Player Matchup

Nemesis
Nemesis
Fabvick
Nemesis
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 18L
1,457 Elo+
Solo
Skadi
Skadi
Sariel 7638
Skadi
Level 8
God Stats
2W - 1L
1,531 SR
Queue Stats
8W - 8L
1,342 Elo+
Party 2
Sol
Sol
YukioSenpai2
Sol
Level 67
God Stats
0W - 1L
1,544 SR
Queue Stats
2W - 10L
1,159 Elo+
Party 2
Cabrakan
Cabrakan
cogollito9
Cabrakan
Level 29
God Stats
1W - 1L
1,795 SR
Queue Stats
243W - 179L
1,521 Elo+
Solo
Anubis
Anubis
ptoloco
Anubis
Level 20
God Stats
8W - 13L
1,272 SR
Queue Stats
33W - 49L
1,314 Elo+
Solo
Team Averages
Level 28
1,528 SR
1,359 Elo+

VS

Team Averages
Level 22
1,367 SR
1,461 Elo+
Skadi
Skadi
Kirito3s
Skadi
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 10L
1,441 Elo+
Party 1
Amaterasu
Amaterasu
White1Hollow
Amaterasu
Level 16
God Stats
4W - 1L
1,202 SR
Queue Stats
15W - 10L
1,413 Elo+
Party 1
Medusa
Medusa
lBRSlScreamthief
Medusa
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,700 Elo+
Solo
Loki
Loki
lusador122
Loki
Level 25
God Stats
21W - 16L
1,451 SR
Queue Stats
224W - 252L
1,288 Elo+
Solo
Janus
Janus
matiasmoncler
Janus
Level 13
God Stats
1W - 2L
1,180 SR
Queue Stats
21W - 21L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Fabvick
Nemesis
11
3 / 1 / 2
6,767
564
3,808
5,933
2,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

8
0 / 8 / 2
5,037
420
1,624
8,016
1,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 2 / 1
6,064
505
3,768
6,738
1,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cabrakan
cogollito9
Cabrakan
13
7 / 1 / 0
7,562
630
5,663
8,092
4,745
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
ptoloco
Anubis
9
0 / 5 / 1
5,389
449
2,738
4,514
1,642
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Kirito3s
Skadi
11
3 / 2 / 1
6,749
562
3,121
6,938
1,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
White1Hollow
Amaterasu
10
4 / 1 / 8
6,902
575
4,036
6,274
2,589
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
9 / 1 / 1
7,668
639
8,086
5,799
1,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 4 / 3
5,346
446
1,377
5,977
1,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 3 / 0
6,104
509
4,364
4,315
1,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
30
11
Kills
17
17
Deaths
11
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Fabvick
Nemesis
3
1
2
4
W
Skadi
Kirito3s
Skadi
3
2
1
1.75
L
0
8
2
0.13
W
Amaterasu
White1Hollow
Amaterasu
4
1
8
8
L
1
2
1
0.75
L
Cabrakan
cogollito9
Cabrakan
7
1
0
7
W
9
1
1
9.5
W
0
4
3
0.38
W
1
3
0
0.33
L
Anubis
ptoloco
Anubis
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,601
Damage
20,984
33,293
Taken
29,303
11,833
Mitigated
8,902
6,804
Healing
8,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Fabvick
Nemesis
3,808
1,513
0
646
5,933
2,203
0
122
5,798
0
39,330
W
Skadi
Kirito3s
Skadi
3,121
1,719
0
1,551
6,938
1,899
852
3,266
3,672
0
34,005
L
1,624
1,038
0
292
8,016
1,732
513
0
8,016
0
14,924
W
Amaterasu
White1Hollow
Amaterasu
4,036
1,395
0
2,324
6,274
2,589
0
3,392
2,882
0
8,564
L
3,768
1,441
0
3,407
6,738
1,511
241
0
6,738
37,478
0
L
Cabrakan
cogollito9
Cabrakan
5,663
769
0
2,421
8,092
4,745
441
3,964
3,863
36,656
0
W
8,086
3,168
0
2,477
5,799
1,590
0
1,228
4,571
0
56,665
W
1,377
217
0
1,416
5,977
1,523
0
2,260
3,717
0
18,109
W
4,364
329
0
449
4,315
1,301
0
2,023
2,292
33,774
0
L
Anubis
ptoloco
Anubis
2,738
127
0
38
4,514
1,642
0
0
4,514
21,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,819
Gold Earned
32,769
321
Minions Killed
301
0
Camps Cleared
0
1,046,035
Distance Traveled
1,013,958
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,767
564
84
7
0
231,196
0
W
Skadi
6,749
562
74
6
0
189,154
1
L
Skadi
5,037
420
34
3
0
224,676
0
W
Amaterasu
6,902
575
11
1
0
235,435
1
L
Sol
6,064
505
78
7
0
196,970
3
L
Cabrakan
7,562
630
88
7
0
199,500
2
W
Medusa
7,668
639
97
8
0
202,430
4
W
Loki
5,346
446
43
4
0
218,784
1
W
Janus
6,104
509
76
6
0
168,155
2
L
Anubis
5,389
449
37
3
0
193,693
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role