Player Matchup

The Morrigan
The Morrigan
Cellatturk
The Morrigan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,273 Elo+
Solo
Neith
Neith
Niahve
Neith
Level 25
God Stats
8W - 6L
1,454 SR
Queue Stats
11W - 10L
1,450 Elo+
Party 1
Zeus
Zeus
OttoNyon
Zeus
Level 4
God Stats
0W - 3L
1,169 SR
Queue Stats
0W - 3L
1,125 Elo+
Solo
Mercury
Mercury
Scotty040903
Mercury
Level 21
God Stats
0W - 2L
1,483 SR
Queue Stats
14W - 25L
1,364 Elo+
Solo
Nemesis
Nemesis
ridetodawn
Nemesis
Level 28
God Stats
0W - 1L
1,331 SR
Queue Stats
5W - 2L
1,761 Elo+
Party 1
Team Averages
Level 17
1,387 SR
1,394 Elo+

VS

Team Averages
Level 33
1,487 SR
1,441 Elo+
Zeus
Zeus
Admalll
Zeus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,420 Elo+
Party 3
Kukulkan
Kukulkan
Hyrezkokoti
Kukulkan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,421 Elo+
Party 2
Nu Wa
Nu Wa
MiT33
Nu Wa
Level 101
God Stats
4W - 5L
1,464 SR
Queue Stats
33W - 24L
1,526 Elo+
Party 3
Cernunnos
Cernunnos
PrejTcz
Cernunnos
Level 40
God Stats
2W - 1L
1,469 SR
Queue Stats
17W - 19L
1,398 Elo+
Party 2
Mulan
Mulan
daniciuban
Mulan
Level 14
God Stats
3W - 1L
1,500 SR
Queue Stats
162W - 151L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Cellatturk
The Morrigan
17
1 / 11 / 13
11,070
1,006
11,223
14,138
4,771
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Niahve
Neith
18
6 / 6 / 11
12,883
1,171
13,441
16,332
5,816
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zeus
19
9 / 9 / 11
13,882
1,262
22,189
18,777
6,839
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Mercury
Scotty040903
Mercury
17
2 / 8 / 9
10,789
981
7,738
21,394
7,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nemesis
ridetodawn
Nemesis
18
5 / 11 / 11
12,490
1,135
11,395
23,553
9,119
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

173

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Admalll
Zeus
20
11 / 5 / 22
14,435
1,312
24,873
13,032
4,450
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
Hyrezkokoti
Kukulkan
19
5 / 3 / 22
12,388
1,126
14,513
8,737
3,231
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nu Wa
MiT33
Nu Wa
19
8 / 5 / 19
13,078
1,189
14,054
13,379
4,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cernunnos
PrejTcz
Cernunnos
20
12 / 6 / 19
14,352
1,305
19,188
15,994
6,119
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mulan
19
9 / 4 / 23
13,384
1,217
16,443
17,257
16,304
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
150
23
Kills
45
45
Deaths
23
55
Assists
105
Player
Kills
Deaths
Assists
KDA
W
Zeus
Admalll
Zeus
11
5
22
4.4
L
The Morrigan
Cellatturk
The Morrigan
1
11
13
0.68
W
Kukulkan
Hyrezkokoti
Kukulkan
5
3
22
5.33
W
Nu Wa
MiT33
Nu Wa
8
5
19
3.5
L
Neith
Niahve
Neith
6
6
11
1.92
L
Zeus
9
9
11
1.61
W
Cernunnos
PrejTcz
Cernunnos
12
6
19
3.58
L
Mercury
Scotty040903
Mercury
2
8
9
0.81
W
Mulan
9
4
23
5.13
L
Nemesis
ridetodawn
Nemesis
5
11
11
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,986
Damage
89,071
94,194
Taken
68,399
34,417
Mitigated
34,638
9,975
Healing
7,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
Admalll
Zeus
24,873
1,895
0
1,117
13,032
4,450
0
5,716
7,304
66,624
0
L
The Morrigan
Cellatturk
The Morrigan
11,223
517
0
20
14,138
4,771
0
8,060
5,771
24,187
6,647
W
Kukulkan
Hyrezkokoti
Kukulkan
14,513
1,439
0
92
8,737
3,231
0
3,607
5,118
44,844
0
W
Nu Wa
MiT33
Nu Wa
14,054
2,562
110
1,107
13,379
4,534
0
4,385
8,976
36,980
0
L
Neith
Niahve
Neith
13,441
6,128
0
1,100
16,332
5,816
0
9,417
6,767
0
42,556
L
Zeus
22,189
903
0
4,310
18,777
6,839
0
9,956
8,637
48,239
0
W
Cernunnos
PrejTcz
Cernunnos
19,188
11,586
0
3,913
15,994
6,119
0
6,523
9,404
0
46,412
L
Mercury
Scotty040903
Mercury
7,738
1,032
378
2,775
21,394
7,872
0
11,928
9,114
0
19,494
W
Mulan
16,443
2,136
0
998
17,257
16,304
0
9,407
7,838
1,891
25,848
L
Nemesis
ridetodawn
Nemesis
11,395
3,471
0
1,392
23,553
9,119
0
14,203
9,212
0
36,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,114
Gold Earned
67,637
213
Minions Killed
260
5
Camps Cleared
12
1,006,186
Distance Traveled
1,028,951
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
14,435
1,312
86
8
0
197,764
0
L
The Morrigan
11,070
1,006
37
3
0
170,367
2
W
Kukulkan
12,388
1,126
62
6
2
204,038
0
W
Nu Wa
13,078
1,189
39
4
2
208,295
1
L
Neith
12,883
1,171
58
5
3
194,116
0
L
Zeus
13,882
1,262
57
5
1
176,063
2
W
Cernunnos
14,352
1,305
54
5
8
197,306
0
L
Mercury
10,789
981
20
2
0
235,109
2
W
Mulan
13,384
1,217
19
2
0
221,548
1
L
Nemesis
12,490
1,135
41
4
1
230,531
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role