Player Matchup

Bastet
Bastet
D2Trappy1275
Bastet
Level 29
God Stats
4W - 1L
1,973 SR
Queue Stats
151W - 120L
1,547 Elo+
Solo
Ra
Ra
MeaningClover37
Ra
Level 5
God Stats
4W - 12L
1,246 SR
Queue Stats
25W - 37L
1,396 Elo+
Solo
Neith
Neith
NeoDeriak
Neith
Level 22
God Stats
18W - 21L
1,492 SR
Queue Stats
49W - 70L
1,378 Elo+
Solo
Apollo
Apollo
UpriseNemesis
Apollo
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
93W - 42L
1,630 Elo+
Solo
Zeus
Zeus
dr3gree
Zeus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,700 Elo+
Solo
Team Averages
Level 17
1,542 SR
1,530 Elo+

VS

Team Averages
Level 20
1,536 SR
1,582 Elo+
Bacchus
Bacchus
BraustinBaby
Bacchus
Level 10
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 11L
1,808 Elo+
Party 1
Ymir
Ymir
GreasyPlums3043
Ymir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,639 Elo+
Party 1
Agni
Agni
Sunset_Owl
Agni
Level 28
God Stats
1W - 1L
1,271 SR
Queue Stats
37W - 35L
1,462 Elo+
Solo
Guan Yu
Guan Yu
nanoblack33-chan
Guan Yu
Level 29
God Stats
7W - 4L
1,596 SR
Queue Stats
37W - 45L
1,410 Elo+
Solo
Rama
Rama
phliek
Rama
Level 27
God Stats
7W - 3L
1,810 SR
Queue Stats
125W - 92L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
8
3 / 1 / 0
4,630
661
2,162
5,250
1,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
0 / 3 / 0
3,572
510
923
3,088
700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
NeoDeriak
Neith
5
0 / 4 / 1
3,741
534
2,005
3,343
1,048
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
1 / 1 / 1
4,352
622
4,110
4,567
1,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zeus
dr3gree
Zeus
3
0 / 3 / 1
3,207
458
223
1,718
480
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BraustinBaby
Bacchus
9
5 / 1 / 1
5,283
755
3,172
3,510
1,633
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
3 / 0 / 0
5,091
727
3,028
3,845
1,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
0 / 1 / 1
3,874
553
983
2,512
518
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
2 / 0 / 2
4,803
686
1,031
3,916
1,803
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Rama
phliek
Rama
8
2 / 2 / 2
4,852
693
2,573
3,940
1,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
18
4
Kills
12
12
Deaths
4
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BraustinBaby
Bacchus
5
1
1
5.5
L
Bastet
3
1
0
3
W
3
0
0
3
L
0
3
0
0
L
Neith
NeoDeriak
Neith
0
4
1
0.13
W
0
1
1
0.5
L
1
1
1
1.5
L
Zeus
dr3gree
Zeus
0
3
1
0.17
W
2
0
2
3
W
Rama
phliek
Rama
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,423
Damage
10,787
17,966
Taken
17,723
4,958
Mitigated
6,857
4,146
Healing
6,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BraustinBaby
Bacchus
3,172
447
0
993
3,510
1,633
0
76
3,434
20,919
0
L
Bastet
2,162
659
0
2,071
5,250
1,460
0
1,324
3,926
0
16,211
W
3,028
886
0
720
3,845
1,454
0
147
3,698
22,995
0
L
923
311
0
30
3,088
700
0
937
2,151
10,846
0
L
Neith
NeoDeriak
Neith
2,005
702
0
197
3,343
1,048
260
2,420
923
0
10,171
W
983
111
0
857
2,512
518
432
219
2,221
14,340
0
L
4,110
2,616
0
1,840
4,567
1,270
160
1,652
2,915
0
22,560
L
Zeus
dr3gree
Zeus
223
223
0
8
1,718
480
0
850
868
928
0
W
1,031
289
408
1,790
3,916
1,803
468
482
3,284
0
17,210
W
Rama
phliek
Rama
2,573
2,016
0
1,406
3,940
1,449
0
0
3,940
0
21,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,502
Gold Earned
23,903
133
Minions Killed
198
0
Camps Cleared
0
628,932
Distance Traveled
721,614
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,283
755
28
4
0
150,462
3
L
Bastet
4,630
661
41
6
0
134,736
2
W
Ymir
5,091
727
54
8
0
156,337
0
L
Ra
3,572
510
15
2
0
141,399
0
L
Neith
3,741
534
23
3
0
115,648
0
W
Agni
3,874
553
21
3
0
133,730
0
L
Apollo
4,352
622
48
7
0
134,875
3
L
Zeus
3,207
458
6
1
0
102,274
0
W
Guan Yu
4,803
686
48
7
0
159,124
2
W
Rama
4,852
693
47
7
0
121,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role