Player Matchup

Apollo
Apollo
HenryDawgy
Apollo
Level 127
God Stats
11W - 12L
1,518 SR
Queue Stats
309W - 358L
1,396 Elo+
Solo
Sol
Sol
Telor28
Sol
Level 117
God Stats
4W - 11L
1,528 SR
Queue Stats
119W - 182L
1,310 Elo+
Solo
Bacchus
Bacchus
djdallas098
Bacchus
Level 116
God Stats
2W - 5L
1,166 SR
Queue Stats
15W - 30L
1,319 Elo+
Solo
Team Averages
Level 120
1,404 SR
1,341 Elo+

VS

Team Averages
Level 119
1,468 SR
1,347 Elo+
Ganesha
Ganesha
Aleruz
Ganesha
Level 95
God Stats
1W - 4L
1,486 SR
Queue Stats
25W - 37L
1,279 Elo+
Solo
Ah Puch
Ah Puch
Sebastián330
Ah Puch
Level 106
God Stats
2W - 1L
1,479 SR
Queue Stats
46W - 62L
1,364 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
mickeyy15
Ah Muzen Cab
Level 155
God Stats
14W - 24L
1,440 SR
Queue Stats
478W - 590L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
HenryDawgy
Apollo
18
11 / 4 / 6
14,781
739
21,053
24,460
8,158
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sol
18
4 / 7 / 8
13,718
686
17,275
20,702
7,500
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bacchus
djdallas098
Bacchus
17
6 / 9 / 9
13,413
671
19,628
25,122
31,061
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Aleruz
Ganesha
18
1 / 4 / 18
13,234
662
8,295
24,827
29,481
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Puch
20
15 / 7 / 5
16,431
822
39,415
28,439
12,884
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
mickeyy15
Ah Muzen Cab
17
4 / 10 / 8
13,527
676
10,841
18,281
8,043
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
51
21
Kills
20
20
Deaths
21
23
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Aleruz
Ganesha
1
4
18
2.5
L
Apollo
HenryDawgy
Apollo
11
4
6
3.5
W
Ah Puch
15
7
5
2.5
L
Sol
4
7
8
1.14
L
Bacchus
djdallas098
Bacchus
6
9
9
1.17
W
Ah Muzen Cab
mickeyy15
Ah Muzen Cab
4
10
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,956
Damage
58,551
70,284
Taken
71,547
46,719
Mitigated
50,408
16,796
Healing
19,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Aleruz
Ganesha
8,295
626
1,536
4,322
24,827
29,481
204
8,977
15,850
31,289
0
L
Apollo
HenryDawgy
Apollo
21,053
14,741
738
7,018
24,460
8,158
824
17,629
6,831
0
72,040
W
Ah Puch
39,415
2,825
0
12,154
28,439
12,884
375
16,920
11,519
89,474
0
L
Sol
17,275
4,281
877
7,653
20,702
7,500
1,795
15,689
5,013
60,667
0
L
Bacchus
djdallas098
Bacchus
19,628
1,383
0
510
25,122
31,061
162
14,392
10,730
36,273
0
W
Ah Muzen Cab
mickeyy15
Ah Muzen Cab
10,841
5,251
0
1,376
18,281
8,043
2,398
11,006
7,275
0
49,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,912
Gold Earned
43,192
262
Minions Killed
201
0
Camps Cleared
0
1,002,193
Distance Traveled
1,024,040
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
13,234
662
5
0
0
385,327
7
L
Apollo
14,781
739
107
5
0
342,682
2
W
Ah Puch
16,431
822
117
6
0
345,252
0
L
Sol
13,718
686
114
6
0
336,886
2
L
Bacchus
13,413
671
41
2
0
322,625
3
W
Ah Muzen Cab
13,527
676
79
4
0
293,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role