Player Matchup

Nemesis
Nemesis
Masters
CAPSGUY
Nemesis
Masters
Level 66
God Stats
6W - 1L
2,040 SR
Queue Stats
81W - 43L
3,234 MMR
Solo
Hercules
Hercules
Masters
Chefjjs
Hercules
Masters
Level 155
God Stats
37W - 39L
1,691 SR
Queue Stats
594W - 529L
3,168 MMR
Solo
Fenrir
Fenrir
Masters
Mineral
Fenrir
Masters
Level 158
God Stats
11W - 7L
1,821 SR
Queue Stats
186W - 127L
3,157 MMR
Solo
Ullr
Ullr
Masters
Nika
Ullr
Masters
Level 160
God Stats
10W - 7L
1,732 SR
Queue Stats
992W - 881L
3,129 MMR
Solo
Janus
Janus
Masters
RobertCheeto
Janus
Masters
Level 79
God Stats
2W - 2L
1,873 SR
Queue Stats
140W - 100L
3,213 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 124
1,832 SR
3,180 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 130
1,625 SR
2,459 MMR
Mercury
Mercury
Masters
 
Mercury
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Achilles
Achilles
Masters
 
Achilles
Masters
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sol
Sol
Masters
Renjaru
Sol
Masters
Level 134
God Stats
3W - 4L
1,509 SR
Queue Stats
224W - 180L
3,111 MMR
Solo
Erlang Shen
Erlang Shen
Masters
Satadragon
Erlang Shen
Masters
Level 147
God Stats
24W - 13L
1,817 SR
Queue Stats
283W - 238L
3,051 MMR
Party 2
Izanami
Izanami
Masters
bigstrongmannn
Izanami
Masters
Level 94
God Stats
11W - 2L
1,798 SR
Queue Stats
100W - 54L
3,135 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CAPSGUY
Nemesis
9
1 / 2 / 0
4,736
592
1,495
5,070
1,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hercules
Chefjjs
Hercules
10
2 / 0 / 1
5,300
663
5,166
5,431
2,475
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
Mineral
Fenrir
5
0 / 2 / 0
3,869
484
936
3,276
1,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ullr
Nika
Ullr
8
0 / 2 / 0
4,595
574
2,633
4,823
1,058
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
0 / 1 / 0
5,005
626
958
2,836
773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bans
AthenaTiamatPersephoneGilgamesh

VS

Bans
SobekLokiChironAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
1 / 0 / 2
5,126
641
1,658
3,212
951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
 
Achilles
8
0 / 3 / 0
4,301
538
3,816
7,275
3,152
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sol
10
1 / 0 / 2
5,355
669
2,757
2,690
743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Erlang Shen
Satadragon
Erlang Shen
8
1 / 0 / 5
4,872
609
1,688
1,987
468
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
4 / 0 / 1
6,015
752
3,067
4,929
1,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
3
Kills
7
7
Deaths
3
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
1
0
2
2
W
Achilles
 
Achilles
0
3
0
0
L
Nemesis
CAPSGUY
Nemesis
1
2
0
0.5
L
Hercules
Chefjjs
Hercules
2
0
1
2.5
L
Fenrir
Mineral
Fenrir
0
2
0
0
L
Ullr
Nika
Ullr
0
2
0
0
W
Sol
1
0
2
2
L
0
1
0
0
W
Erlang Shen
Satadragon
Erlang Shen
1
0
5
3.5
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,188
Damage
12,986
21,436
Taken
20,093
6,912
Mitigated
6,449
5,623
Healing
7,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
1,658
711
0
250
3,212
951
0
634
2,578
0
30,409
W
Achilles
 
Achilles
3,816
929
0
2,807
7,275
3,152
0
0
7,275
0
19,022
L
Nemesis
CAPSGUY
Nemesis
1,495
707
0
173
5,070
1,605
0
1,226
3,844
0
23,567
L
Hercules
Chefjjs
Hercules
5,166
1,984
0
3,470
5,431
2,475
0
0
5,311
0
26,656
L
Fenrir
Mineral
Fenrir
936
353
0
915
3,276
1,001
0
399
2,877
0
5,915
L
Ullr
Nika
Ullr
2,633
455
0
510
4,823
1,058
0
0
4,823
0
26,615
W
Sol
2,757
1,110
0
1,546
2,690
743
0
324
2,366
39,147
0
L
958
0
0
555
2,836
773
0
1,132
1,704
33,651
0
W
Erlang Shen
Satadragon
Erlang Shen
1,688
554
0
990
1,987
468
0
0
1,987
0
4,365
W
3,067
1,810
0
1,907
4,929
1,135
0
0
4,864
0
37,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,505
Gold Earned
25,669
273
Minions Killed
306
0
Camps Cleared
0
818,383
Distance Traveled
893,002
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
5,126
641
74
9
0
203,019
2
W
Achilles
4,301
538
33
4
0
163,760
2
L
Nemesis
4,736
592
59
7
0
185,420
3
L
Hercules
5,300
663
59
7
0
183,096
0
L
Fenrir
3,869
484
11
1
0
140,423
3
L
Ullr
4,595
574
62
8
0
139,649
1
W
Sol
5,355
669
105
13
0
165,828
2
L
Janus
5,005
626
82
10
0
169,795
2
W
Erlang Shen
4,872
609
8
1
0
193,770
3
W
Izanami
6,015
752
86
11
0
166,625
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role