Player Matchup

Ymir
Ymir
 
Ymir
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
HATERZi
Gilgamesh
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 14L
1,233 Elo+
Party 1
Ra
Ra
ShadyLF
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,179 Elo+
Party 1
Jing Wei
Jing Wei
i111ce
Jing Wei
Level 17
God Stats
1W - 1L
1,406 SR
Queue Stats
8W - 15L
1,248 Elo+
Party 1
Arachne
Arachne
kantiluv
Arachne
Level 27
God Stats
41W - 47L
1,493 SR
Queue Stats
342W - 334L
1,361 Elo+
Solo
Team Averages
Level 15
1,480 SR
1,304 Elo+

VS

Team Averages
Level 24
1,538 SR
1,408 Elo+
Neith
Neith
Bousie123
Neith
Level 27
God Stats
29W - 40L
1,415 SR
Queue Stats
98W - 119L
1,355 Elo+
Party 2
Agni
Agni
ELRanchero57
Agni
Level 21
God Stats
4W - 4L
1,635 SR
Queue Stats
83W - 80L
1,531 Elo+
Solo
Ymir
Ymir
UVMonKey
Ymir
Level 29
God Stats
6W - 6L
1,481 SR
Queue Stats
98W - 126L
1,340 Elo+
Party 2
Cernunnos
Cernunnos
crokle
Cernunnos
Level 28
God Stats
3W - 1L
1,661 SR
Queue Stats
12W - 5L
1,597 Elo+
Solo
Mercury
Mercury
kaneki3111
Mercury
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,219 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
2 / 2 / 4
6,912
494
2,759
6,717
3,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
HATERZi
Gilgamesh
13
6 / 2 / 3
8,080
577
5,619
8,192
4,788
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
9 / 0 / 1
8,116
580
7,284
6,607
2,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
i111ce
Jing Wei
11
1 / 0 / 10
7,147
511
3,605
6,390
1,817
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
kantiluv
Arachne
13
4 / 2 / 4
7,992
571
3,377
10,229
4,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bousie123
Neith
9
0 / 4 / 4
5,876
420
5,045
4,997
1,295
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

10
0 / 5 / 1
5,954
425
3,389
6,616
1,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
10
4 / 4 / 0
7,088
506
3,763
9,720
5,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cernunnos
crokle
Cernunnos
12
2 / 6 / 0
7,674
548
6,172
8,700
2,901
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mercury
kaneki3111
Mercury
5
0 / 3 / 0
5,071
362
700
4,777
1,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
22
Kills
6
6
Deaths
22
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
2
4
2
L
Neith
Bousie123
Neith
0
4
4
0.5
L
0
5
1
0.1
W
Gilgamesh
HATERZi
Gilgamesh
6
2
3
3.75
W
9
0
1
9.5
L
Ymir
4
4
0
1
L
Cernunnos
crokle
Cernunnos
2
6
0
0.33
W
Jing Wei
i111ce
Jing Wei
1
0
10
6
L
Mercury
kaneki3111
Mercury
0
3
0
0
W
Arachne
kantiluv
Arachne
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,644
Damage
19,069
38,135
Taken
34,810
16,800
Mitigated
12,358
9,869
Healing
6,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,759
372
0
1,260
6,717
3,231
0
2,771
3,822
6,866
0
L
Neith
Bousie123
Neith
5,045
1,984
0
861
4,997
1,295
320
1,813
3,178
0
25,954
L
3,389
269
0
1,725
6,616
1,650
0
2,120
4,326
31,210
0
W
Gilgamesh
HATERZi
Gilgamesh
5,619
2,029
0
820
8,192
4,788
974
304
7,884
0
34,502
W
7,284
918
647
3,375
6,607
2,572
298
2,145
4,388
39,114
0
L
Ymir
3,763
362
0
839
9,720
5,486
161
4,584
4,971
14,881
0
L
Cernunnos
crokle
Cernunnos
6,172
3,236
0
1,156
8,700
2,901
902
712
7,966
0
41,468
W
Jing Wei
i111ce
Jing Wei
3,605
2,492
0
890
6,390
1,817
828
1,528
4,828
0
37,692
L
Mercury
kaneki3111
Mercury
700
700
0
1,488
4,777
1,026
0
409
4,326
0
13,547
W
Arachne
kantiluv
Arachne
3,377
2,377
0
2,877
10,229
4,392
0
168
10,061
0
60,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,247
Gold Earned
31,663
340
Minions Killed
253
0
Camps Cleared
0
1,388,777
Distance Traveled
1,070,103
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,912
494
4
0
0
267,920
1
L
Neith
5,876
420
55
4
0
218,685
5
L
Agni
5,954
425
59
4
0
237,854
0
W
Gilgamesh
8,080
577
77
6
0
286,539
2
W
Ra
8,116
580
74
5
0
292,077
0
L
Ymir
7,088
506
21
2
0
245,139
0
L
Cernunnos
7,674
548
78
6
0
225,880
0
W
Jing Wei
7,147
511
80
6
0
248,115
3
L
Mercury
5,071
362
40
3
0
142,545
0
W
Arachne
7,992
571
105
8
0
294,126
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role