Player Matchup

Chang'e
Chang'e
Beita21
Chang'e
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 47L
1,513 Elo+
Solo
Raijin
Raijin
KiloSixSix
Raijin
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,585 Elo+
Party 1
Anhur
Anhur
RtShadowsRip
Anhur
Level 88
God Stats
7W - 10L
1,523 SR
Queue Stats
176W - 131L
1,679 Elo+
Party 1
Team Averages
Level 95
1,508 SR
1,592 Elo+

VS

Team Averages
Level 110
1,586 SR
1,547 Elo+
Awilix
Awilix
ATokiTaicho08
Awilix
Level 148
God Stats
2W - 0L
1,707 SR
Queue Stats
204W - 173L
1,576 Elo+
Party 2
Eset
Eset
ItzSebs
Eset
Level 117
God Stats
5W - 6L
1,685 SR
Queue Stats
207W - 208L
1,641 Elo+
Party 2
Sun Wukong
Sun Wukong
MrParzy
Sun Wukong
Level 66
God Stats
2W - 1L
1,367 SR
Queue Stats
53W - 66L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Beita21
Chang'e
16
1 / 9 / 12
11,500
639
5,902
17,404
6,594
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Raijin
KiloSixSix
Raijin
15
4 / 9 / 4
11,808
656
8,772
12,655
4,137
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

18
10 / 5 / 2
13,276
738
16,609
16,562
5,757
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 7 / 11
12,865
715
9,187
14,923
11,480
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Eset
ItzSebs
Eset
18
6 / 4 / 12
12,888
716
19,170
13,214
5,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
MrParzy
Sun Wukong
17
9 / 4 / 10
13,513
751
10,750
17,132
12,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
56
15
Kills
23
23
Deaths
15
18
Assists
33
Player
Kills
Deaths
Assists
KDA
W
8
7
11
1.93
L
Chang'e
Beita21
Chang'e
1
9
12
0.78
W
Eset
ItzSebs
Eset
6
4
12
3
L
Raijin
KiloSixSix
Raijin
4
9
4
0.67
W
Sun Wukong
MrParzy
Sun Wukong
9
4
10
3.5
L
10
5
2
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,283
Damage
39,107
46,621
Taken
45,269
16,488
Mitigated
29,254
9,925
Healing
6,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,187
2,380
0
1,721
14,923
11,480
1,140
3,621
11,302
0
39,343
L
Chang'e
Beita21
Chang'e
5,902
505
2,050
5,899
17,404
6,594
0
5,755
10,893
31,181
0
W
Eset
ItzSebs
Eset
19,170
2,183
773
3,224
13,214
5,142
453
5,071
8,143
67,500
0
L
Raijin
KiloSixSix
Raijin
8,772
1,323
0
676
12,655
4,137
280
5,442
6,841
34,406
0
W
Sun Wukong
MrParzy
Sun Wukong
10,750
1,669
0
1,153
17,132
12,632
793
5,982
11,150
0
38,894
L
16,609
10,084
0
1,300
16,562
5,757
0
7,014
9,057
0
62,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,584
Gold Earned
39,266
176
Minions Killed
197
0
Camps Cleared
0
734,168
Distance Traveled
887,777
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
12,865
715
41
2
0
327,827
2
L
Chang'e
11,500
639
34
2
0
269,829
5
W
Eset
12,888
716
104
6
0
256,977
6
L
Raijin
11,808
656
49
3
0
210,418
0
W
Sun Wukong
13,513
751
52
3
0
302,973
3
L
Anhur
13,276
738
93
5
0
253,921
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role