Player Matchup

Pele
Pele
LeYdielCbR
Pele
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 13L
1,549 Elo+
Party 1
Ymir
Ymir
aguelsesi2
Ymir
Level 13
God Stats
10W - 4L
1,634 SR
Queue Stats
22W - 12L
1,554 Elo+
Party 1
Chiron
Chiron
flaitiano
Chiron
Level 3
God Stats
2W - 0L
1,822 SR
Queue Stats
14W - 12L
1,740 Elo+
Party 1
Sol
Sol
madremiawillie
Sol
Level 29
God Stats
24W - 5L
1,897 SR
Queue Stats
68W - 32L
1,815 Elo+
Solo
Scylla
Scylla
noLTre
Scylla
Level 27
God Stats
8W - 3L
1,620 SR
Queue Stats
87W - 64L
1,464 Elo+
Solo
Team Averages
Level 17
1,695 SR
1,624 Elo+

VS

Team Averages
Level 18
1,619 SR
1,540 Elo+
Sol
Sol
HyruleZora
Sol
Level 23
God Stats
2W - 4L
1,500 SR
Queue Stats
138W - 123L
1,604 Elo+
Solo
Ymir
Ymir
MarcosTigre08
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,367 Elo+
Solo
Discordia
Discordia
RamonaSarue
Discordia
Level 26
God Stats
4W - 4L
1,719 SR
Queue Stats
71W - 101L
1,575 Elo+
Solo
Pele
Pele
SirTipazo
Pele
Level 17
God Stats
1W - 1L
1,778 SR
Queue Stats
36W - 19L
1,658 Elo+
Solo
Guan Yu
Guan Yu
filipi101
Guan Yu
Level 17
God Stats
0W - 1L
1,599 SR
Queue Stats
11W - 12L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 4
7,907
565
5,209
11,041
3,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 4 / 5
7,099
507
5,573
9,883
4,911
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chiron
flaitiano
Chiron
11
1 / 3 / 2
6,642
474
5,288
7,392
2,225
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
7 / 1 / 1
9,835
703
12,310
13,496
3,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Scylla
noLTre
Scylla
15
10 / 3 / 2
9,842
703
7,824
7,973
2,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 2
6,942
496
10,620
8,687
2,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
2 / 3 / 2
6,055
433
1,370
8,749
4,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
RamonaSarue
Discordia
11
2 / 6 / 1
6,982
499
5,662
9,468
3,454
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Pele
16
7 / 2 / 2
9,522
680
11,356
11,453
4,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
filipi101
Guan Yu
10
2 / 7 / 2
6,648
475
4,281
12,412
9,542
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
25
21
Kills
16
16
Deaths
21
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
3
2
1.33
W
2
5
4
0.8
L
2
3
2
1
L
Discordia
RamonaSarue
Discordia
2
6
1
0.42
L
Pele
7
2
2
4
W
1
4
5
0.88
L
Guan Yu
filipi101
Guan Yu
2
7
2
0.43
W
Chiron
flaitiano
Chiron
1
3
2
0.67
W
7
1
1
7.5
W
Scylla
noLTre
Scylla
10
3
2
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,204
Damage
33,289
49,785
Taken
50,769
16,361
Mitigated
23,982
17,802
Healing
11,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,620
3,929
0
3,352
8,687
2,130
910
4,022
4,625
49,319
0
W
5,209
1,158
0
816
11,041
3,139
379
2,208
8,833
0
41,369
L
1,370
373
0
762
8,749
4,823
0
3,169
5,540
9,401
0
L
Discordia
RamonaSarue
Discordia
5,662
624
0
2,860
9,468
3,454
308
4,850
4,360
35,937
0
L
Pele
11,356
3,592
0
1,663
11,453
4,033
0
3,772
7,577
0
72,025
W
5,573
528
0
1,496
9,883
4,911
396
6,400
3,483
31,936
0
L
Guan Yu
filipi101
Guan Yu
4,281
877
85
2,992
12,412
9,542
139
9,388
2,960
0
23,619
W
Chiron
flaitiano
Chiron
5,288
2,901
703
3,523
7,392
2,225
825
4,659
2,733
0
28,721
W
12,310
5,247
0
10,051
13,496
3,747
3,005
1,133
12,363
72,057
0
W
Scylla
noLTre
Scylla
7,824
1,253
0
1,213
7,973
2,339
936
3,252
4,721
46,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,325
Gold Earned
36,149
388
Minions Killed
355
0
Camps Cleared
0
1,330,684
Distance Traveled
1,218,303
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,942
496
87
6
0
213,998
4
W
Pele
7,907
565
70
5
0
298,540
0
L
Ymir
6,055
433
20
1
0
204,940
2
L
Discordia
6,982
499
72
5
0
234,927
6
L
Pele
9,522
680
124
9
0
316,256
1
W
Ymir
7,099
507
52
4
0
255,704
1
L
Guan Yu
6,648
475
52
4
0
248,182
0
W
Chiron
6,642
474
48
3
0
222,497
1
W
Sol
9,835
703
122
9
0
275,460
6
W
Scylla
9,842
703
96
7
0
278,483
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role