Player Matchup

Gilgamesh
Gilgamesh
ArchieTv17
Gilgamesh
Level 30
God Stats
25W - 29L
1,469 SR
Queue Stats
145W - 191L
1,381 Elo+
Solo
Danzaburou
Danzaburou
DannyJ69
Danzaburou
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,669 Elo+
Party 1
Cabrakan
Cabrakan
JodyFasho
Cabrakan
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,222 Elo+
Solo
Ra
Ra
SqueakyP
Ra
Level 29
God Stats
2W - 0L
1,555 SR
Queue Stats
28W - 26L
1,493 Elo+
Solo
Nemesis
Nemesis
whisper-GOLDWORK
Nemesis
Level 65
God Stats
6W - 11L
1,439 SR
Queue Stats
142W - 210L
1,344 Elo+
Party 1
Team Averages
Level 27
1,493 SR
1,422 Elo+

VS

Team Averages
Level 18
1,454 SR
1,418 Elo+
Set
Set
DeadlyStrike6969
Set
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,312 Elo+
Party 2
Kukulkan
Kukulkan
MontanaPlayer
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,544 Elo+
Party 2
Ymir
Ymir
OsbornLeafellow
Ymir
Level 27
God Stats
0W - 2L
1,269 SR
Queue Stats
9W - 7L
1,443 Elo+
Solo
Artio
Artio
josepor476
Artio
Level 26
God Stats
5W - 7L
1,500 SR
Queue Stats
307W - 367L
1,376 Elo+
Solo
Neith
Neith
qwertyfenix
Neith
Level 22
God Stats
67W - 69L
1,499 SR
Queue Stats
229W - 236L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ArchieTv17
Gilgamesh
15
6 / 2 / 0
9,360
520
13,401
18,012
9,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
DannyJ69
Danzaburou
16
6 / 3 / 5
10,462
581
13,932
11,018
3,937
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cabrakan
JodyFasho
Cabrakan
13
2 / 7 / 8
8,834
491
6,092
15,189
11,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

16
3 / 3 / 10
10,085
560
8,782
9,747
4,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
11 / 1 / 6
11,168
620
10,350
14,039
6,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 3
7,932
441
2,770
15,089
5,433
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
MontanaPlayer
Kukulkan
15
5 / 6 / 0
9,056
503
8,464
9,211
4,748
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 4 / 7
7,420
412
7,462
15,380
14,141
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Artio
13
1 / 7 / 1
9,348
519
9,572
19,555
16,684
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
7 / 5 / 2
9,400
522
11,678
12,236
5,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
28
28
Kills
15
16
Deaths
28
29
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
ArchieTv17
Gilgamesh
6
2
0
3
W
Danzaburou
DannyJ69
Danzaburou
6
3
5
2.83
L
1
6
3
0.42
W
Cabrakan
JodyFasho
Cabrakan
2
7
8
0.86
L
Kukulkan
MontanaPlayer
Kukulkan
5
6
0
0.83
L
1
4
7
1.13
W
3
3
10
2.67
L
Artio
1
7
1
0.21
L
7
5
2
1.6
W
11
1
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,557
Damage
39,946
68,005
Taken
71,471
35,798
Mitigated
46,431
26,818
Healing
14,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
ArchieTv17
Gilgamesh
13,401
4,650
0
8,603
18,012
9,708
369
8,632
9,380
0
47,432
W
Danzaburou
DannyJ69
Danzaburou
13,932
7,756
660
5,813
11,018
3,937
890
3,741
7,277
0
56,365
L
2,770
1,024
270
4,579
15,089
5,433
571
1,759
13,226
0
41,598
W
Cabrakan
JodyFasho
Cabrakan
6,092
609
89
2,102
15,189
11,373
0
5,810
9,379
22,232
0
L
Kukulkan
MontanaPlayer
Kukulkan
8,464
1,261
0
1,254
9,211
4,748
275
3,729
5,236
46,720
0
L
7,462
1,773
405
1,272
15,380
14,141
177
4,775
10,527
16,414
0
W
8,782
1,368
931
3,756
9,747
4,354
306
4,254
5,493
56,607
0
L
Artio
9,572
1,381
0
3,854
19,555
16,684
514
1,582
17,825
38,400
0
L
11,678
6,090
0
3,322
12,236
5,425
141
2,453
9,783
0
80,426
W
10,350
4,529
53
4,811
14,039
6,426
2,002
3,061
10,978
0
72,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,909
Gold Earned
43,156
445
Minions Killed
375
0
Camps Cleared
0
1,768,878
Distance Traveled
1,599,615
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,360
520
90
5
0
366,685
0
W
Danzaburou
10,462
581
105
6
0
322,341
3
L
Set
7,932
441
71
4
0
320,635
2
W
Cabrakan
8,834
491
28
2
0
278,963
6
L
Kukulkan
9,056
503
95
5
0
312,057
4
L
Ymir
7,420
412
25
1
0
348,626
5
W
Ra
10,085
560
116
6
0
391,870
6
L
Artio
9,348
519
65
4
0
340,281
3
L
Neith
9,400
522
119
7
0
278,016
4
W
Nemesis
11,168
620
106
6
0
409,019
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role