Player Matchup

The Morrigan
The Morrigan
Julaguien
The Morrigan
Level 108
God Stats
7W - 10L
1,482 SR
Queue Stats
818W - 823L
1,521 Elo+
Solo
Cthulhu
Cthulhu
LunaFreyjaNox
Cthulhu
Level 140
God Stats
4W - 3L
1,603 SR
Queue Stats
57W - 52L
1,484 Elo+
Party 1
Izanami
Izanami
Omegagmeur
Izanami
Level 121
God Stats
2W - 1L
1,813 SR
Queue Stats
37W - 35L
1,551 Elo+
Party 1
Gilgamesh
Gilgamesh
lourspeteur
Gilgamesh
Level 63
God Stats
0W - 4L
1,412 SR
Queue Stats
36W - 46L
1,470 Elo+
Party 1
Nemesis
Nemesis
safiirs
Nemesis
Level 88
God Stats
8W - 5L
1,726 SR
Queue Stats
75W - 70L
1,525 Elo+
Solo
Team Averages
Level 104
1,607 SR
1,510 Elo+

VS

Team Averages
Level 83
1,496 SR
1,495 Elo+
Chaac
Chaac
 
Chaac
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Bubaluu24
Izanami
Level 50
God Stats
7W - 10L
1,299 SR
Queue Stats
146W - 216L
1,397 Elo+
Party 2
Geb
Geb
GoTs_BUMER
Geb
Level 123
God Stats
4W - 6L
1,429 SR
Queue Stats
271W - 334L
1,412 Elo+
Party 2
Loki
Loki
HighBoi
Loki
Level 69
God Stats
6W - 1L
1,618 SR
Queue Stats
37W - 30L
1,594 Elo+
Party 3
Kukulkan
Kukulkan
Ingetur
Kukulkan
Level 88
God Stats
5W - 2L
1,634 SR
Queue Stats
54W - 48L
1,572 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Julaguien
The Morrigan
12
1 / 5 / 2
6,675
513
6,319
5,495
1,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
10
1 / 1 / 0
6,378
491
4,547
8,588
2,867
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
Omegagmeur
Izanami
10
0 / 3 / 0
5,728
441
1,540
4,762
939
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
lourspeteur
Gilgamesh
11
2 / 2 / 1
6,334
487
3,467
8,843
3,785
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
safiirs
Nemesis
12
3 / 2 / 1
7,165
551
4,366
9,320
4,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
1 / 2 / 1
7,191
553
5,159
9,154
5,528
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
Bubaluu24
Izanami
14
5 / 0 / 0
8,073
621
5,796
5,215
1,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
0 / 1 / 5
6,550
504
3,534
8,829
4,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
HighBoi
Loki
12
4 / 2 / 4
7,101
546
3,303
8,740
2,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
Ingetur
Kukulkan
12
3 / 2 / 2
6,992
538
3,426
5,074
1,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
7
Kills
13
13
Deaths
7
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
2
1
0.75
W
Izanami
Bubaluu24
Izanami
5
0
0
5
W
0
1
5
2.5
W
Loki
HighBoi
Loki
4
2
4
3
W
Kukulkan
Ingetur
Kukulkan
3
2
2
2
L
The Morrigan
Julaguien
The Morrigan
1
5
2
0.4
L
Cthulhu
1
1
0
1
L
Izanami
Omegagmeur
Izanami
0
3
0
0
L
Gilgamesh
lourspeteur
Gilgamesh
2
2
1
1.25
L
Nemesis
safiirs
Nemesis
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,239
Damage
21,218
37,008
Taken
37,012
13,307
Mitigated
16,033
7,725
Healing
12,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
5,159
1,047
0
2,898
9,154
5,528
0
1,275
7,879
0
42,701
W
Izanami
Bubaluu24
Izanami
5,796
3,587
0
3,485
5,215
1,658
0
1,852
3,363
0
64,886
W
3,534
532
0
2,652
8,829
4,369
0
1,681
7,148
19,831
0
W
Loki
HighBoi
Loki
3,303
861
0
3,292
8,740
2,596
0
1,462
7,278
0
35,770
W
Kukulkan
Ingetur
Kukulkan
3,426
515
0
630
5,074
1,882
0
2,954
2,120
43,989
0
L
The Morrigan
Julaguien
The Morrigan
6,319
1,277
0
311
5,495
1,708
0
2,370
2,918
44,409
2,366
L
Cthulhu
4,547
74
0
1,475
8,588
2,867
0
1,100
7,488
24,935
0
L
Izanami
Omegagmeur
Izanami
1,540
1,145
0
765
4,762
939
0
1,029
3,733
0
31,007
L
Gilgamesh
lourspeteur
Gilgamesh
3,467
1,073
0
1,330
8,843
3,785
0
459
8,384
0
22,429
L
Nemesis
safiirs
Nemesis
4,366
1,928
0
3,844
9,320
4,008
140
1,812
7,508
0
40,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,280
Gold Earned
35,907
333
Minions Killed
419
0
Camps Cleared
0
1,216,815
Distance Traveled
1,201,097
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,191
553
88
7
0
248,331
5
W
Izanami
8,073
621
148
11
0
231,546
4
W
Geb
6,550
504
20
2
0
239,686
4
W
Loki
7,101
546
68
5
0
247,113
3
W
Kukulkan
6,992
538
95
7
0
234,421
2
L
The Morrigan
6,675
513
77
6
0
244,159
2
L
Cthulhu
6,378
491
27
2
0
255,101
2
L
Izanami
5,728
441
90
7
0
229,369
5
L
Gilgamesh
6,334
487
57
4
0
234,554
1
L
Nemesis
7,165
551
82
6
0
253,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role