Player Matchup

Discordia
Discordia
ALFATOR36
Discordia
Level 29
God Stats
29W - 25L
1,520 SR
Queue Stats
250W - 292L
1,398 Elo+
Solo
Nemesis
Nemesis
Djh0nyy
Nemesis
Level 9
God Stats
11W - 15L
1,457 SR
Queue Stats
46W - 37L
1,473 Elo+
Solo
Cthulhu
Cthulhu
HemlockJNR
Cthulhu
Level 8
God Stats
8W - 16L
1,537 SR
Queue Stats
12W - 17L
1,512 Elo+
Solo
Cu Chulainn
Cu Chulainn
PatoAstral
Cu Chulainn
Level 26
God Stats
5W - 4L
1,755 SR
Queue Stats
56W - 66L
1,409 Elo+
Solo
Yemoja
Yemoja
XXSN0WXX
Yemoja
Level 18
God Stats
14W - 9L
1,524 SR
Queue Stats
82W - 88L
1,436 Elo+
Solo
Team Averages
Level 18
1,558 SR
1,446 Elo+

VS

Team Averages
Level 26
1,594 SR
1,474 Elo+
Hades
Hades
Julius_two_Jobs
Hades
Level 27
God Stats
27W - 11L
1,755 SR
Queue Stats
75W - 67L
1,568 Elo+
Solo
Heimdallr
Heimdallr
Kirito3s
Heimdallr
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
1,470 Elo+
Party 1
Amaterasu
Amaterasu
TDG Dyballa
Amaterasu
Level 24
God Stats
60W - 49L
1,669 SR
Queue Stats
263W - 251L
1,520 Elo+
Solo
Cthulhu
Cthulhu
White1Hollow
Cthulhu
Level 16
God Stats
2W - 2L
1,671 SR
Queue Stats
15W - 10L
1,446 Elo+
Party 1
Ao Kuang
Ao Kuang
tutu17274
Ao Kuang
Level 18
God Stats
21W - 25L
1,375 SR
Queue Stats
139W - 195L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ALFATOR36
Discordia
15
1 / 8 / 2
9,364
493
9,268
12,137
4,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Djh0nyy
Nemesis
16
8 / 3 / 2
10,184
536
11,642
15,815
6,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
HemlockJNR
Cthulhu
16
2 / 3 / 2
8,958
471
15,167
15,346
11,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cu Chulainn
PatoAstral
Cu Chulainn
13
1 / 6 / 6
7,886
415
5,746
18,261
8,597
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Yemoja
XXSN0WXX
Yemoja
15
3 / 5 / 2
10,005
527
13,692
16,326
11,881
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 4 / 1
11,166
588
15,199
18,176
8,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Kirito3s
Heimdallr
16
5 / 2 / 4
9,955
524
16,070
13,251
5,375
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Amaterasu
TDG Dyballa
Amaterasu
18
1 / 2 / 4
10,809
569
9,397
18,156
10,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
White1Hollow
Cthulhu
14
5 / 3 / 4
8,647
455
10,052
15,331
10,569
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ao Kuang
tutu17274
Ao Kuang
17
6 / 4 / 3
10,378
546
10,261
17,447
8,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
41
15
Kills
25
25
Deaths
15
14
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Discordia
ALFATOR36
Discordia
1
8
2
0.25
L
Nemesis
Djh0nyy
Nemesis
8
3
2
3
L
Cthulhu
HemlockJNR
Cthulhu
2
3
2
1
W
8
4
1
2.13
W
Heimdallr
Kirito3s
Heimdallr
5
2
4
3.5
L
Cu Chulainn
PatoAstral
Cu Chulainn
1
6
6
0.67
W
Amaterasu
TDG Dyballa
Amaterasu
1
2
4
1.5
W
Cthulhu
White1Hollow
Cthulhu
5
3
4
2.33
L
Yemoja
XXSN0WXX
Yemoja
3
5
2
0.8
W
Ao Kuang
tutu17274
Ao Kuang
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,515
Damage
60,979
77,885
Taken
82,361
43,688
Mitigated
42,949
10,227
Healing
36,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
ALFATOR36
Discordia
9,268
693
0
499
12,137
4,771
582
8,727
3,410
62,978
0
L
Nemesis
Djh0nyy
Nemesis
11,642
6,817
0
2,591
15,815
6,770
0
8,209
7,576
0
66,424
L
Cthulhu
HemlockJNR
Cthulhu
15,167
1,549
650
5,003
15,346
11,669
0
4,708
10,638
49,625
0
W
15,199
1,515
444
8,347
18,176
8,910
520
9,520
7,918
73,967
0
W
Heimdallr
Kirito3s
Heimdallr
16,070
9,074
0
6,654
13,251
5,375
2,454
4,230
9,021
0
69,477
L
Cu Chulainn
PatoAstral
Cu Chulainn
5,746
1,107
0
494
18,261
8,597
58
6,383
11,518
311
30,856
W
Amaterasu
TDG Dyballa
Amaterasu
9,397
3,142
622
10,210
18,156
10,094
742
10,915
6,242
0
65,357
W
Cthulhu
White1Hollow
Cthulhu
10,052
762
195
4,476
15,331
10,569
252
6,956
8,375
26,217
0
L
Yemoja
XXSN0WXX
Yemoja
13,692
1,248
310
680
16,326
11,881
0
6,228
9,738
38,791
0
W
Ao Kuang
tutu17274
Ao Kuang
10,261
2,928
0
5,639
17,447
8,001
0
4,733
12,454
61,491
7,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,397
Gold Earned
50,955
396
Minions Killed
536
0
Camps Cleared
0
1,832,953
Distance Traveled
1,699,260
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,364
493
119
6
0
311,805
1
L
Nemesis
10,184
536
109
6
0
400,872
2
L
Cthulhu
8,958
471
81
4
0
329,747
4
W
Hades
11,166
588
137
7
0
361,157
3
W
Heimdallr
9,955
524
118
6
0
297,141
1
L
Cu Chulainn
7,886
415
46
2
0
400,549
0
W
Amaterasu
10,809
569
138
7
0
365,886
0
W
Cthulhu
8,647
455
42
2
0
302,602
2
L
Yemoja
10,005
527
41
2
0
389,980
0
W
Ao Kuang
10,378
546
101
5
0
372,474
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role