Player Matchup

Skadi
Skadi
Bronze III
Jaiban-Flyl
Skadi
Bronze III
Level 132
God Stats
0W - 1L
1,753 SR
Queue Stats
2W - 5L
1,502 MMR
Party 4
Fenrir
Fenrir
Gold III
Just Didds
Fenrir
Gold III
Level 97
God Stats
32W - 29L
1,607 SR
Queue Stats
205W - 204L
1,455 MMR
Solo
Merlin
Merlin
Bronze III
SnipezZ_1v1K
Merlin
Bronze III
Level 140
God Stats
0W - 2L
1,530 SR
Queue Stats
2W - 5L
1,538 MMR
Party 3
Guan Yu
Guan Yu
Bronze III
ThyroX22
Guan Yu
Bronze III
Level 109
God Stats
0W - 1L
1,410 SR
Queue Stats
3W - 9L
1,456 MMR
Party 3
Sobek
Sobek
Bronze III
eldelchras
Sobek
Bronze III
Level 149
God Stats
0W - 1L
1,276 SR
Queue Stats
2W - 4L
1,549 MMR
Party 4
Team Averages
Bronze I
Bronze I
Average Tier
Level 125
1,515 SR
1,500 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,522 SR
1,555 MMR
Ares
Ares
Silver I
 
Ares
Silver I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chaac
Chaac
Gold III
Elhad_
Chaac
Gold III
Level 126
God Stats
7W - 3L
1,619 SR
Queue Stats
135W - 142L
1,525 MMR
Solo
Medusa
Medusa
Gold V
ZakKensitXD
Medusa
Gold V
Level 147
God Stats
1W - 0L
1,200 SR
Queue Stats
19W - 15L
1,658 MMR
Party 1
Set
Set
Gold II
angeje
Set
Gold II
Level 92
God Stats
5W - 4L
1,594 SR
Queue Stats
147W - 154L
1,606 MMR
Party 2
Chronos
Chronos
Gold V
draft2213
Chronos
Gold V
Level 100
God Stats
1W - 0L
1,698 SR
Queue Stats
8W - 12L
1,486 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 3
5,853
488
3,560
6,518
2,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fenrir
Just Didds
Fenrir
12
6 / 3 / 2
7,246
604
8,214
10,191
3,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
11
0 / 3 / 2
6,520
543
847
6,409
2,231
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
ThyroX22
Guan Yu
12
1 / 1 / 0
6,328
527
2,532
6,982
4,773
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sobek
10
1 / 5 / 5
6,179
515
3,211
11,140
7,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
GilgameshTiamatAphroditeKing ArthurDanzaburou

VS

Bans
AthenaSun WukongAgniCu ChulainnJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
3 / 4 / 7
6,845
570
5,343
9,202
5,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
Elhad_
Chaac
13
1 / 1 / 0
7,234
603
4,057
6,357
3,331
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
14
8 / 1 / 3
8,218
685
10,029
6,701
2,167
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Set
angeje
Set
13
3 / 1 / 7
7,436
620
3,090
6,916
2,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
draft2213
Chronos
12
2 / 2 / 2
6,870
573
6,807
6,281
2,797
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
36
9
Kills
17
17
Deaths
9
12
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
3
4
7
1.63
W
Chaac
Elhad_
Chaac
1
1
0
1
L
1
5
3
0.5
L
Fenrir
Just Didds
Fenrir
6
3
2
2.33
L
Merlin
0
3
2
0.33
L
Guan Yu
ThyroX22
Guan Yu
1
1
0
1
W
Medusa
8
1
3
9.5
W
Set
angeje
Set
3
1
7
6.5
W
Chronos
draft2213
Chronos
2
2
2
1.5
L
Sobek
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,364
Damage
29,326
41,240
Taken
35,457
20,410
Mitigated
16,112
8,339
Healing
7,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
5,343
164
0
1,276
9,202
5,112
0
1,693
7,509
17,295
0
W
Chaac
Elhad_
Chaac
4,057
714
0
2,505
6,357
3,331
579
0
6,357
2,496
43,753
L
3,560
1,218
0
298
6,518
2,144
0
1,433
5,085
0
31,321
L
Fenrir
Just Didds
Fenrir
8,214
1,700
0
2,444
10,191
3,666
0
2,611
7,580
0
42,153
L
Merlin
847
0
0
1,002
6,409
2,231
0
4,522
1,887
39,131
0
L
Guan Yu
ThyroX22
Guan Yu
2,532
526
0
2,482
6,982
4,773
0
338
6,644
0
35,565
W
Medusa
10,029
3,481
0
1,566
6,701
2,167
724
679
6,022
0
51,532
W
Set
angeje
Set
3,090
1,446
0
756
6,916
2,705
0
715
6,201
0
44,589
W
Chronos
draft2213
Chronos
6,807
2,091
0
1,398
6,281
2,797
109
971
5,310
42,153
0
L
Sobek
3,211
439
0
2,113
11,140
7,596
0
3,584
7,556
11,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,126
Gold Earned
36,603
345
Minions Killed
393
0
Camps Cleared
0
1,120,686
Distance Traveled
1,171,978
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,845
570
28
2
0
213,074
2
W
Chaac
7,234
603
97
8
0
246,504
6
L
Skadi
5,853
488
63
5
0
212,947
2
L
Fenrir
7,246
604
78
7
0
226,813
3
L
Merlin
6,520
543
103
9
0
215,491
8
L
Guan Yu
6,328
527
87
7
0
233,887
4
W
Medusa
8,218
685
105
9
0
222,524
3
W
Set
7,436
620
84
7
0
256,585
1
W
Chronos
6,870
573
79
7
0
233,291
2
L
Sobek
6,179
515
14
1
0
231,548
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role