Player Matchup

Achilles
Achilles
Elite_Crack87_
Achilles
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,190 Elo+
Party 2
Skadi
Skadi
Elite_Eule
Skadi
Level 81
God Stats
0W - 1L
1,629 SR
Queue Stats
3W - 4L
1,322 Elo+
Party 2
Hel
Hel
YuiTakYSo-nY
Hel
Level 60
God Stats
0W - 1L
1,573 SR
Queue Stats
6W - 9L
1,358 Elo+
Party 2
Team Averages
Level 69
1,567 SR
1,290 Elo+

VS

Team Averages
Level 50
1,637 SR
1,354 Elo+
Ah Puch
Ah Puch
FRVCKS
Ah Puch
Level 57
God Stats
4W - 9L
1,564 SR
Queue Stats
50W - 76L
1,392 Elo+
Solo
Sun Wukong
Sun Wukong
Sgier101
Sun Wukong
Level 65
God Stats
5W - 1L
1,749 SR
Queue Stats
130W - 152L
1,367 Elo+
Party 1
Artemis
Artemis
lifatom
Artemis
Level 27
God Stats
3W - 2L
1,597 SR
Queue Stats
25W - 40L
1,303 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
10
0 / 5 / 0
6,932
578
3,835
13,485
12,495
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Skadi
10
0 / 4 / 1
6,918
577
5,433
12,067
4,778
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
1 / 1 / 0
7,984
665
9,979
17,453
13,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
FRVCKS
Ah Puch
13
4 / 0 / 6
9,126
761
18,433
7,645
2,735
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
Sgier101
Sun Wukong
12
3 / 1 / 7
8,649
721
7,967
14,048
9,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Artemis
lifatom
Artemis
12
3 / 0 / 7
8,687
724
8,831
6,337
2,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
30
1
Kills
10
10
Deaths
1
1
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Achilles
0
5
0
0
L
Skadi
0
4
1
0.13
W
Ah Puch
FRVCKS
Ah Puch
4
0
6
7
W
Sun Wukong
Sgier101
Sun Wukong
3
1
7
6.5
L
1
1
0
1
W
Artemis
lifatom
Artemis
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,247
Damage
35,231
43,005
Taken
28,030
30,655
Mitigated
14,943
12,570
Healing
10,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
3,835
1,074
0
623
13,485
12,495
0
3,752
9,409
82
19,683
L
Skadi
5,433
1,813
702
796
12,067
4,778
0
5,858
5,969
0
24,659
W
Ah Puch
FRVCKS
Ah Puch
18,433
2,194
0
1,406
7,645
2,735
946
3,441
4,204
46,813
0
W
Sun Wukong
Sgier101
Sun Wukong
7,967
1,301
1,533
5,781
14,048
9,579
89
4,580
9,468
0
28,255
L
9,979
257
3,948
6,501
17,453
13,382
84
8,823
8,330
37,044
0
W
Artemis
lifatom
Artemis
8,831
3,325
607
1,657
6,337
2,629
1,320
2,040
4,297
0
24,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,834
Gold Earned
26,462
122
Minions Killed
138
0
Camps Cleared
0
601,234
Distance Traveled
679,343
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,932
578
27
2
0
176,176
0
L
Skadi
6,918
577
54
5
0
183,566
0
W
Ah Puch
9,126
761
57
5
0
228,171
0
W
Sun Wukong
8,649
721
38
3
0
234,542
0
L
Hel
7,984
665
41
3
0
241,492
3
W
Artemis
8,687
724
43
4
0
216,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role