Player Matchup

Cthulhu
Cthulhu
Anonymousalvxd
Cthulhu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,498 Elo+
Party 1
Sol
Sol
Candace5665
Sol
Level 18
God Stats
154W - 162L
1,574 SR
Queue Stats
154W - 162L
1,530 Elo+
Solo
Loki
Loki
IZAN1002
Loki
Level 6
God Stats
1W - 2L
1,273 SR
Queue Stats
5W - 6L
1,451 Elo+
Party 1
Ao Kuang
Ao Kuang
KrypticWarriors
Ao Kuang
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 20L
1,512 Elo+
Solo
Merlin
Merlin
bcederstrom
Merlin
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,637 Elo+
Solo
Team Averages
Level 16
1,470 SR
1,526 Elo+

VS

Team Averages
Level 22
1,646 SR
1,497 Elo+
Artio
Artio
Dragonfruit22
Artio
Level 23
God Stats
1W - 1L
1,711 SR
Queue Stats
6W - 4L
1,543 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Kamaron-11
Morgan Le Fay
Level 29
God Stats
14W - 16L
1,460 SR
Queue Stats
295W - 310L
1,495 Elo+
Solo
Set
Set
MrMoisture
Set
Level 29
God Stats
3W - 3L
1,749 SR
Queue Stats
234W - 206L
1,522 Elo+
Solo
Discordia
Discordia
PhooenyxX
Discordia
Level 24
God Stats
4W - 1L
1,873 SR
Queue Stats
16W - 11L
1,556 Elo+
Solo
Neith
Neith
olekingkole
Neith
Level 5
God Stats
325W - 385L
1,436 SR
Queue Stats
338W - 403L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 10
10,732
976
13,338
17,541
17,540
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
6 / 1 / 8
12,108
1,101
13,034
12,455
3,438
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Loki
16
3 / 7 / 7
10,460
951
8,013
15,624
5,028
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
17
6 / 1 / 7
11,743
1,068
11,981
12,350
4,155
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
17
2 / 5 / 8
10,546
959
18,181
12,452
3,951
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

230

VS

Team 2 Tickets

131

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 9
11,716
1,065
10,311
21,403
13,245
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Morgan Le Fay
Kamaron-11
Morgan Le Fay
15
0 / 0 / 5
9,572
870
10,313
4,790
1,849
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
8 / 10 / 5
12,010
1,092
24,665
19,111
7,700
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
PhooenyxX
Discordia
17
5 / 3 / 7
11,370
1,034
14,293
10,853
4,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 5 / 7
9,740
885
3,822
13,110
5,009
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
50
19
Kills
17
17
Deaths
19
40
Assists
33
Player
Kills
Deaths
Assists
KDA
W
2
3
10
2.33
W
6
1
8
10
L
3
1
9
7.5
W
Loki
3
7
7
0.93
L
Morgan Le Fay
Kamaron-11
Morgan Le Fay
0
0
5
2.5
W
Ao Kuang
6
1
7
9.5
L
8
10
5
1.05
L
Discordia
PhooenyxX
Discordia
5
3
7
2.83
W
Merlin
2
5
8
1.2
L
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,547
Damage
63,404
70,422
Taken
69,267
34,112
Mitigated
31,829
15,690
Healing
14,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,338
882
235
3,705
17,541
17,540
0
8,661
8,880
28,694
0
W
13,034
6,349
0
4,191
12,455
3,438
0
4,656
7,799
44,581
0
L
10,311
1,452
4,620
8,213
21,403
13,245
0
17,625
3,778
16,536
0
W
Loki
8,013
1,134
0
0
15,624
5,028
0
10,326
5,298
0
11,785
L
Morgan Le Fay
Kamaron-11
Morgan Le Fay
10,313
431
0
23
4,790
1,849
0
3,397
1,393
30,978
0
W
Ao Kuang
11,981
1,610
508
4,877
12,350
4,155
0
5,706
6,644
32,004
0
L
24,665
11,190
0
1,197
19,111
7,700
0
14,874
4,237
0
34,100
L
Discordia
PhooenyxX
Discordia
14,293
776
0
219
10,853
4,026
0
9,204
1,649
36,609
0
W
Merlin
18,181
416
996
1,178
12,452
3,951
0
5,568
6,884
31,028
0
L
3,822
1,638
0
678
13,110
5,009
0
11,434
1,676
0
10,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,589
Gold Earned
54,408
204
Minions Killed
152
6
Camps Cleared
4
1,036,441
Distance Traveled
940,692
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,732
976
39
4
1
217,147
0
W
Sol
12,108
1,101
84
8
0
192,696
0
L
Artio
11,716
1,065
16
1
0
227,159
0
W
Loki
10,460
951
8
1
0
227,957
0
L
Morgan Le Fay
9,572
870
41
4
0
127,824
0
W
Ao Kuang
11,743
1,068
36
3
5
223,602
1
L
Set
12,010
1,092
21
2
2
214,284
0
L
Discordia
11,370
1,034
59
5
2
209,709
0
W
Merlin
10,546
959
37
3
0
175,039
0
L
Neith
9,740
885
15
1
0
161,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role