Player Matchup

Horus
Horus
Kenny Coloma
Horus
Level 108
God Stats
22W - 26L
1,505 SR
Queue Stats
441W - 392L
1,526 Elo+
Party 1
Nemesis
Nemesis
MerWebinski
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
bubblebox2005
Morgan Le Fay
Level 7
God Stats
4W - 5L
1,122 SR
Queue Stats
5W - 12L
1,039 Elo+
Party 1
Ne Zha
Ne Zha
datrxllestkd
Ne Zha
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,137 Elo+
Solo
Kukulkan
Kukulkan
magnesium2806
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Team Averages
Level 25
1,425 SR
1,340 Elo+

VS

Team Averages
Level 13
1,469 SR
1,346 Elo+
Sun Wukong
Sun Wukong
TITANICPORTU
Sun Wukong
Level 16
God Stats
7W - 2L
1,558 SR
Queue Stats
29W - 37L
1,201 Elo+
Solo
Artemis
Artemis
VinaBin
Artemis
Level 14
God Stats
2W - 6L
1,382 SR
Queue Stats
12W - 24L
1,263 Elo+
Solo
Mulan
Mulan
g57gb189
Mulan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ymir
Ymir
nene18293
Ymir
Level 28
God Stats
37W - 36L
1,508 SR
Queue Stats
226W - 285L
1,268 Elo+
Solo
Nemesis
Nemesis
wrigleyville23
Nemesis
Level 4
God Stats
2W - 3L
1,399 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 3 / 3
9,329
583
15,699
15,895
14,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nemesis
MerWebinski
Nemesis
4
1 / 1 / 0
5,131
321
941
2,709
667
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Morgan Le Fay
bubblebox2005
Morgan Le Fay
9
0 / 8 / 2
6,128
383
4,936
10,612
3,267
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ne Zha
11
5 / 11 / 4
7,436
465
5,545
13,326
4,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
magnesium2806
Kukulkan
7
0 / 10 / 4
5,708
357
1,339
6,874
1,551
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
TITANICPORTU
Sun Wukong
13
12 / 1 / 3
9,141
571
8,504
8,654
3,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
VinaBin
Artemis
11
9 / 9 / 2
7,893
493
8,704
10,823
2,993
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mulan
g57gb189
Mulan
7
2 / 4 / 3
5,969
373
1,912
7,362
2,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ymir
14
6 / 2 / 3
9,845
615
6,049
14,615
8,219
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

12
2 / 1 / 3
7,994
500
4,092
9,168
3,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
45
16
Kills
31
33
Deaths
17
13
Assists
14
Player
Kills
Deaths
Assists
KDA
L
10
3
3
3.83
L
Nemesis
MerWebinski
Nemesis
1
1
0
1
W
Sun Wukong
TITANICPORTU
Sun Wukong
12
1
3
13.5
W
Artemis
VinaBin
Artemis
9
9
2
1.11
L
Morgan Le Fay
bubblebox2005
Morgan Le Fay
0
8
2
0.13
L
Ne Zha
5
11
4
0.64
W
Mulan
g57gb189
Mulan
2
4
3
0.88
L
Kukulkan
magnesium2806
Kukulkan
0
10
4
0.2
W
Ymir
6
2
3
3.75
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,460
Damage
29,261
49,416
Taken
50,622
24,395
Mitigated
21,167
5,830
Healing
9,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,699
8,505
348
3,070
15,895
14,259
0
2,309
13,406
0
47,151
L
Nemesis
MerWebinski
Nemesis
941
392
0
312
2,709
667
0
591
2,118
0
6,513
W
Sun Wukong
TITANICPORTU
Sun Wukong
8,504
3,251
0
1,168
8,654
3,891
0
1,455
7,199
0
36,409
W
Artemis
VinaBin
Artemis
8,704
5,397
0
0
10,823
2,993
342
2,031
8,792
0
28,881
L
Morgan Le Fay
bubblebox2005
Morgan Le Fay
4,936
1,918
0
1,463
10,612
3,267
37
2,647
7,965
18,710
0
L
Ne Zha
5,545
2,397
0
637
13,326
4,651
1,587
502
12,764
0
18,444
W
Mulan
g57gb189
Mulan
1,912
706
0
1,830
7,362
2,913
0
196
7,166
0
5,802
L
Kukulkan
magnesium2806
Kukulkan
1,339
678
0
0
6,874
1,551
192
0
6,844
14,391
0
W
Ymir
6,049
2,673
87
5,310
14,615
8,219
729
2,726
11,889
34,690
0
W
4,092
2,076
0
1,135
9,168
3,151
749
258
8,910
0
50,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,732
Gold Earned
40,842
138
Minions Killed
246
0
Camps Cleared
0
1,086,477
Distance Traveled
1,243,599
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,329
583
53
3
0
270,500
1
L
Nemesis
5,131
321
8
1
0
97,600
0
W
Sun Wukong
9,141
571
65
4
0
328,115
1
W
Artemis
7,893
493
35
2
0
206,436
0
L
Morgan Le Fay
6,128
383
25
2
0
267,101
0
L
Ne Zha
7,436
465
27
2
0
262,393
0
W
Mulan
5,969
373
10
1
0
177,798
4
L
Kukulkan
5,708
357
25
2
0
188,883
0
W
Ymir
9,845
615
52
3
0
228,158
1
W
Nemesis
7,994
500
84
5
0
303,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role