Player Matchup

Ullr
Ullr
Curlykidq
Ullr
Level 29
God Stats
2W - 1L
1,689 SR
Queue Stats
66W - 111L
1,306 Elo+
Solo
Tiamat
Tiamat
WiseOwOreo
Tiamat
Level 28
God Stats
14W - 18L
1,474 SR
Queue Stats
198W - 229L
1,355 Elo+
Solo
Cerberus
Cerberus
jandriyo466
Cerberus
Level 26
God Stats
47W - 63L
1,442 SR
Queue Stats
271W - 330L
1,376 Elo+
Solo
Team Averages
Level 28
1,535 SR
1,346 Elo+

VS

Team Averages
Level 29
1,651 SR
1,361 Elo+
Kuzenbo
Kuzenbo
OleReliable
Kuzenbo
Level 67
God Stats
14W - 18L
1,566 SR
Queue Stats
182W - 184L
1,526 Elo+
Party 1
Hercules
Hercules
StickyDiego_701
Hercules
Level 7
God Stats
7W - 11L
1,551 SR
Queue Stats
11W - 23L
1,230 Elo+
Party 1
Kukulkan
Kukulkan
XxLunacornxX
Kukulkan
Level 14
God Stats
1W - 1L
1,836 SR
Queue Stats
5W - 12L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
16
6 / 1 / 11
12,270
682
22,228
15,437
6,475
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
WiseOwOreo
Tiamat
16
9 / 8 / 4
12,443
691
16,825
12,522
8,273
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
jandriyo466
Cerberus
15
4 / 4 / 12
11,981
666
15,738
22,057
20,814
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
OleReliable
Kuzenbo
15
5 / 4 / 5
11,479
638
13,250
22,385
25,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hercules
14
8 / 8 / 3
11,695
650
16,330
27,378
17,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
XxLunacornxX
Kukulkan
12
0 / 7 / 7
9,776
543
4,037
14,954
4,516
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
28
19
Kills
13
13
Deaths
19
27
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ullr
6
1
11
11.5
L
Kuzenbo
OleReliable
Kuzenbo
5
4
5
1.88
L
Hercules
8
8
3
1.19
W
Tiamat
WiseOwOreo
Tiamat
9
8
4
1.38
L
Kukulkan
XxLunacornxX
Kukulkan
0
7
7
0.5
W
Cerberus
jandriyo466
Cerberus
4
4
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,791
Damage
33,617
50,016
Taken
64,717
35,562
Mitigated
47,260
14,404
Healing
8,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
22,228
12,975
0
4,008
15,437
6,475
2,421
6,709
8,548
0
55,708
L
Kuzenbo
OleReliable
Kuzenbo
13,250
4,106
767
4,797
22,385
25,064
0
10,762
11,623
36,384
0
L
Hercules
16,330
9,723
0
2,830
27,378
17,680
0
15,571
11,807
0
27,903
W
Tiamat
WiseOwOreo
Tiamat
16,825
1,709
0
1,051
12,522
8,273
420
5,058
7,227
43,776
0
L
Kukulkan
XxLunacornxX
Kukulkan
4,037
241
0
0
14,954
4,516
0
6,230
8,724
20,055
0
W
Cerberus
jandriyo466
Cerberus
15,738
1,282
1,641
7,704
22,057
20,814
91
5,520
16,120
39,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,694
Gold Earned
32,950
194
Minions Killed
126
0
Camps Cleared
0
907,522
Distance Traveled
789,669
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
12,270
682
71
4
0
310,797
0
L
Kuzenbo
11,479
638
58
3
0
305,708
2
L
Hercules
11,695
650
28
2
0
270,955
0
W
Tiamat
12,443
691
58
3
0
267,707
2
L
Kukulkan
9,776
543
40
2
0
213,006
0
W
Cerberus
11,981
666
65
4
0
329,018
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role