Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DrHolyBacon
Ah Muzen Cab
Level 122
God Stats
7W - 3L
1,806 SR
Queue Stats
63W - 66L
1,783 Elo+
Solo
Cthulhu
Cthulhu
IEnemy Missing
Cthulhu
Level 138
God Stats
2W - 6L
1,643 SR
Queue Stats
131W - 134L
1,650 Elo+
Solo
Ah Puch
Ah Puch
KaloMorn
Ah Puch
Level 127
God Stats
4W - 1L
1,676 SR
Queue Stats
139W - 122L
1,574 Elo+
Solo
Tyr
Tyr
SasherGrey
Tyr
Level 126
God Stats
28W - 23L
1,650 SR
Queue Stats
705W - 686L
1,601 Elo+
Solo
Kali
Kali
yamacam607
Kali
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 101L
1,643 Elo+
Solo
Team Averages
Level 129
1,655 SR
1,650 Elo+

VS

Team Averages
Level 130
1,632 SR
1,528 Elo+
Fenrir
Fenrir
AndressST
Fenrir
Level 151
God Stats
13W - 9L
1,715 SR
Queue Stats
192W - 176L
1,608 Elo+
Solo
Merlin
Merlin
Because If
Merlin
Level 145
God Stats
1W - 1L
1,339 SR
Queue Stats
180W - 187L
1,612 Elo+
Solo
Cernunnos
Cernunnos
Kinglin
Cernunnos
Level 57
God Stats
2W - 2L
1,677 SR
Queue Stats
24W - 21L
1,594 Elo+
Solo
Baron Samedi
Baron Samedi
NeoLightCiri
Baron Samedi
Level 147
God Stats
1W - 1L
1,805 SR
Queue Stats
1W - 12L
1,237 Elo+
Solo
Sylvanus
Sylvanus
Zymiren
Sylvanus
Level 148
God Stats
21W - 12L
1,621 SR
Queue Stats
193W - 155L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DrHolyBacon
Ah Muzen Cab
20
3 / 4 / 6
15,958
725
24,259
19,013
8,089
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
1 / 2 / 8
13,878
631
11,708
19,257
20,347
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ah Puch
KaloMorn
Ah Puch
20
4 / 3 / 6
15,345
698
23,440
18,247
8,162
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
3 / 4 / 4
14,505
659
11,765
30,983
27,482
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
4 / 8 / 3
16,006
728
12,025
21,760
14,255
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AndressST
Fenrir
20
8 / 3 / 8
17,661
803
14,246
34,820
50,265
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Merlin
Because If
Merlin
20
1 / 4 / 12
14,421
656
16,773
15,331
8,323
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
Kinglin
Cernunnos
20
8 / 3 / 6
16,531
751
31,370
20,140
12,072
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
NeoLightCiri
Baron Samedi
13
0 / 2 / 0
10,241
466
149
2,210
742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sylvanus
Zymiren
Sylvanus
20
4 / 3 / 13
16,324
742
18,634
25,864
39,379
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
60
15
Kills
21
21
Deaths
15
27
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AndressST
Fenrir
8
3
8
4
L
Merlin
Because If
Merlin
1
4
12
1.75
W
Ah Muzen Cab
DrHolyBacon
Ah Muzen Cab
3
4
6
1.5
W
1
2
8
2.5
W
Ah Puch
KaloMorn
Ah Puch
4
3
6
2.33
L
Cernunnos
Kinglin
Cernunnos
8
3
6
3.67
L
Baron Samedi
NeoLightCiri
Baron Samedi
0
2
0
0
W
3
4
4
1.25
L
Sylvanus
Zymiren
Sylvanus
4
3
13
3.5
W
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,197
Damage
81,172
109,260
Taken
98,365
78,335
Mitigated
110,781
32,565
Healing
30,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AndressST
Fenrir
14,246
2,763
0
6,179
34,820
50,265
91
11,530
22,405
0
43,912
L
Merlin
Because If
Merlin
16,773
718
0
4,543
15,331
8,323
1,116
6,273
8,694
105,207
0
W
Ah Muzen Cab
DrHolyBacon
Ah Muzen Cab
24,259
12,378
0
7,912
19,013
8,089
3,433
8,899
10,114
0
101,950
W
11,708
201
1,137
292
19,257
20,347
57
6,408
12,849
47,357
0
W
Ah Puch
KaloMorn
Ah Puch
23,440
536
615
7,726
18,247
8,162
149
5,859
12,388
68,849
0
L
Cernunnos
Kinglin
Cernunnos
31,370
17,185
0
3,279
20,140
12,072
3,199
7,367
12,371
0
90,524
L
Baron Samedi
NeoLightCiri
Baron Samedi
149
0
0
394
2,210
742
0
1,487
653
5,602
0
W
11,765
918
0
10,116
30,983
27,482
938
9,188
21,795
0
34,850
L
Sylvanus
Zymiren
Sylvanus
18,634
1,868
7,712
8,526
25,864
39,379
0
6,923
18,168
26,270
0
W
12,025
4,548
0
4,767
21,760
14,255
782
6,670
15,090
0
75,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,692
Gold Earned
75,178
539
Minions Killed
513
12
Camps Cleared
4
2,031,778
Distance Traveled
1,694,778
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
17,661
803
74
3
2
451,930
4
L
Merlin
14,421
656
215
10
1
381,960
1
W
Ah Muzen Cab
15,958
725
189
9
3
393,963
2
W
Cthulhu
13,878
631
82
4
1
362,780
1
W
Ah Puch
15,345
698
113
5
2
402,571
0
L
Cernunnos
16,531
751
173
8
1
406,247
2
L
Baron Samedi
10,241
466
15
1
0
54,617
2
W
Tyr
14,505
659
56
3
0
488,200
1
L
Sylvanus
16,324
742
36
2
0
400,024
3
W
Kali
16,006
728
99
5
6
384,264
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role