Player Matchup

Nemesis
Nemesis
Gold II
 
Nemesis
Gold II
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Platinum V
 
Tiamat
Platinum V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Diamond IV
ElNegroSupport
Ares
Diamond IV
Level 158
God Stats
22W - 17L
1,706 SR
Queue Stats
243W - 254L
2,105 MMR
Solo
Artio
Artio
Gold II
Zick100
Artio
Gold II
Level 106
God Stats
23W - 12L
1,688 SR
Queue Stats
232W - 230L
1,561 MMR
Solo
Chernobog
Chernobog
Gold IV
bauty191
Chernobog
Gold IV
Level 99
God Stats
1W - 1L
1,539 SR
Queue Stats
121W - 123L
1,522 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 115
1,587 SR
1,638 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 107
1,514 SR
1,596 MMR
Hachiman
Hachiman
Platinum II
 
Hachiman
Platinum II
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold III
 
Cu Chulainn
Gold III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Gold III
SheldonSHooKaDo
Fafnir
Gold III
Level 45
God Stats
16W - 7L
1,666 SR
Queue Stats
46W - 42L
1,535 MMR
Solo
Fenrir
Fenrir
Bronze III
Skyp0wer
Fenrir
Bronze III
Level 109
God Stats
1W - 0L
1,388 SR
Queue Stats
6W - 7L
1,445 MMR
Solo
Scylla
Scylla
Diamond IV
mhamide
Scylla
Diamond IV
Level 125
God Stats
45W - 53L
1,517 SR
Queue Stats
1,185W - 1,222L
2,000 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
6
0 / 0 / 0
3,643
607
205
2,243
571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tiamat
 
Tiamat
1
0 / 0 / 0
1,104
184
0
0
0
7
0 / 0 / 0
3,850
642
1,373
1,967
787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artio
Zick100
Artio
7
0 / 1 / 0
3,978
663
3,046
5,027
1,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chernobog
bauty191
Chernobog
7
0 / 1 / 0
4,045
674
1,132
2,797
600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
AthenaSetGilgameshTsukuyomiApollo

VS

Bans
PersephoneChironGebAnhurYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
8
1 / 0 / 0
4,117
686
1,947
3,003
566
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
 
Cu Chulainn
6
0 / 0 / 1
3,748
625
2,205
4,492
1,218
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

6
1 / 0 / 0
4,098
683
668
1,707
782
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Fenrir
Skyp0wer
Fenrir
6
0 / 0 / 0
3,510
585
280
3,139
1,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Scylla
mhamide
Scylla
6
0 / 0 / 0
3,508
585
1,154
1,437
354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
3
0
Kills
2
2
Deaths
0
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
0
0
0
L
Tiamat
 
Tiamat
0
0
0
0
W
Hachiman
 
Hachiman
1
0
0
1
W
Cu Chulainn
 
Cu Chulainn
0
0
1
0.5
L
0
0
0
0
W
1
0
0
1
W
Fenrir
Skyp0wer
Fenrir
0
0
0
0
L
Artio
Zick100
Artio
0
1
0
0
L
Chernobog
bauty191
Chernobog
0
1
0
0
W
Scylla
mhamide
Scylla
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,756
Damage
6,254
12,034
Taken
13,778
3,706
Mitigated
3,990
5,650
Healing
6,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
205
59
0
594
2,243
571
0
749
1,494
0
15,434
L
Tiamat
 
Tiamat
0
0
0
0
0
0
0
0
0
0
0
W
Hachiman
 
Hachiman
1,947
926
0
500
3,003
566
0
0
3,003
0
21,457
W
Cu Chulainn
 
Cu Chulainn
2,205
67
0
1,986
4,492
1,218
0
2,520
1,696
0
14,808
L
1,373
36
0
1,145
1,967
787
0
627
1,340
12,624
0
W
668
151
0
939
1,707
782
0
316
1,361
4,770
0
W
Fenrir
Skyp0wer
Fenrir
280
84
0
2,039
3,139
1,070
0
648
2,491
0
12,829
L
Artio
Zick100
Artio
3,046
175
0
2,904
5,027
1,748
0
446
4,581
16,010
0
L
Chernobog
bauty191
Chernobog
1,132
759
0
1,007
2,797
600
0
0
2,797
0
19,721
W
Scylla
mhamide
Scylla
1,154
83
0
622
1,437
354
0
629
808
16,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,620
Gold Earned
18,981
157
Minions Killed
157
0
Camps Cleared
0
464,414
Distance Traveled
550,856
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
3,643
607
41
7
0
105,189
1
L
Tiamat
1,104
184
0
0
0
0
0
W
Hachiman
4,117
686
50
8
0
94,751
3
W
Cu Chulainn
3,748
625
28
5
0
116,202
0
L
Ares
3,850
642
26
4
0
126,089
3
W
Fafnir
4,098
683
10
2
0
117,258
2
W
Fenrir
3,510
585
29
5
0
102,763
1
L
Artio
3,978
663
45
8
0
122,860
4
L
Chernobog
4,045
674
45
8
0
110,276
2
W
Scylla
3,508
585
40
7
0
119,882
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role