Player Matchup

Fenrir
Fenrir
Baysoloo
Fenrir
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Athena
Athena
CarneAsaDuh
Athena
Level 11
God Stats
3W - 6L
1,115 SR
Queue Stats
18W - 25L
1,411 Elo+
Solo
Pele
Pele
Gokuisdead
Pele
Level 22
God Stats
28W - 30L
1,168 SR
Queue Stats
603W - 606L
1,352 Elo+
Solo
Olorun
Olorun
Nosferatthu
Olorun
Level 7
God Stats
1W - 2L
1,293 SR
Queue Stats
4W - 5L
1,540 Elo+
Party 1
Thor
Thor
RAGEMUCH785
Thor
Level 6
God Stats
0W - 2L
1,297 SR
Queue Stats
8W - 14L
1,266 Elo+
Solo
Team Averages
Level 17
1,274 SR
1,414 Elo+

VS

Team Averages
Level 23
1,501 SR
1,500 Elo+
Ratatoskr
Ratatoskr
Arlokai
Ratatoskr
Level 25
God Stats
1W - 1L
1,177 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Hou Yi
Hou Yi
CougarBaitBoii
Hou Yi
Level 28
God Stats
19W - 9L
1,663 SR
Queue Stats
118W - 79L
1,513 Elo+
Solo
Ymir
Ymir
Weighting
Ymir
Level 17
God Stats
3W - 2L
1,509 SR
Queue Stats
21W - 20L
1,622 Elo+
Solo
Achilles
Achilles
funnyboyreturns
Achilles
Level 29
God Stats
14W - 10L
1,550 SR
Queue Stats
92W - 75L
1,605 Elo+
Solo
Loki
Loki
fxsh
Loki
Level 17
God Stats
1W - 1L
1,608 SR
Queue Stats
2W - 5L
1,257 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Baysoloo
Fenrir
13
2 / 12 / 3
8,885
386
4,620
19,494
7,197
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Athena
14
2 / 10 / 6
9,244
402
9,813
26,201
19,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
7 / 14 / 2
11,019
479
9,554
21,281
8,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Olorun
13
2 / 13 / 9
9,290
404
10,719
25,191
10,025
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

5
0 / 1 / 1
6,533
284
455
2,257
383
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Arlokai
Ratatoskr
15
8 / 6 / 23
11,254
489
17,585
15,324
5,620
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

18
7 / 0 / 23
12,765
555
18,706
11,090
4,340
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
18
8 / 2 / 18
14,326
623
11,863
17,891
18,533
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Achilles
20
15 / 0 / 16
13,667
594
16,039
14,452
21,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Loki
fxsh
Loki
17
12 / 5 / 22
12,561
546
12,149
16,378
6,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
152
13
Kills
50
50
Deaths
13
21
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
Arlokai
Ratatoskr
8
6
23
3.25
L
Fenrir
Baysoloo
Fenrir
2
12
3
0.29
L
Athena
2
10
6
0.5
W
7
0
23
18.5
L
7
14
2
0.57
L
Olorun
2
13
9
0.5
L
0
1
1
0.5
W
Ymir
8
2
18
8.5
W
Achilles
15
0
16
23
W
Loki
fxsh
Loki
12
5
22
4.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,161
Damage
76,342
94,424
Taken
75,135
45,083
Mitigated
55,951
9,970
Healing
15,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
Arlokai
Ratatoskr
17,585
5,287
0
2,279
15,324
5,620
2,393
7,096
8,108
0
29,697
L
Fenrir
Baysoloo
Fenrir
4,620
674
0
977
19,494
7,197
0
1,568
17,746
0
31,090
L
Athena
9,813
1,499
0
1,067
26,201
19,138
0
3,853
22,078
34,921
0
W
18,706
8,371
0
3,348
11,090
4,340
4,001
2,443
8,497
0
89,972
L
9,554
2,025
0
2,766
21,281
8,340
0
2,433
18,707
0
34,380
L
Olorun
10,719
3,373
699
4,461
25,191
10,025
481
4,009
21,032
38,975
0
L
455
100
0
0
2,257
383
0
0
2,107
0
5,135
W
Ymir
11,863
1,815
0
550
17,891
18,533
2,109
3,191
14,480
69,140
0
W
Achilles
16,039
3,318
0
4,911
14,452
21,144
1,730
2,962
11,340
0
80,921
W
Loki
fxsh
Loki
12,149
3,849
0
3,996
16,378
6,314
1,198
4,110
11,374
0
59,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,971
Gold Earned
64,573
249
Minions Killed
510
0
Camps Cleared
0
1,499,037
Distance Traveled
2,143,493
0
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
11,254
489
29
1
0
422,204
5
L
Fenrir
8,885
386
61
3
0
405,989
0
L
Athena
9,244
402
54
2
0
348,601
0
W
Hou Yi
12,765
555
155
7
0
403,004
4
L
Pele
11,019
479
53
2
0
345,299
0
L
Olorun
9,290
404
67
3
0
307,678
0
L
Thor
6,533
284
14
1
0
91,470
0
W
Ymir
14,326
623
101
4
0
390,281
3
W
Achilles
13,667
594
138
6
0
489,454
2
W
Loki
12,561
546
87
4
0
438,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role