Player Matchup

Mercury
Mercury
 
Mercury
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
BotLaneDaddy
Thanatos
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 13L
871 Elo+
Solo
King Arthur
King Arthur
WritingWarlock
King Arthur
Level 29
God Stats
7W - 3L
1,683 SR
Queue Stats
100W - 119L
1,329 Elo+
Solo
Kukulkan
Kukulkan
belentaki
Kukulkan
Level 26
God Stats
13W - 12L
1,481 SR
Queue Stats
119W - 130L
1,409 Elo+
Solo
Ares
Ares
dracaris94
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Team Averages
Level 18
1,533 SR
1,322 Elo+

VS

Team Averages
Level 21
1,353 SR
1,238 Elo+
Loki
Loki
ArchieTv17
Loki
Level 30
God Stats
9W - 13L
1,449 SR
Queue Stats
145W - 191L
1,393 Elo+
Solo
Merlin
Merlin
BeastialReaper
Merlin
Level 29
God Stats
2W - 3L
1,327 SR
Queue Stats
14W - 17L
1,322 Elo+
Solo
Bellona
Bellona
PaPoison678
Bellona
Level 2
God Stats
3W - 3L
1,500 SR
Queue Stats
37W - 25L
1,135 Elo+
Solo
Ymir
Ymir
SantyXD18_PG
Ymir
Level 16
God Stats
13W - 12L
1,164 SR
Queue Stats
18W - 26L
1,150 Elo+
Party 1
Jing Wei
Jing Wei
lauti_iwnl
Jing Wei
Level 29
God Stats
14W - 19L
1,326 SR
Queue Stats
146W - 185L
1,192 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
9
1 / 6 / 2
5,824
448
3,825
8,219
2,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thanatos
BotLaneDaddy
Thanatos
12
8 / 4 / 1
7,329
564
10,103
10,865
3,648
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
WritingWarlock
King Arthur
10
2 / 7 / 1
6,171
475
4,025
11,628
4,963
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kukulkan
belentaki
Kukulkan
10
2 / 4 / 2
6,363
489
1,938
6,467
1,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
3 / 6 / 2
6,138
472
2,920
11,185
6,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 4 / 5
8,193
630
6,393
8,641
2,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
5 / 6 / 2
7,410
570
11,437
8,167
2,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
PaPoison678
Bellona
14
9 / 0 / 3
8,512
655
6,417
8,336
5,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 4 / 6
6,739
518
4,597
9,504
5,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jing Wei
lauti_iwnl
Jing Wei
10
5 / 3 / 2
6,793
523
4,709
8,244
2,648
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
45
16
Kills
27
27
Deaths
17
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
6
2
0.33
W
7
4
5
2.38
W
5
6
2
1
L
Thanatos
BotLaneDaddy
Thanatos
8
4
1
2.13
W
Bellona
PaPoison678
Bellona
9
0
3
10.5
W
1
4
6
1
L
King Arthur
WritingWarlock
King Arthur
2
7
1
0.36
L
Kukulkan
belentaki
Kukulkan
2
4
2
0.75
L
3
6
2
0.67
W
Jing Wei
lauti_iwnl
Jing Wei
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,811
Damage
33,553
48,364
Taken
42,892
19,386
Mitigated
19,444
11,638
Healing
9,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
3,825
1,819
0
250
8,219
2,399
123
970
7,225
0
19,597
W
6,393
2,588
0
930
8,641
2,897
0
639
7,922
0
45,672
W
11,437
1,577
0
1,917
8,167
2,652
34
2,892
5,167
37,018
0
L
Thanatos
BotLaneDaddy
Thanatos
10,103
3,422
0
6,987
10,865
3,648
0
4,088
6,777
0
25,573
W
Bellona
PaPoison678
Bellona
6,417
3,008
0
4,730
8,336
5,275
1,477
734
7,598
0
38,826
W
4,597
916
0
874
9,504
5,972
0
262
9,242
24,911
0
L
King Arthur
WritingWarlock
King Arthur
4,025
430
0
542
11,628
4,963
0
257
11,287
0
22,025
L
Kukulkan
belentaki
Kukulkan
1,938
88
0
917
6,467
1,977
0
3,961
2,130
29,427
0
L
2,920
505
0
2,942
11,185
6,399
38
5,800
4,911
7,685
0
W
Jing Wei
lauti_iwnl
Jing Wei
4,709
3,070
0
935
8,244
2,648
1,324
139
8,105
0
26,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,825
Gold Earned
37,647
185
Minions Killed
346
0
Camps Cleared
0
1,136,666
Distance Traveled
1,209,039
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,824
448
36
3
0
263,609
2
W
Loki
8,193
630
92
7
0
254,825
1
W
Merlin
7,410
570
60
5
0
227,725
0
L
Thanatos
7,329
564
29
2
0
214,790
0
W
Bellona
8,512
655
96
7
0
253,431
2
W
Ymir
6,739
518
41
3
0
223,947
1
L
King Arthur
6,171
475
38
3
0
258,258
0
L
Kukulkan
6,363
489
69
5
0
194,693
1
L
Ares
6,138
472
13
1
0
205,316
0
W
Jing Wei
6,793
523
57
4
0
249,111
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role