Player Matchup

Skadi
Skadi
 
Skadi
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
 
Hercules
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
KenIrwin
Anubis
Level 126
God Stats
1W - 2L
1,554 SR
Queue Stats
37W - 26L
1,552 Elo+
Party 1
Raijin
Raijin
Kionyu
Raijin
Level 153
God Stats
3W - 3L
1,629 SR
Queue Stats
144W - 150L
1,516 Elo+
Solo
Arachne
Arachne
MigosMane423
Arachne
Level 146
God Stats
3W - 2L
1,616 SR
Queue Stats
68W - 83L
1,448 Elo+
Solo
Team Averages
Level 136
1,560 SR
1,503 Elo+

VS

Team Averages
Level 123
1,615 SR
1,589 Elo+
Scylla
Scylla
 
Scylla
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Brat2284
Mercury
Level 49
God Stats
2W - 0L
1,703 SR
Queue Stats
105W - 40L
1,673 Elo+
Party 2
Loki
Loki
Cqboose
Loki
Level 156
God Stats
3W - 1L
1,768 SR
Queue Stats
148W - 100L
1,651 Elo+
Party 2
Chaac
Chaac
JAMMERTIME6969
Chaac
Level 156
God Stats
4W - 1L
1,714 SR
Queue Stats
155W - 147L
1,555 Elo+
Party 2
Neith
Neith
SuñŚhïňe
Neith
Level 109
God Stats
5W - 3L
1,389 SR
Queue Stats
268W - 245L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
19
5 / 7 / 11
11,464
764
19,687
18,344
7,667
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
 
Hercules
15
2 / 7 / 8
9,368
625
10,825
19,014
12,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Anubis
KenIrwin
Anubis
14
1 / 9 / 5
9,133
609
7,614
12,637
5,667
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
Kionyu
Raijin
19
6 / 5 / 8
11,102
740
14,935
26,337
18,037
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
MigosMane423
Arachne
19
8 / 5 / 11
11,275
752
9,183
15,734
7,730
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
11 / 4 / 11
12,694
846
22,074
9,014
4,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
Brat2284
Mercury
17
3 / 4 / 16
10,815
721
9,616
15,765
8,856
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Loki
Cqboose
Loki
20
13 / 6 / 10
12,985
866
17,676
18,016
9,394
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

19
3 / 4 / 20
11,669
778
19,132
21,331
34,158
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
2 / 4 / 16
10,544
703
14,629
11,099
5,199
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
105
22
Kills
32
33
Deaths
22
43
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
5
7
11
1.5
L
Hercules
 
Hercules
2
7
8
0.86
W
Scylla
 
Scylla
11
4
11
4.13
W
Mercury
Brat2284
Mercury
3
4
16
2.75
W
Loki
Cqboose
Loki
13
6
10
3
W
3
4
20
3.25
L
Anubis
KenIrwin
Anubis
1
9
5
0.39
L
Raijin
Kionyu
Raijin
6
5
8
2
L
Arachne
MigosMane423
Arachne
8
5
11
2.7
W
2
4
16
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,244
Damage
83,127
92,066
Taken
75,225
51,448
Mitigated
61,958
34,845
Healing
15,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
19,687
9,454
1,413
3,658
18,344
7,667
855
4,160
14,020
0
44,025
L
Hercules
 
Hercules
10,825
2,828
2,923
3,905
19,014
12,347
0
6,528
12,236
0
16,571
W
Scylla
 
Scylla
22,074
998
3,535
1,341
9,014
4,351
1,526
3,534
5,480
38,102
0
W
Mercury
Brat2284
Mercury
9,616
2,319
36
752
15,765
8,856
1,734
2,921
12,844
0
20,539
W
Loki
Cqboose
Loki
17,676
4,664
80
3,194
18,016
9,394
1,081
5,804
12,212
0
29,374
W
19,132
1,114
322
4,252
21,331
34,158
659
6,114
15,217
3,690
40,701
L
Anubis
KenIrwin
Anubis
7,614
115
1,852
1,514
12,637
5,667
0
4,483
7,978
16,940
0
L
Raijin
Kionyu
Raijin
14,935
1,515
2,438
9,066
26,337
18,037
144
4,393
21,754
39,996
0
L
Arachne
MigosMane423
Arachne
9,183
6,249
3,298
4,778
15,734
7,730
785
4,028
11,584
0
12,441
W
14,629
6,824
680
1,740
11,099
5,199
427
4,176
6,923
0
35,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,342
Gold Earned
58,707
140
Minions Killed
203
0
Camps Cleared
0
1,237,340
Distance Traveled
1,322,229
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
11,464
764
50
3
0
223,886
0
L
Hercules
9,368
625
18
1
0
254,827
4
W
Scylla
12,694
846
54
4
0
252,829
3
W
Mercury
10,815
721
24
2
0
285,301
0
W
Loki
12,985
866
24
2
0
277,360
2
W
Chaac
11,669
778
46
3
0
266,402
1
L
Anubis
9,133
609
30
2
0
224,331
3
L
Raijin
11,102
740
34
2
0
216,519
0
L
Arachne
11,275
752
8
1
0
317,777
3
W
Neith
10,544
703
55
4
0
240,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role