Player Matchup

Nemesis
Nemesis
CIyff
Nemesis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 39L
1,396 Elo+
Solo
Gilgamesh
Gilgamesh
Franzineo
Gilgamesh
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
98W - 116L
1,383 Elo+
Solo
Geb
Geb
boto_unido
Geb
Level 13
God Stats
6W - 2L
1,318 SR
Queue Stats
21W - 17L
1,420 Elo+
Solo
Neith
Neith
chic0Terry
Neith
Level 15
God Stats
8W - 3L
1,594 SR
Queue Stats
10W - 12L
1,417 Elo+
Solo
Fafnir
Fafnir
huella_nacho
Fafnir
Level 25
God Stats
1W - 1L
1,638 SR
Queue Stats
7W - 11L
1,386 Elo+
Solo
Team Averages
Level 21
1,510 SR
1,400 Elo+

VS

Team Averages
Level 20
1,556 SR
1,438 Elo+
Scylla
Scylla
Bryezon
Scylla
Level 13
God Stats
4W - 3L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Joao Carlos 444
Aphrodite
Level 22
God Stats
5W - 10L
1,407 SR
Queue Stats
26W - 36L
1,292 Elo+
Solo
Neith
Neith
Mfernny
Neith
Level 27
God Stats
33W - 24L
1,673 SR
Queue Stats
272W - 294L
1,438 Elo+
Solo
Sobek
Sobek
THEDARKSLAYER22
Sobek
Level 29
God Stats
7W - 4L
1,700 SR
Queue Stats
11W - 6L
1,462 Elo+
Solo
Cthulhu
Cthulhu
luizmajufe
Cthulhu
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CIyff
Nemesis
15
8 / 6 / 6
9,711
486
12,035
17,503
7,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Gilgamesh
Franzineo
Gilgamesh
13
3 / 4 / 1
9,523
476
9,051
16,135
6,831
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
4 / 4 / 4
7,715
386
8,903
15,202
6,019
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Neith
13
2 / 5 / 2
8,318
416
10,017
8,757
3,386
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
12
1 / 2 / 3
8,526
426
7,297
17,315
17,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Bryezon
Scylla
14
2 / 4 / 5
8,588
429
9,507
8,884
2,946
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
Joao Carlos 444
Aphrodite
16
5 / 4 / 11
10,290
515
11,008
15,518
6,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Mfernny
Neith
19
11 / 1 / 3
12,049
602
23,122
16,534
7,908
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 1 / 3
9,312
466
5,751
16,592
15,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cthulhu
luizmajufe
Cthulhu
13
1 / 8 / 5
8,808
440
5,437
16,199
7,599
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
48
18
Kills
21
21
Deaths
18
16
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Scylla
Bryezon
Scylla
2
4
5
1.13
L
Nemesis
CIyff
Nemesis
8
6
6
1.83
L
Gilgamesh
Franzineo
Gilgamesh
3
4
1
0.88
W
Aphrodite
Joao Carlos 444
Aphrodite
5
4
11
2.63
W
Neith
Mfernny
Neith
11
1
3
12.5
W
2
1
3
3.5
L
4
4
4
1.5
L
Neith
2
5
2
0.6
L
Fafnir
1
2
3
1.25
W
Cthulhu
luizmajufe
Cthulhu
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,303
Damage
54,825
74,912
Taken
73,727
41,341
Mitigated
40,917
13,347
Healing
32,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Bryezon
Scylla
9,507
1,843
0
890
8,884
2,946
259
2,717
6,167
42,598
0
L
Nemesis
CIyff
Nemesis
12,035
5,704
0
3,413
17,503
7,738
504
7,920
9,583
0
47,517
L
Gilgamesh
Franzineo
Gilgamesh
9,051
1,826
736
988
16,135
6,831
570
6,999
9,136
0
39,505
W
Aphrodite
Joao Carlos 444
Aphrodite
11,008
3,597
7,352
9,445
15,518
6,624
891
3,403
12,115
49,521
0
W
Neith
Mfernny
Neith
23,122
15,454
0
8,687
16,534
7,908
4,108
2,719
13,815
0
94,474
W
5,751
219
0
4,267
16,592
15,840
709
4,385
12,207
25,509
0
L
8,903
312
0
1,592
15,202
6,019
122
6,867
8,335
27,795
0
L
Neith
10,017
4,064
0
1,516
8,757
3,386
84
2,160
6,597
0
39,716
L
Fafnir
7,297
1,287
0
5,102
17,315
17,367
81
7,757
9,558
28,684
0
W
Cthulhu
luizmajufe
Cthulhu
5,437
1,993
100
1,539
16,199
7,599
1,331
2,976
13,223
38,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,793
Gold Earned
49,047
280
Minions Killed
422
0
Camps Cleared
0
1,905,449
Distance Traveled
1,718,560
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,588
429
68
3
0
336,116
2
L
Nemesis
9,711
486
67
3
0
396,404
2
L
Gilgamesh
9,523
476
67
3
0
417,925
4
W
Aphrodite
10,290
515
93
5
0
365,865
0
W
Neith
12,049
602
166
8
0
350,663
3
W
Sobek
9,312
466
37
2
0
365,619
2
L
Geb
7,715
386
33
2
0
389,827
0
L
Neith
8,318
416
80
4
0
317,794
4
L
Fafnir
8,526
426
33
2
0
383,499
0
W
Cthulhu
8,808
440
58
3
0
300,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role