Player Matchup

Neith
Neith
FumaRrama1312
Neith
Level 22
God Stats
46W - 79L
1,557 SR
Queue Stats
112W - 209L
1,365 Elo+
Party 1
Sol
Sol
XxQteMeToxX
Sol
Level 66
God Stats
12W - 24L
1,820 SR
Queue Stats
404W - 645L
1,293 Elo+
Party 1
Gilgamesh
Gilgamesh
jhony_963
Gilgamesh
Level 65
God Stats
14W - 35L
1,552 SR
Queue Stats
162W - 319L
1,323 Elo+
Party 1
Team Averages
Level 51
1,643 SR
1,327 Elo+

VS

Team Averages
Level 21
1,607 SR
1,333 Elo+
Hel
Hel
Dreamm_83
Hel
Level 13
God Stats
3W - 3L
1,866 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Fenrir
Fenrir
TTV Hk4741
Fenrir
Level 17
God Stats
50W - 45L
1,514 SR
Queue Stats
279W - 322L
1,308 Elo+
Party 2
Cthulhu
Cthulhu
TheModernGamer
Cthulhu
Level 32
God Stats
9W - 11L
1,441 SR
Queue Stats
238W - 262L
1,191 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 6
7,989
799
4,882
3,689
1,216
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
6 / 1 / 7
8,462
846
10,846
5,697
1,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
jhony_963
Gilgamesh
12
4 / 3 / 9
8,138
814
5,074
7,558
7,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 2
6,374
637
1,322
6,403
2,644
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
TTV Hk4741
Fenrir
10
1 / 7 / 2
6,774
677
2,125
8,269
3,099
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
3 / 3 / 0
7,236
724
5,862
11,095
7,675
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
14
Kills
4
4
Deaths
14
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
4
0
6
7
L
Fenrir
TTV Hk4741
Fenrir
1
7
2
0.29
L
3
3
0
1
W
6
1
7
9.5
W
Gilgamesh
jhony_963
Gilgamesh
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,802
Damage
9,309
16,944
Taken
25,767
10,913
Mitigated
13,418
4,655
Healing
2,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,322
119
1,052
848
6,403
2,644
248
2,800
3,453
12,534
0
W
4,882
1,722
0
1,333
3,689
1,216
429
1,905
1,784
0
16,818
L
Fenrir
TTV Hk4741
Fenrir
2,125
358
0
58
8,269
3,099
0
3,611
4,568
0
7,237
L
5,862
119
63
790
11,095
7,675
0
4,435
6,468
22,453
0
W
10,846
2,180
0
2,723
5,697
1,978
2,054
2,624
3,073
31,673
0
W
Gilgamesh
jhony_963
Gilgamesh
5,074
1,410
0
599
7,558
7,719
340
2,655
4,903
0
18,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,589
Gold Earned
20,384
80
Minions Killed
76
0
Camps Cleared
0
569,622
Distance Traveled
495,291
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,374
637
26
3
0
144,008
0
W
Neith
7,989
799
21
2
0
176,961
0
L
Fenrir
6,774
677
13
1
0
159,160
0
L
Cthulhu
7,236
724
37
4
0
192,123
0
W
Sol
8,462
846
40
4
0
182,624
3
W
Gilgamesh
8,138
814
19
2
0
210,037
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role