Player Matchup

Amaterasu
Amaterasu
BamWick
Amaterasu
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
113W - 146L
1,500 Elo+
Solo
Ymir
Ymir
FrostkingDilly
Ymir
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,148 Elo+
Solo
Sol
Sol
devil666dik
Sol
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Danzaburou
Danzaburou
iTz_Kensho
Danzaburou
Level 23
God Stats
55W - 61L
1,483 SR
Queue Stats
181W - 231L
1,367 Elo+
Solo
Tsukuyomi
Tsukuyomi
rekervizuete7144
Tsukuyomi
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Team Averages
Level 7
1,497 SR
1,403 Elo+

VS

Team Averages
Level 31
1,500 SR
1,469 Elo+
Vulcan
Vulcan
 
Vulcan
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
B4ndana P
Hun Batz
Level 2
God Stats
2W - 4L
1,500 SR
Queue Stats
12W - 10L
1,500 Elo+
Party 1
Set
Set
GreyGhillie
Set
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Neith
Neith
KlausStoertebekk
Neith
Level 2
God Stats
53W - 54L
1,500 SR
Queue Stats
53W - 54L
1,500 Elo+
Solo
Horus
Horus
wgreene
Horus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BamWick
Amaterasu
16
8 / 12 / 0
10,993
478
12,435
23,091
17,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

1
0 / 0 / 0
4,372
190
0
0
0
6
0 / 4 / 0
6,729
293
2,029
4,147
791
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
iTz_Kensho
Danzaburou
15
2 / 8 / 2
9,744
424
10,419
16,464
5,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
10
1 / 10 / 2
7,475
325
1,627
12,947
4,504
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
20
18 / 1 / 2
13,954
607
16,108
14,227
6,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
B4ndana P
Hun Batz
17
4 / 5 / 6
11,896
517
5,053
16,115
6,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

13
2 / 7 / 6
10,010
435
4,300
19,566
12,175
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
4 / 0 / 3
14,455
628
5,241
8,992
4,114
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Horus
wgreene
Horus
17
4 / 0 / 14
12,345
537
9,179
10,953
11,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
63
11
Kills
32
34
Deaths
13
4
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
18
1
2
19
W
Hun Batz
B4ndana P
Hun Batz
4
5
6
1.4
L
Amaterasu
BamWick
Amaterasu
8
12
0
0.67
L
0
0
0
0
W
2
7
6
0.71
W
4
0
3
5.5
L
0
4
0
0
L
Danzaburou
iTz_Kensho
Danzaburou
2
8
2
0.38
L
Tsukuyomi
1
10
2
0.2
W
Horus
wgreene
Horus
4
0
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,510
Damage
39,881
56,649
Taken
69,853
28,422
Mitigated
41,074
6,383
Healing
19,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
16,108
4,961
0
6,825
14,227
6,936
1,922
414
13,813
114,013
0
W
Hun Batz
B4ndana P
Hun Batz
5,053
2,311
0
0
16,115
6,586
1,001
0
16,115
0
65,962
L
Amaterasu
BamWick
Amaterasu
12,435
7,517
0
3,045
23,091
17,400
827
4,385
18,706
0
53,629
L
0
0
0
0
0
0
0
0
0
0
0
W
4,300
2,432
0
2,384
19,566
12,175
2,274
1,231
18,335
0
33,716
W
5,241
3,240
0
4,172
8,992
4,114
9,321
54
8,938
0
130,927
L
2,029
232
0
1,079
4,147
791
0
1,040
3,107
14,258
0
L
Danzaburou
iTz_Kensho
Danzaburou
10,419
3,867
0
2,236
16,464
5,727
0
5,400
11,064
0
44,608
L
Tsukuyomi
1,627
571
0
23
12,947
4,504
0
5,283
7,664
0
4,761
W
Horus
wgreene
Horus
9,179
4,853
1,278
4,483
10,953
11,263
375
330
10,623
0
29,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,313
Gold Earned
62,660
191
Minions Killed
616
0
Camps Cleared
0
1,116,408
Distance Traveled
2,004,975
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
13,954
607
157
7
0
457,992
1
W
Hun Batz
11,896
517
115
5
0
344,356
0
L
Amaterasu
10,993
478
95
4
0
350,818
1
L
Ymir
4,372
190
0
0
0
0
0
W
Set
10,010
435
56
2
0
364,070
2
W
Neith
14,455
628
236
10
0
383,768
0
L
Sol
6,729
293
33
1
0
151,865
1
L
Danzaburou
9,744
424
59
3
0
387,407
1
L
Tsukuyomi
7,475
325
4
0
0
226,318
2
W
Horus
12,345
537
52
2
0
454,789
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role