Player Matchup

Medusa
Medusa
BisshhAhhCERON
Medusa
Level 67
God Stats
119W - 117L
1,652 SR
Queue Stats
147W - 156L
1,574 Elo+
Party 1
Mulan
Mulan
Mindbreaku
Mulan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,484 Elo+
Solo
Kukulkan
Kukulkan
OCB Zephyr
Kukulkan
Level 101
God Stats
0W - 2L
1,353 SR
Queue Stats
21W - 22L
1,433 Elo+
Solo
Janus
Janus
SlappedByKarma
Janus
Level 122
God Stats
10W - 9L
1,642 SR
Queue Stats
75W - 59L
1,600 Elo+
Party 1
Nemesis
Nemesis
signusMyo
Nemesis
Level 145
God Stats
9W - 6L
1,597 SR
Queue Stats
102W - 122L
1,493 Elo+
Solo
Team Averages
Level 90
1,549 SR
1,517 Elo+

VS

Team Averages
Level 113
1,550 SR
1,439 Elo+
Bastet
Bastet
MelvinGilard
Bastet
Level 69
God Stats
121W - 87L
1,598 SR
Queue Stats
475W - 512L
1,372 Elo+
Solo
Discordia
Discordia
Mystica146
Discordia
Level 121
God Stats
9W - 6L
1,409 SR
Queue Stats
100W - 93L
1,476 Elo+
Solo
Hou Yi
Hou Yi
N0GGTthe0GG0T
Hou Yi
Level 124
God Stats
59W - 58L
1,563 SR
Queue Stats
741W - 720L
1,447 Elo+
Solo
Chaac
Chaac
SHORTYZANW
Chaac
Level 146
God Stats
7W - 6L
1,681 SR
Queue Stats
91W - 118L
1,455 Elo+
Party 2
Persephone
Persephone
Wellfarewarrior
Persephone
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 62L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 0
6,598
733
2,395
7,323
2,672
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mulan
11
1 / 4 / 3
6,579
731
4,265
8,377
4,099
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
OCB Zephyr
Kukulkan
13
0 / 4 / 0
6,208
690
3,403
6,687
2,343
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

13
3 / 4 / 0
7,036
782
5,038
6,709
1,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
signusMyo
Nemesis
11
0 / 1 / 3
5,887
654
2,874
4,811
1,511
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
15
7 / 2 / 6
9,469
1,052
8,639
8,797
3,407
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
Mystica146
Discordia
14
2 / 1 / 5
7,468
830
7,659
4,290
1,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 1 / 3
7,258
806
2,204
4,611
1,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
14
3 / 0 / 6
7,676
853
5,711
7,737
7,089
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
Wellfarewarrior
Persephone
13
1 / 1 / 6
7,385
821
4,795
2,934
979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
41
5
Kills
15
15
Deaths
5
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
Bastet
7
2
6
5
L
Mulan
1
4
3
0.63
W
Discordia
Mystica146
Discordia
2
1
5
4.5
W
2
1
3
3.5
L
Kukulkan
OCB Zephyr
Kukulkan
0
4
0
0
W
Chaac
3
0
6
6
L
3
4
0
0.75
W
Persephone
Wellfarewarrior
Persephone
1
1
6
4
L
Nemesis
signusMyo
Nemesis
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,975
Damage
29,008
33,907
Taken
28,369
12,569
Mitigated
14,468
4,181
Healing
6,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,395
716
0
966
7,323
2,672
0
1,736
5,403
0
18,504
W
Bastet
8,639
2,029
0
1,863
8,797
3,407
0
2,758
5,893
0
21,278
L
Mulan
4,265
925
0
38
8,377
4,099
0
2,597
5,618
0
12,766
W
Discordia
Mystica146
Discordia
7,659
298
0
1,298
4,290
1,412
183
780
3,486
28,632
0
W
2,204
452
0
441
4,611
1,581
1,308
1,473
2,986
0
21,562
L
Kukulkan
OCB Zephyr
Kukulkan
3,403
259
123
775
6,687
2,343
0
3,463
2,816
27,270
0
W
Chaac
5,711
819
0
2,524
7,737
7,089
533
1,863
5,874
0
17,424
L
5,038
67
0
720
6,709
1,944
1
1,746
4,807
21,602
0
W
Persephone
Wellfarewarrior
Persephone
4,795
130
0
126
2,934
979
114
1,596
1,223
21,106
0
L
Nemesis
signusMyo
Nemesis
2,874
944
0
1,559
4,811
1,511
0
1,965
2,632
0
8,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,308
Gold Earned
39,256
198
Minions Killed
218
6
Camps Cleared
9
830,686
Distance Traveled
853,804
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,598
733
42
5
1
192,983
1
W
Bastet
9,469
1,052
28
3
3
195,634
3
L
Mulan
6,579
731
21
2
3
143,090
1
W
Discordia
7,468
830
68
8
3
185,885
0
W
Hou Yi
7,258
806
52
6
2
165,799
4
L
Kukulkan
6,208
690
59
7
2
151,922
3
W
Chaac
7,676
853
33
4
1
175,656
0
L
Janus
7,036
782
60
7
0
158,582
0
W
Persephone
7,385
821
37
4
0
130,830
0
L
Nemesis
5,887
654
16
2
0
184,109
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role