0
214,685
2
L
Jing Wei
5,220
522
86
9
0
169,873
0
L
Vulcan
6,178
618
82
8
0
214,751
0
L
Geb
4,883
488
10
1
0
178,443
0
L
King Arthur
4,815
482
28
3
0
209,204
0
W
Chang'e
5,880
588
75
8
0
199,590
2
W
Sobek
5,182
518
14
1
0
194,127
4
W
Neith
5,969
597
72
7
0
174,752
2
W
Sun Wukong
6,278
628
76
8
0
205,153
1
W
Jing Wei
6,672
667
94
9
0
212,890
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role