Player Matchup

Thor
Thor
Bektro1
Thor
Level 5
God Stats
0W - 2L
1,516 SR
Queue Stats
0W - 2L
1,337 Elo+
Solo
Serqet
Serqet
GrandGhoulio
Serqet
Level 15
God Stats
4W - 6L
1,198 SR
Queue Stats
12W - 12L
1,511 Elo+
Solo
Nu Wa
Nu Wa
S3cxie
Nu Wa
Level 29
God Stats
15W - 12L
1,579 SR
Queue Stats
81W - 89L
1,562 Elo+
Solo
Vulcan
Vulcan
TnT_ThotPocketz
Vulcan
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
130W - 127L
1,506 Elo+
Solo
Guan Yu
Guan Yu
pgwgamingonline
Guan Yu
Level 10
God Stats
0W - 3L
1,226 SR
Queue Stats
14W - 20L
1,223 Elo+
Solo
Team Averages
Level 17
1,404 SR
1,428 Elo+

VS

Team Averages
Level 15
1,593 SR
1,506 Elo+
Morgan Le Fay
Morgan Le Fay
AnimalHouseUSA
Morgan Le Fay
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 19L
1,528 Elo+
Solo
Fenrir
Fenrir
Millanomics
Fenrir
Level 16
God Stats
2W - 0L
1,719 SR
Queue Stats
2W - 1L
1,695 Elo+
Solo
Jormungandr
Jormungandr
Negan2012
Jormungandr
Level 6
God Stats
1W - 7L
1,500 SR
Queue Stats
5W - 10L
1,450 Elo+
Solo
Bakasura
Bakasura
PapaFavaV2
Bakasura
Level 11
God Stats
2W - 2L
1,737 SR
Queue Stats
38W - 49L
1,424 Elo+
Solo
Scylla
Scylla
SHOOTERMAG
Scylla
Level 18
God Stats
220W - 209L
1,509 SR
Queue Stats
443W - 449L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Bektro1
Thor
20
13 / 4 / 14
16,991
1,133
24,459
22,676
9,118
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Serqet
20
6 / 14 / 11
14,430
962
21,884
26,890
10,761
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
S3cxie
Nu Wa
15
0 / 0 / 0
9,400
627
0
0
0
20
8 / 9 / 18
15,862
1,057
46,841
27,822
10,921
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
8 / 4 / 12
15,186
1,012
11,496
23,489
26,319
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

8

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AnimalHouseUSA
Morgan Le Fay
20
6 / 4 / 14
15,299
1,020
23,561
12,546
4,542
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
20
7 / 4 / 11
15,059
1,004
15,515
28,311
12,567
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
Negan2012
Jormungandr
20
3 / 12 / 17
15,063
1,004
15,945
30,737
31,394
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bakasura
PapaFavaV2
Bakasura
20
7 / 15 / 12
15,394
1,026
16,382
29,079
13,510
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Boots

Boots

+6%
Movement Speed

Scylla
SHOOTERMAG
Scylla
20
8 / 1 / 14
16,485
1,099
22,882
13,883
3,923
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
99
35
Kills
31
31
Deaths
36
55
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AnimalHouseUSA
Morgan Le Fay
6
4
14
3.25
L
Thor
Bektro1
Thor
13
4
14
5
L
Serqet
6
14
11
0.82
W
Fenrir
7
4
11
3.13
W
Jormungandr
Negan2012
Jormungandr
3
12
17
0.96
W
Bakasura
PapaFavaV2
Bakasura
7
15
12
0.87
L
Nu Wa
S3cxie
Nu Wa
0
0
0
0
W
Scylla
SHOOTERMAG
Scylla
8
1
14
15
L
8
9
18
1.89
L
8
4
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,680
Damage
94,285
100,877
Taken
114,556
57,119
Mitigated
65,936
11,864
Healing
10,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AnimalHouseUSA
Morgan Le Fay
23,561
2,417
851
502
12,546
4,542
0
5,932
6,078
66,349
0
L
Thor
Bektro1
Thor
24,459
3,705
0
0
22,676
9,118
0
11,927
10,013
0
57,522
L
Serqet
21,884
10,166
0
0
26,890
10,761
0
17,000
9,076
0
28,902
W
Fenrir
15,515
2,282
259
6,621
28,311
12,567
0
8,919
18,254
0
34,733
W
Jormungandr
Negan2012
Jormungandr
15,945
4,630
0
0
30,737
31,394
0
14,664
14,848
33,193
0
W
Bakasura
PapaFavaV2
Bakasura
16,382
10,358
0
704
29,079
13,510
0
11,255
17,397
0
24,734
L
Nu Wa
S3cxie
Nu Wa
0
0
0
0
0
0
0
0
0
0
0
W
Scylla
SHOOTERMAG
Scylla
22,882
3,793
0
1,383
13,883
3,923
0
6,071
7,164
64,564
0
L
46,841
14,284
0
3,870
27,822
10,921
0
18,395
8,837
83,498
0
L
11,496
1,955
2,606
5,388
23,489
26,319
0
15,066
7,535
0
40,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,869
Gold Earned
77,300
271
Minions Killed
295
5
Camps Cleared
5
1,017,771
Distance Traveled
1,372,215
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
15,299
1,020
95
6
0
268,631
0
L
Thor
16,991
1,133
72
5
0
285,237
0
L
Serqet
14,430
962
23
2
2
235,883
0
W
Fenrir
15,059
1,004
27
2
1
312,892
0
W
Jormungandr
15,063
1,004
38
3
1
246,017
0
W
Bakasura
15,394
1,026
23
2
2
245,589
0
L
Nu Wa
9,400
627
0
0
0
0
0
W
Scylla
16,485
1,099
112
7
1
299,086
0
L
Vulcan
15,862
1,057
103
7
2
254,968
1
L
Guan Yu
15,186
1,012
73
5
1
241,683
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role