Player Matchup

Khepri
Khepri
Black_Shogun05
Khepri
Level 24
God Stats
11W - 8L
1,552 SR
Queue Stats
116W - 114L
1,464 Elo+
Party 1
Neith
Neith
MissKillswtch
Neith
Level 28
God Stats
11W - 13L
1,427 SR
Queue Stats
13W - 19L
1,273 Elo+
Solo
Janus
Janus
Riahhhboo
Janus
Level 25
God Stats
2W - 4L
1,288 SR
Queue Stats
54W - 76L
1,308 Elo+
Solo
Thor
Thor
soultron27
Thor
Level 8
God Stats
18W - 14L
1,475 SR
Queue Stats
32W - 33L
1,430 Elo+
Party 1
Tiamat
Tiamat
warriorkuro
Tiamat
Level 8
God Stats
3W - 1L
1,686 SR
Queue Stats
7W - 20L
1,099 Elo+
Solo
Team Averages
Level 19
1,485 SR
1,315 Elo+

VS

Team Averages
Level 14
1,472 SR
1,463 Elo+
Neith
Neith
AngelsBlackRose
Neith
Level 7
God Stats
4W - 6L
1,464 SR
Queue Stats
5W - 6L
1,469 Elo+
Solo
Raijin
Raijin
BUD32289
Raijin
Level 18
God Stats
21W - 30L
1,333 SR
Queue Stats
337W - 413L
1,314 Elo+
Solo
Olorun
Olorun
D3M1GOD9619
Olorun
Level 5
God Stats
0W - 3L
1,297 SR
Queue Stats
1W - 3L
1,470 Elo+
Solo
Guan Yu
Guan Yu
GriffinYang1234
Guan Yu
Level 26
God Stats
4W - 1L
1,768 SR
Queue Stats
12W - 19L
1,398 Elo+
Solo
Fenrir
Fenrir
antDemoleitor
Fenrir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,662 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 0 / 19
14,126
1,284
13,390
9,263
13,971
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
8 / 0 / 24
12,772
1,161
21,368
6,837
3,211
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Riahhhboo
Janus
18
7 / 4 / 20
11,878
1,080
11,989
8,660
3,348
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
13 / 1 / 14
12,522
1,138
16,400
7,061
4,535
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
15
0 / 5 / 13
9,578
871
3,620
9,915
4,948
Team 1 Tickets

323

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 8 / 6
10,220
929
10,341
16,810
6,468
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
BUD32289
Raijin
15
0 / 8 / 5
9,267
842
7,041
14,099
4,924
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
16
2 / 14 / 3
10,304
937
3,732
20,218
8,136
17
7 / 4 / 1
11,551
1,050
14,420
19,592
18,754
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
0 / 7 / 1
8,853
805
1,276
9,828
3,987
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
26
41
Kills
10
10
Deaths
41
90
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
8
6
0.5
L
Raijin
BUD32289
Raijin
0
8
5
0.31
W
13
0
19
22.5
L
Olorun
2
14
3
0.25
L
7
4
1
1.88
W
8
0
24
20
W
Janus
Riahhhboo
Janus
7
4
20
4.25
L
0
7
1
0.07
W
13
1
14
20
W
Tiamat
0
5
13
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,767
Damage
36,810
41,736
Taken
80,547
30,013
Mitigated
42,269
5,260
Healing
6,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,341
6,818
0
1,708
16,810
6,468
0
4,929
11,881
0
28,466
L
Raijin
BUD32289
Raijin
7,041
822
0
0
14,099
4,924
0
6,604
7,495
9,376
0
W
13,390
1,964
0
714
9,263
13,971
0
3,404
5,859
24,006
0
L
Olorun
3,732
2,032
138
834
20,218
8,136
0
8,266
11,952
23,310
0
L
14,420
746
1,063
2,449
19,592
18,754
0
7,160
12,432
0
25,233
W
21,368
13,406
0
3,814
6,837
3,211
0
1,964
4,873
0
56,475
W
Janus
Riahhhboo
Janus
11,989
2,407
0
0
8,660
3,348
0
2,028
6,045
21,781
0
L
1,276
366
0
240
9,828
3,987
0
2,040
7,788
0
9,108
W
16,400
5,371
0
0
7,061
4,535
0
1,483
5,578
0
34,309
W
Tiamat
3,620
1,299
0
732
9,915
4,948
0
1,894
8,021
6,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,876
Gold Earned
50,195
173
Minions Killed
110
4
Camps Cleared
3
918,001
Distance Traveled
768,748
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,220
929
36
3
0
140,733
0
L
Raijin
9,267
842
4
0
0
142,855
2
W
Khepri
14,126
1,284
19
2
1
239,408
0
L
Olorun
10,304
937
43
4
1
142,607
0
L
Guan Yu
11,551
1,050
17
2
1
229,306
1
W
Neith
12,772
1,161
84
8
0
176,653
0
W
Janus
11,878
1,080
25
2
1
157,811
0
L
Fenrir
8,853
805
10
1
1
113,247
2
W
Thor
12,522
1,138
43
4
2
206,516
2
W
Tiamat
9,578
871
2
0
0
137,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role