Player Matchup

Bakasura
Bakasura
FluffyAdorbPanda
Bakasura
Level 147
God Stats
12W - 19L
1,541 SR
Queue Stats
1,379W - 1,351L
1,465 Elo+
Solo
Sylvanus
Sylvanus
RancidLard420
Sylvanus
Level 101
God Stats
3W - 0L
1,889 SR
Queue Stats
48W - 58L
1,542 Elo+
Solo
Set
Set
ZEUS_GOD222
Set
Level 115
God Stats
4W - 4L
1,360 SR
Queue Stats
66W - 67L
1,533 Elo+
Solo
Zhong Kui
Zhong Kui
cualquiera_090
Zhong Kui
Level 128
God Stats
43W - 25L
1,801 SR
Queue Stats
833W - 786L
1,570 Elo+
Solo
Hou Yi
Hou Yi
victor_bury
Hou Yi
Level 122
God Stats
10W - 8L
1,777 SR
Queue Stats
598W - 592L
1,551 Elo+
Solo
Team Averages
Level 123
1,674 SR
1,532 Elo+

VS

Team Averages
Level 133
1,620 SR
1,577 Elo+
Sol
Sol
CrimsonSwift13
Sol
Level 154
God Stats
22W - 15L
1,658 SR
Queue Stats
462W - 441L
1,546 Elo+
Solo
Osiris
Osiris
GetEm 5cy11a
Osiris
Level 128
God Stats
1W - 5L
1,456 SR
Queue Stats
51W - 58L
1,604 Elo+
Party 1
Loki
Loki
Raiden996
Loki
Level 117
God Stats
21W - 14L
1,701 SR
Queue Stats
435W - 429L
1,538 Elo+
Solo
Chiron
Chiron
TEKNE4KZ
Chiron
Level 142
God Stats
6W - 7L
1,746 SR
Queue Stats
123W - 124L
1,603 Elo+
Solo
Khepri
Khepri
dinodude316
Khepri
Level 125
God Stats
0W - 3L
1,540 SR
Queue Stats
167W - 158L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 6 / 3
11,121
585
7,842
15,404
7,869
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
RancidLard420
Sylvanus
15
1 / 2 / 1
9,340
492
3,524
11,880
6,734
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
2 / 2 / 2
9,657
508
7,604
13,970
6,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Zhong Kui
cualquiera_090
Zhong Kui
17
4 / 1 / 1
10,088
531
7,963
9,307
6,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
17
2 / 2 / 0
10,085
531
5,202
10,889
4,554
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
7,794
410
4,161
5,763
1,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Osiris
16
3 / 3 / 6
9,744
513
12,463
13,271
12,352
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Loki
16
6 / 1 / 4
9,722
512
6,899
13,156
11,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chiron
TEKNE4KZ
Chiron
15
1 / 2 / 3
9,172
483
7,271
9,387
3,232
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Khepri
15
2 / 1 / 2
8,991
473
3,713
8,446
5,601
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
28
10
Kills
13
13
Deaths
10
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
1
6
3
0.42
L
Osiris
3
3
6
2
L
Loki
6
1
4
8
W
Sylvanus
RancidLard420
Sylvanus
1
2
1
0.75
L
Chiron
TEKNE4KZ
Chiron
1
2
3
1.25
W
2
2
2
1.5
W
Zhong Kui
cualquiera_090
Zhong Kui
4
1
1
4.5
L
Khepri
2
1
2
3
W
Hou Yi
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,135
Damage
34,507
61,450
Taken
50,023
32,181
Mitigated
34,028
24,464
Healing
13,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,161
977
0
1,560
5,763
1,447
0
2,728
2,859
35,677
0
W
7,842
4,871
0
4,406
15,404
7,869
315
514
14,890
51
47,144
L
Osiris
12,463
2,600
0
2,160
13,271
12,352
435
1,199
10,810
0
67,435
L
Loki
6,899
1,902
0
6,308
13,156
11,396
327
1,700
10,450
0
54,031
W
Sylvanus
RancidLard420
Sylvanus
3,524
1,264
488
2,331
11,880
6,734
0
2,859
8,971
42,778
0
L
Chiron
TEKNE4KZ
Chiron
7,271
3,274
315
2,406
9,387
3,232
0
1,817
7,483
0
65,020
W
7,604
3,487
0
6,832
13,970
6,250
386
599
13,313
0
74,607
W
Zhong Kui
cualquiera_090
Zhong Kui
7,963
326
0
6,201
9,307
6,774
0
2,823
6,196
73,739
0
L
Khepri
3,713
266
0
944
8,446
5,601
0
3,664
4,643
43,260
0
W
Hou Yi
5,202
3,180
0
4,206
10,889
4,554
0
659
10,206
0
80,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,291
Gold Earned
45,423
634
Minions Killed
524
0
Camps Cleared
0
1,776,559
Distance Traveled
1,632,989
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,794
410
89
5
0
263,733
1
W
Bakasura
11,121
585
132
7
0
377,666
4
L
Osiris
9,744
513
123
6
0
354,010
0
L
Loki
9,722
512
94
5
0
342,380
0
W
Sylvanus
9,340
492
56
3
0
301,649
8
L
Chiron
9,172
483
128
7
0
331,302
8
W
Set
9,657
508
135
7
0
386,343
1
W
Zhong Kui
10,088
531
163
9
0
392,472
3
L
Khepri
8,991
473
90
5
0
341,564
4
W
Hou Yi
10,085
531
148
8
0
318,429
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role