Player Matchup

Chiron
Chiron
PotatoSucker
Chiron
Level 46
God Stats
6W - 4L
1,905 SR
Queue Stats
229W - 183L
1,641 Elo+
Party 1
Ah Puch
Ah Puch
boioftheNile
Ah Puch
Level 28
God Stats
3W - 2L
1,864 SR
Queue Stats
160W - 134L
1,609 Elo+
Party 1
Yemoja
Yemoja
sercinas
Yemoja
Level 78
God Stats
3W - 3L
1,466 SR
Queue Stats
106W - 192L
1,391 Elo+
Solo
Team Averages
Level 51
1,745 SR
1,547 Elo+

VS

Team Averages
Level 24
1,555 SR
1,515 Elo+
Chaac
Chaac
HangerBAnger900
Chaac
Level 28
God Stats
11W - 8L
1,504 SR
Queue Stats
79W - 105L
1,351 Elo+
Solo
Kukulkan
Kukulkan
Mousayo
Kukulkan
Level 28
God Stats
11W - 7L
1,639 SR
Queue Stats
324W - 366L
1,595 Elo+
Solo
Medusa
Medusa
ToeChaplin
Medusa
Level 17
God Stats
7W - 4L
1,523 SR
Queue Stats
43W - 31L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
18
5 / 4 / 2
14,081
612
17,108
17,974
7,460
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
boioftheNile
Ah Puch
18
2 / 5 / 4
13,503
587
15,693
16,330
6,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
sercinas
Yemoja
15
0 / 8 / 2
12,566
546
5,729
19,365
11,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
12,756
555
2,976
6,491
2,736
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
Mousayo
Kukulkan
20
7 / 3 / 4
15,104
657
13,565
16,614
5,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
ToeChaplin
Medusa
20
10 / 2 / 7
16,479
716
30,727
21,685
7,186
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
29
7
Kills
17
17
Deaths
7
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
0
2
1
0.25
W
Kukulkan
Mousayo
Kukulkan
7
3
4
3
L
Chiron
5
4
2
1.5
W
Medusa
ToeChaplin
Medusa
10
2
7
6.75
L
Ah Puch
boioftheNile
Ah Puch
2
5
4
0.8
L
Yemoja
sercinas
Yemoja
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,530
Damage
47,268
53,669
Taken
44,790
25,508
Mitigated
15,528
15,129
Healing
10,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,976
177
0
1,700
6,491
2,736
0
2,679
3,564
0
8,434
W
Kukulkan
Mousayo
Kukulkan
13,565
812
0
2,756
16,614
5,606
0
7,389
8,935
80,966
0
L
Chiron
17,108
3,482
600
4,167
17,974
7,460
794
2,105
15,869
0
64,199
W
Medusa
ToeChaplin
Medusa
30,727
11,447
0
6,089
21,685
7,186
3,632
10,142
10,869
0
108,301
L
Ah Puch
boioftheNile
Ah Puch
15,693
395
0
4,882
16,330
6,701
811
5,279
11,051
58,953
0
L
Yemoja
sercinas
Yemoja
5,729
269
2,863
2,617
19,365
11,347
0
6,181
13,184
24,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,150
Gold Earned
44,339
229
Minions Killed
298
0
Camps Cleared
0
1,056,884
Distance Traveled
1,014,360
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,756
555
8
0
0
171,571
0
W
Kukulkan
15,104
657
142
6
0
389,474
1
L
Chiron
14,081
612
103
4
0
384,736
2
W
Medusa
16,479
716
148
6
0
453,315
4
L
Ah Puch
13,503
587
98
4
0
377,701
3
L
Yemoja
12,566
546
28
1
0
294,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role