Player Matchup

Aphrodite
Aphrodite
AlexJAM
Aphrodite
Level 18
God Stats
7W - 5L
1,616 SR
Queue Stats
44W - 40L
1,520 Elo+
Party 2
Nox
Nox
Chemical_burrito
Nox
Level 29
God Stats
7W - 13L
1,566 SR
Queue Stats
151W - 143L
1,537 Elo+
Solo
Mulan
Mulan
RZ83055
Mulan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,050 Elo+
Solo
Merlin
Merlin
Sauron7402
Merlin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,497 Elo+
Solo
Medusa
Medusa
TenebraLM
Medusa
Level 27
God Stats
15W - 12L
1,649 SR
Queue Stats
136W - 153L
1,445 Elo+
Party 2
Team Averages
Level 17
1,566 SR
1,410 Elo+

VS

Team Averages
Level 18
1,457 SR
1,461 Elo+
Jormungandr
Jormungandr
Le_Grand_Flyer
Jormungandr
Level 14
God Stats
2W - 3L
1,500 SR
Queue Stats
25W - 28L
1,420 Elo+
Party 1
Ra
Ra
Oursin2Mer
Ra
Level 13
God Stats
1W - 2L
1,307 SR
Queue Stats
25W - 30L
1,420 Elo+
Party 1
Nemesis
Nemesis
Yosaiviel
Nemesis
Level 11
God Stats
2W - 1L
1,575 SR
Queue Stats
25W - 11L
1,643 Elo+
Solo
Janus
Janus
drwhovin91
Janus
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
162W - 168L
1,393 Elo+
Solo
Zeus
Zeus
superrmanu
Zeus
Level 28
God Stats
165W - 171L
1,404 SR
Queue Stats
366W - 394L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AlexJAM
Aphrodite
20
0 / 6 / 18
13,874
991
8,943
20,138
14,436
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
12 / 1 / 7
15,920
1,137
24,540
14,466
5,673
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mulan
RZ83055
Mulan
16
0 / 7 / 2
10,671
762
623
7,520
2,860
Merlin
Sauron7402
Merlin
18
2 / 9 / 9
12,405
886
5,882
13,634
4,552
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
TenebraLM
Medusa
20
13 / 11 / 10
16,855
1,204
32,300
25,746
10,231
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

0

VS

Team 2 Tickets

98

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Le_Grand_Flyer
Jormungandr
20
4 / 6 / 21
13,883
992
12,006
24,718
13,396
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
9 / 9 / 15
14,005
1,000
15,853
16,345
6,077
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
Yosaiviel
Nemesis
20
9 / 2 / 15
15,278
1,091
16,046
13,829
5,914
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
19
3 / 4 / 10
12,962
926
10,206
11,956
3,699
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
9 / 6 / 16
15,219
1,087
21,106
14,459
6,495
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
111
27
Kills
34
34
Deaths
27
46
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
AlexJAM
Aphrodite
0
6
18
1.5
L
12
1
7
15.5
W
Jormungandr
Le_Grand_Flyer
Jormungandr
4
6
21
2.42
W
9
9
15
1.83
L
Mulan
RZ83055
Mulan
0
7
2
0.14
L
Merlin
Sauron7402
Merlin
2
9
9
0.72
L
Medusa
TenebraLM
Medusa
13
11
10
1.64
W
Nemesis
Yosaiviel
Nemesis
9
2
15
8.25
W
Janus
3
4
10
2
W
9
6
16
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,288
Damage
75,217
81,504
Taken
81,307
37,752
Mitigated
35,581
12,236
Healing
9,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
AlexJAM
Aphrodite
8,943
1,617
3,490
4,566
20,138
14,436
0
16,567
3,571
33,104
0
L
24,540
2,716
396
1,654
14,466
5,673
0
9,682
4,784
46,445
0
W
Jormungandr
Le_Grand_Flyer
Jormungandr
12,006
3,379
0
254
24,718
13,396
0
11,856
12,862
28,234
0
W
15,853
1,649
894
326
16,345
6,077
0
7,908
8,437
32,754
0
L
Mulan
RZ83055
Mulan
623
208
0
0
7,520
2,860
0
4,739
2,781
0
6,141
L
Merlin
Sauron7402
Merlin
5,882
714
0
0
13,634
4,552
0
10,411
3,223
22,013
0
L
Medusa
TenebraLM
Medusa
32,300
18,229
0
2,130
25,746
10,231
0
17,772
7,974
0
70,156
W
Nemesis
Yosaiviel
Nemesis
16,046
6,882
0
4,315
13,829
5,914
0
6,642
7,187
0
55,242
W
Janus
10,206
104
619
1,720
11,956
3,699
0
7,744
4,212
23,680
0
W
21,106
1,602
349
1,340
14,459
6,495
0
5,215
9,244
54,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,725
Gold Earned
71,347
245
Minions Killed
274
5
Camps Cleared
12
985,832
Distance Traveled
1,162,313
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
13,874
991
59
4
1
235,007
0
L
Nox
15,920
1,137
61
4
1
287,146
1
W
Jormungandr
13,883
992
36
3
1
212,094
0
W
Ra
14,005
1,000
32
2
0
212,082
0
L
Mulan
10,671
762
9
1
1
91,101
0
L
Merlin
12,405
886
33
2
0
134,251
0
L
Medusa
16,855
1,204
83
6
2
238,327
1
W
Nemesis
15,278
1,091
82
6
8
301,687
2
W
Janus
12,962
926
45
3
1
236,247
0
W
Zeus
15,219
1,087
79
6
2
200,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role