Player Matchup

Merlin
Merlin
AlexanderLobo
Merlin
Level 25
God Stats
1W - 2L
1,461 SR
Queue Stats
34W - 48L
1,431 Elo+
Solo
Ymir
Ymir
GR4NUJA
Ymir
Level 25
God Stats
10W - 12L
1,557 SR
Queue Stats
151W - 144L
1,358 Elo+
Solo
Hel
Hel
NEDie
Hel
Level 29
God Stats
89W - 107L
1,403 SR
Queue Stats
365W - 397L
1,439 Elo+
Solo
Sol
Sol
RazahOTF
Sol
Level 19
God Stats
17W - 9L
1,743 SR
Queue Stats
38W - 24L
1,636 Elo+
Solo
Neith
Neith
TheRavDawg
Neith
Level 28
God Stats
10W - 14L
1,463 SR
Queue Stats
35W - 35L
1,546 Elo+
Solo
Team Averages
Level 25
1,525 SR
1,482 Elo+

VS

Team Averages
Level 24
1,462 SR
1,498 Elo+
Izanami
Izanami
BigDaddyMolit
Izanami
Level 17
God Stats
18W - 24L
1,466 SR
Queue Stats
222W - 219L
1,475 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BomboJombo
Morgan Le Fay
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 27L
1,418 Elo+
Solo
Set
Set
Dactracia
Set
Level 29
God Stats
0W - 2L
1,311 SR
Queue Stats
85W - 81L
1,543 Elo+
Solo
King Arthur
King Arthur
GoldenKNL
King Arthur
Level 17
God Stats
2W - 3L
1,532 SR
Queue Stats
121W - 108L
1,606 Elo+
Solo
Athena
Athena
sunnygeez
Athena
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 40L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 3 / 19
14,173
945
23,255
11,931
5,080
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
GR4NUJA
Ymir
20
1 / 4 / 17
12,974
865
9,587
19,560
25,880
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hel
NEDie
Hel
20
1 / 5 / 22
13,793
920
16,908
17,421
9,112
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

20
18 / 0 / 10
17,113
1,141
48,833
15,360
7,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
20
9 / 3 / 15
15,348
1,023
34,646
17,859
9,226
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

118

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
19
5 / 8 / 5
13,982
932
16,304
25,554
10,424
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Morgan Le Fay
BomboJombo
Morgan Le Fay
19
1 / 9 / 6
12,800
853
18,612
22,804
9,603
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
3 / 4 / 3
13,185
879
14,100
18,694
9,025
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

King Arthur
GoldenKNL
King Arthur
20
5 / 7 / 7
14,501
967
20,945
48,397
44,306
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Athena
sunnygeez
Athena
18
1 / 4 / 5
13,085
872
8,571
25,582
28,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
41
32
Kills
15
15
Deaths
32
83
Assists
26
Player
Kills
Deaths
Assists
KDA
W
3
3
19
4.17
L
Izanami
5
8
5
0.94
L
Morgan Le Fay
BomboJombo
Morgan Le Fay
1
9
6
0.44
L
3
4
3
1.13
W
Ymir
GR4NUJA
Ymir
1
4
17
2.38
L
King Arthur
GoldenKNL
King Arthur
5
7
7
1.21
W
Hel
NEDie
Hel
1
5
22
2.4
W
18
0
10
23
W
Neith
9
3
15
5.5
L
Athena
sunnygeez
Athena
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

133,229
Damage
78,532
82,131
Taken
141,031
56,353
Mitigated
102,255
32,481
Healing
15,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,255
2,331
0
0
11,931
5,080
0
6,421
5,510
46,280
0
L
Izanami
16,304
10,634
0
82
25,554
10,424
0
16,024
9,530
0
50,949
L
Morgan Le Fay
BomboJombo
Morgan Le Fay
18,612
938
0
1,670
22,804
9,603
0
15,371
7,433
59,957
0
L
14,100
3,509
0
2,231
18,694
9,025
0
11,376
7,318
0
38,758
W
Ymir
GR4NUJA
Ymir
9,587
902
0
386
19,560
25,880
0
6,656
12,904
18,773
0
L
King Arthur
GoldenKNL
King Arthur
20,945
2,333
0
10,461
48,397
44,306
0
36,579
11,818
0
47,511
W
Hel
NEDie
Hel
16,908
2,134
10,467
7,293
17,421
9,112
0
5,613
11,808
48,684
0
W
48,833
13,498
0
8,024
15,360
7,055
0
3,847
11,513
77,293
0
W
Neith
34,646
24,168
0
6,311
17,859
9,226
0
4,646
13,213
0
65,788
L
Athena
sunnygeez
Athena
8,571
2,483
0
1,129
25,582
28,897
0
19,233
6,349
15,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,401
Gold Earned
67,553
297
Minions Killed
303
3
Camps Cleared
12
1,349,694
Distance Traveled
1,395,755
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
14,173
945
52
3
0
289,159
0
L
Izanami
13,982
932
79
5
4
246,146
0
L
Morgan Le Fay
12,800
853
89
6
2
270,170
0
L
Set
13,185
879
48
3
6
268,818
2
W
Ymir
12,974
865
23
2
0
212,170
0
L
King Arthur
14,501
967
69
5
0
287,442
0
W
Hel
13,793
920
68
5
0
279,018
1
W
Sol
17,113
1,141
73
5
1
300,155
0
W
Neith
15,348
1,023
81
5
2
269,192
1
L
Athena
13,085
872
18
1
0
323,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role