Player Matchup

Rama
Rama
Da__Munsta
Rama
Level 160
God Stats
9W - 13L
1,485 SR
Queue Stats
202W - 181L
1,536 Elo+
Solo
Freya
Freya
Halomania
Freya
Level 141
God Stats
1W - 0L
1,181 SR
Queue Stats
36W - 35L
1,498 Elo+
Solo
Medusa
Medusa
Kentuckyfan06
Medusa
Level 46
God Stats
3W - 1L
1,292 SR
Queue Stats
293W - 204L
1,590 Elo+
Party 1
Tiamat
Tiamat
Pickle3123
Tiamat
Level 26
God Stats
5W - 2L
1,403 SR
Queue Stats
173W - 94L
1,612 Elo+
Party 1
Ymir
Ymir
Procrafty
Ymir
Level 28
God Stats
2W - 1L
1,870 SR
Queue Stats
88W - 58L
1,575 Elo+
Party 1
Team Averages
Level 80
1,446 SR
1,562 Elo+

VS

Team Averages
Level 83
1,556 SR
1,555 Elo+
Kali
Kali
 
Kali
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Dark_Side433
Gilgamesh
Level 101
God Stats
46W - 36L
1,620 SR
Queue Stats
128W - 138L
1,477 Elo+
Solo
Yemoja
Yemoja
DkDragon1
Yemoja
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 110L
1,561 Elo+
Solo
Ah Puch
Ah Puch
Mobizzle23
Ah Puch
Level 25
God Stats
0W - 1L
1,616 SR
Queue Stats
1W - 2L
1,527 Elo+
Solo
Xbalanque
Xbalanque
Scoobay_Doo
Xbalanque
Level 78
God Stats
0W - 3L
1,544 SR
Queue Stats
6W - 14L
1,708 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 5
11,179
932
10,796
9,071
3,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Freya
Halomania
Freya
16
5 / 1 / 4
10,405
867
10,966
8,865
3,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
1 / 2 / 6
8,895
741
10,178
6,809
2,819
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Pickle3123
Tiamat
15
1 / 1 / 7
8,976
748
8,357
4,715
3,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
15
2 / 4 / 8
9,127
761
7,029
9,998
7,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
16
5 / 3 / 2
10,376
865
9,500
13,567
7,068
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gilgamesh
Dark_Side433
Gilgamesh
14
2 / 3 / 4
8,357
696
6,638
13,311
6,828
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
DkDragon1
Yemoja
14
2 / 1 / 6
9,017
751
1,620
8,554
5,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
Mobizzle23
Ah Puch
14
0 / 4 / 5
7,292
608
6,806
10,969
4,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
Scoobay_Doo
Xbalanque
14
0 / 4 / 4
7,500
625
5,691
10,994
4,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
30
15
Kills
9
9
Deaths
15
30
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
5
3
2
2
W
6
1
5
8.5
L
Gilgamesh
Dark_Side433
Gilgamesh
2
3
4
1.33
L
Yemoja
DkDragon1
Yemoja
2
1
6
5
W
Freya
Halomania
Freya
5
1
4
7
W
1
2
6
2
L
Ah Puch
Mobizzle23
Ah Puch
0
4
5
0.63
W
Tiamat
Pickle3123
Tiamat
1
1
7
4.5
W
Ymir
2
4
8
1.5
L
Xbalanque
Scoobay_Doo
Xbalanque
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,326
Damage
30,255
39,458
Taken
57,395
20,722
Mitigated
29,045
6,990
Healing
18,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
9,500
3,801
0
3,534
13,567
7,068
1
4,316
9,251
0
33,491
W
10,796
7,942
0
2,601
9,071
3,263
5,472
2,433
6,638
0
54,445
L
Gilgamesh
Dark_Side433
Gilgamesh
6,638
1,177
617
1,269
13,311
6,828
0
4,940
8,371
0
20,884
L
Yemoja
DkDragon1
Yemoja
1,620
596
8,183
2,688
8,554
5,933
0
5,856
2,698
6,696
0
W
Freya
Halomania
Freya
10,966
2,794
0
2,269
8,865
3,621
0
1,800
7,065
21,026
0
W
10,178
4,026
0
250
6,809
2,819
403
705
6,104
0
46,266
L
Ah Puch
Mobizzle23
Ah Puch
6,806
536
0
2,403
10,969
4,235
94
7,020
3,949
27,586
0
W
Tiamat
Pickle3123
Tiamat
8,357
239
0
1,355
4,715
3,284
192
881
3,834
31,899
0
W
Ymir
7,029
601
0
515
9,998
7,735
0
2,762
7,236
10,753
330
L
Xbalanque
Scoobay_Doo
Xbalanque
5,691
1,834
0
100
10,994
4,981
585
4,477
6,517
0
31,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,582
Gold Earned
42,542
330
Minions Killed
230
8
Camps Cleared
7
1,075,511
Distance Traveled
1,099,581
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
10,376
865
44
4
4
264,840
4
W
Rama
11,179
932
127
11
7
195,080
0
L
Gilgamesh
8,357
696
32
3
0
211,986
4
L
Yemoja
9,017
751
16
1
0
222,928
1
W
Freya
10,405
867
30
3
0
219,947
0
W
Medusa
8,895
741
78
7
0
229,849
4
L
Ah Puch
7,292
608
65
5
0
202,189
3
W
Tiamat
8,976
748
84
7
0
231,492
1
W
Ymir
9,127
761
11
1
1
199,143
3
L
Xbalanque
7,500
625
73
6
3
197,638
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role