Player Matchup

Sylvanus
Sylvanus
DoubleSpook
Sylvanus
Level 117
God Stats
7W - 4L
1,693 SR
Queue Stats
33W - 33L
1,561 Elo+
Party 1
Fenrir
Fenrir
Kabruski
Fenrir
Level 156
God Stats
4W - 0L
1,885 SR
Queue Stats
97W - 105L
1,572 Elo+
Solo
Chang'e
Chang'e
QueenBob
Chang'e
Level 144
God Stats
1W - 5L
1,522 SR
Queue Stats
85W - 89L
1,603 Elo+
Solo
Rama
Rama
SpookTooTheLimit
Rama
Level 109
God Stats
6W - 2L
1,489 SR
Queue Stats
36W - 39L
1,532 Elo+
Party 1
Hel
Hel
adanrl
Hel
Level 156
God Stats
2W - 1L
1,676 SR
Queue Stats
94W - 113L
1,563 Elo+
Solo
Team Averages
Level 136
1,653 SR
1,566 Elo+

VS

Team Averages
Level 134
1,620 SR
1,603 Elo+
Eset
Eset
 
Eset
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
DBaena96
Thor
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
242W - 229L
1,529 Elo+
Solo
Neith
Neith
JonaSMT
Neith
Level 153
God Stats
2W - 2L
1,837 SR
Queue Stats
132W - 127L
1,630 Elo+
Solo
King Arthur
King Arthur
Mauryzio
King Arthur
Level 128
God Stats
3W - 3L
1,508 SR
Queue Stats
18W - 15L
1,684 Elo+
Solo
Artio
Artio
markomatkovic
Artio
Level 130
God Stats
12W - 16L
1,756 SR
Queue Stats
234W - 224L
1,674 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DoubleSpook
Sylvanus
10
0 / 2 / 8
6,174
561
4,816
8,673
4,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
Kabruski
Fenrir
12
7 / 1 / 1
7,064
642
5,699
8,808
3,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chang'e
QueenBob
Chang'e
12
1 / 1 / 3
7,015
638
7,081
8,694
6,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

11
5 / 1 / 0
7,116
647
6,452
7,771
2,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hel
adanrl
Hel
10
2 / 0 / 2
5,873
534
4,288
4,956
1,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
11
1 / 2 / 1
6,242
567
6,669
6,235
3,225
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thor
10
1 / 2 / 0
5,636
512
2,240
6,596
2,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Neith
JonaSMT
Neith
10
2 / 4 / 1
6,025
548
3,436
6,081
1,484
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
Mauryzio
King Arthur
11
1 / 2 / 0
5,796
527
4,592
7,574
3,460
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

8
0 / 5 / 3
5,057
460
4,898
11,771
5,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
15
Kills
5
5
Deaths
15
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
1
2
1
0.75
L
Thor
1
2
0
0.5
W
Sylvanus
DoubleSpook
Sylvanus
0
2
8
2
L
Neith
JonaSMT
Neith
2
4
1
0.63
W
Fenrir
Kabruski
Fenrir
7
1
1
7.5
L
King Arthur
Mauryzio
King Arthur
1
2
0
0.5
W
Chang'e
QueenBob
Chang'e
1
1
3
2.5
W
5
1
0
5
W
Hel
adanrl
Hel
2
0
2
3
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,336
Damage
21,835
38,902
Taken
38,257
17,769
Mitigated
16,186
22,403
Healing
9,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
6,669
511
462
2,166
6,235
3,225
0
2,699
3,354
45,971
0
L
Thor
2,240
649
0
230
6,596
2,090
0
2,106
4,458
0
37,225
W
Sylvanus
DoubleSpook
Sylvanus
4,816
1,385
1,059
3,351
8,673
4,129
26
4,732
3,941
18,023
0
L
Neith
JonaSMT
Neith
3,436
1,494
0
1,062
6,081
1,484
0
760
5,321
0
27,272
W
Fenrir
Kabruski
Fenrir
5,699
1,241
0
3,728
8,808
3,417
0
2,645
6,163
0
43,583
L
King Arthur
Mauryzio
King Arthur
4,592
1,175
0
2,402
7,574
3,460
0
5,872
1,700
0
30,950
W
Chang'e
QueenBob
Chang'e
7,081
684
187
5,533
8,694
6,566
70
0
8,694
41,519
0
W
6,452
4,900
0
4,125
7,771
2,144
1,044
1,039
6,732
0
38,359
W
Hel
adanrl
Hel
4,288
339
2,163
2,257
4,956
1,513
0
3,151
1,805
28,336
0
L
4,898
371
564
2,475
11,771
5,927
0
4,368
7,239
12,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,242
Gold Earned
28,756
340
Minions Killed
310
0
Camps Cleared
0
1,057,764
Distance Traveled
1,086,028
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
6,242
567
82
7
0
216,345
7
L
Thor
5,636
512
83
8
0
235,255
1
W
Sylvanus
6,174
561
20
2
0
214,417
3
L
Neith
6,025
548
58
5
0
186,976
2
W
Fenrir
7,064
642
86
8
0
227,591
2
L
King Arthur
5,796
527
66
6
0
228,399
3
W
Chang'e
7,015
638
90
8
0
221,788
2
W
Rama
7,116
647
76
7
0
207,715
3
W
Hel
5,873
534
68
6
0
186,253
3
L
Artio
5,057
460
21
2
0
219,053
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role