Player Matchup

Neith
Neith
 
Neith
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
YellZeX
Tiamat
Level 107
God Stats
8W - 4L
1,653 SR
Queue Stats
592W - 562L
1,579 Elo+
Party 1
Gilgamesh
Gilgamesh
lRevolverl
Gilgamesh
Level 88
God Stats
57W - 33L
1,667 SR
Queue Stats
628W - 598L
1,583 Elo+
Party 1
Team Averages
Level 105
1,607 SR
1,554 Elo+

VS

Team Averages
Level 117
1,482 SR
1,486 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
TheForgottenEcho
Jing Wei
Level 94
God Stats
4W - 6L
1,405 SR
Queue Stats
88W - 100L
1,511 Elo+
Party 2
Discordia
Discordia
qvok
Discordia
Level 129
God Stats
11W - 10L
1,540 SR
Queue Stats
174W - 196L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
2 / 4 / 3
11,031
649
7,812
11,948
4,766
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
YellZeX
Tiamat
17
6 / 9 / 4
13,013
765
18,571
17,239
17,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
lRevolverl
Gilgamesh
16
4 / 6 / 4
13,023
766
10,483
20,547
24,204
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
17
7 / 1 / 8
12,434
731
16,806
19,442
15,931
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
0 / 6 / 13
11,454
674
7,828
15,901
5,136
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
qvok
Discordia
18
12 / 5 / 5
13,812
812
17,144
10,583
3,384
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
45
12
Kills
19
19
Deaths
12
11
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
4
3
0.88
W
Gilgamesh
 
Gilgamesh
7
1
8
11
W
0
6
13
1.08
L
Tiamat
YellZeX
Tiamat
6
9
4
0.89
L
Gilgamesh
lRevolverl
Gilgamesh
4
6
4
1
W
Discordia
qvok
Discordia
12
5
5
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,866
Damage
41,778
49,734
Taken
45,926
46,283
Mitigated
24,451
6,841
Healing
5,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
7,812
2,401
0
2,228
11,948
4,766
2,142
6,141
5,807
0
34,242
W
Gilgamesh
 
Gilgamesh
16,806
4,520
0
1,089
19,442
15,931
392
8,660
10,782
0
36,344
W
7,828
4,967
0
4,319
15,901
5,136
944
4,485
11,416
0
46,857
L
Tiamat
YellZeX
Tiamat
18,571
1,767
0
3,195
17,239
17,313
897
4,556
12,683
57,849
0
L
Gilgamesh
lRevolverl
Gilgamesh
10,483
1,514
243
1,175
20,547
24,204
233
6,447
14,100
0
30,101
W
Discordia
qvok
Discordia
17,144
635
0
208
10,583
3,384
1,358
5,426
5,157
70,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,067
Gold Earned
37,700
172
Minions Killed
213
0
Camps Cleared
0
786,213
Distance Traveled
844,779
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,031
649
57
3
0
220,739
0
W
Gilgamesh
12,434
731
35
2
0
322,840
4
W
Jing Wei
11,454
674
66
4
0
282,382
3
L
Tiamat
13,013
765
83
5
0
265,730
1
L
Gilgamesh
13,023
766
32
2
0
299,744
3
W
Discordia
13,812
812
112
7
0
239,557
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role